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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4066 |
Sparky
![]() Join Date: Mar 2017
Posts: 155
Downloads: 112
Uploads: 1
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I am afraid some the MOD option is not as generic as it is hoped be be. It feels like it is more fine tuned to work on NYGM as for other MODS we just have to test and see.My guess is this CAM-Ship feature has something to with the ship modelling as well I 'll make a new thread post if I find a solution.
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#4067 |
Nub
![]() Join Date: Apr 2020
Posts: 3
Downloads: 2
Uploads: 0
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I've been having issues installing this mod I think the problem is coming from the wolfpacks but i'm just not sure anymore if anyone could help me out that would be great.
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#4068 | |
Ocean Warrior
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Be glad to help. What's the problem(s) ?
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4069 |
Nub
![]() Join Date: Apr 2020
Posts: 3
Downloads: 2
Uploads: 0
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The issue appears to be that the mod isn't installing correctly I've gone through the mod installation instructions multiple times but I can't figure out what exactly is causing the problem.
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#4070 |
Ocean Warrior
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What kind of error are you getting when you try to use it ?
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4071 |
Nub
![]() Join Date: Apr 2020
Posts: 3
Downloads: 2
Uploads: 0
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I'm not getting any sort of error message but rather it simply fails to load even when activated in JSGME.
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#4072 | |
Ocean Warrior
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Post your mod list when you can.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4073 |
Torpedoman
![]() Join Date: Nov 2010
Location: Zielona Góra, Poland
Posts: 116
Downloads: 72
Uploads: 0
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Remember that if you bought SH3 in the Uplay or Steam service, then after installing the game always run it once being online, and then deactivate Uplay/Steam - enable offline mode. Then you can and should make a copy of the SH3 catalog, and it's best to install a supermod and any other mods on the copy.
The UPLAY service controls the content of files in the game directory and corrupts all attempts by JSGME and independent mod installers. Always treat the original SH3 directory as a copy you have no control over. |
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#4074 |
Swabbie
![]() Join Date: May 2020
Location: Minnesota
Posts: 6
Downloads: 43
Uploads: 0
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Hey everyone, I'm playing with GWX 3.0 and this patch, only problem is I'm receiving empty messages from BdU and my CE. I followed the instructions to edit the en_menu and de_menu, but no luck. I've tried it as part of the "Supplement to V16B1" mod as well as directly editing the SH3 files to no avail. Is there something I need to do besides just copying and pasting the additional lines? Any help is much appreciated.
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#4075 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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![]() https://www.subsim.com/radioroom/sho...1&postcount=72
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#4076 |
Swabbie
![]() Join Date: Aug 2016
Posts: 13
Downloads: 42
Uploads: 0
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Should I use the torpedo fix from the hardcore fix and the torpedo dud setting in the realism settings of silent hunter both or just only the hardcore fix?
Marcel |
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#4077 |
Ocean Warrior
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Both.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4078 |
Swabbie
![]() Join Date: Aug 2016
Posts: 13
Downloads: 42
Uploads: 0
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#4079 |
Ocean Warrior
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__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4080 |
Swabbie
![]() Join Date: Aug 2016
Posts: 13
Downloads: 42
Uploads: 0
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![]() I saw many empty messages from the CE at 7:13 . I modified the en_menu because of the H.sie patch and have the same empty messages mostly while taking damage . Has anyone an idea? Is it a feature from gwx to hide some unrealistic informations for the player? I have the problem without using the Commander, too. My modlist: GWX - Captain America's Officer Icons=1 GWX - No Medals on Crew=2 Thomsen's Sound Pack V3.2cg=3 Rbs1_SH4_Effects_GWX_30_71=4 Rapt0r's Uniforms V2.0 [Grey]=5 Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch=6 M.E.P v6=7 Optional - ShipVanishingHull for MEP v6=8 Optional - FSF for MEP v6=9 TKSS18 German U-Boats Compilation=10 New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)=11 FixAllSubGWX=12 GermanUboatCompilation_Sensors_for_GWX=13 ARB WideGui 1920x1080=14 English & Deutsch=15 ARB WideGui 1920x1080 v0.3.1=16 ARB WideGui NoSwastikaFix=17 Sh3_volumetric_clouds&fog_V2.2=18 Ricks_GWX_Rec_Man_Final=19 M.E.P v6- VisualSensors for GWX3=20 Supplement to V16B1 (JSGME)=21 |
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