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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#421 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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Wow, that was quick! Thanky ou very much, lurker!
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#422 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#423 |
Torpedoman
![]() Join Date: Mar 2006
Posts: 113
Downloads: 2
Uploads: 0
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Lurker:
Did you test v116 with TM's "new construction"? I'm curious as it's still not working for me with the new version of TM. I have limited time to play, so I haven't looked at the flotilla.upc files closely myself. Anyway, if it works for you and not for me then I'll just let it go, however, I'd really like to use your mod with TM. J |
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#424 |
Watch
![]() Join Date: Jul 2007
Posts: 16
Downloads: 0
Uploads: 0
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It was suggested that I post here as well.
I'm trying to return to Pearl after running out of torps. It's june 43 and I'm around 135E 25N. I get a sighting of a task force that is entirely cruisers -light and heavy. Anyways there has got to be about 100 of them. The line of ships is 17NM long. This TF causes my game to virtually stop, and it has taken me hours of real time to try and break contact because of the bogging. When I break contact and the FPS picks up to normal I save the game and then go back to play. I have gone 1000's of miles N and S from this contact but when I try to head back to Pearl I run into another or the same TF again and the game virtually stops. I'm running a new install of SH4 with the 1.4 patch, TM and RSRD for this patch. I'm wondering if anyone has had this before. I've also tried starting the mission from Pearl again and have had the same results when the torps run out and I try to head home. Cheers
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Drowning in the bath-tub |
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#425 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Define "Not Working" |
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#426 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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RSRDC Emergency Patch
This patch applies to ALL versions of RSRDC. Very bad bug in the 42a_Jap_Taskforce.mis file that cause two groups of cruisers to generate over 1000 times. This will cause SH4 to lockup. See the following post for details. http://www.subsim.com/radioroom/show...&postcount=424 All links to current versions of RSRDC have been disabled until I can rebuild them and repost. Link for RSRDC_Patch_All_Versions http://files.filefront.com/RSRDC+Pat.../fileinfo.html |
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#427 |
Watch
![]() Join Date: Jul 2007
Posts: 16
Downloads: 0
Uploads: 0
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Hey Lurker, thanks for such speedy work on this. These mods really do make the game!
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Drowning in the bath-tub |
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#428 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Links to new versions of RSRDC
Stock V 105 http://files.filefront.com/RSRDC+P1+.../fileinfo.html TM V118 http://files.filefront.com/RSRDC+P1+.../fileinfo.html RFB V115 http://files.filefront.com/RSRDC+P1+.../fileinfo.html |
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#429 |
Lucky Jack
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At the rate you guys are going I will never get to complete a patrol.....I love it!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#430 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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#431 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,520
Downloads: 110
Uploads: 0
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Yes, I puted version 116 for TM yesterday.Damn know back to harbour and put the new one. ehehehe
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#432 |
Medic
![]() Join Date: May 2007
Posts: 160
Downloads: 3
Uploads: 0
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i have been away for a while and of course im way behind in all the new stuff here. this mod looks fantastic and i want to try it out, but there is 22 pages and i want to make sure i dont miss anything, what is the stuff i need to download to get this mod working, and its 1.4 compatible right.
from what i read you are doing a fantastic job on this one.
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#433 | |
Medic
![]() Join Date: Jul 2007
Location: The South Pacific, No, Really.... The South Pacific
Posts: 165
Downloads: 73
Uploads: 0
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__________________
![]() __________________ "I can imagine no more rewarding a career. And any man who may be asked in this century what he did to make his life worthwhile, I think can respond with a good deal of pride and satisfaction: 'I served in the United States Navy.'" President John F. Kennedy, |
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#434 |
Medic
![]() Join Date: Jul 2007
Location: The South Pacific, No, Really.... The South Pacific
Posts: 165
Downloads: 73
Uploads: 0
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Just 'finished' my 2nd patrol in the new RSRDC 118 TM compat. Have not seen 1 jap ship!! In the 2nd patrol (its mid 1942) I was sent to the Aleutians to recon two harbours (Kiska and somewhere else) then I was to RTB at Dutch Harbour, well, I reconned both bays, no japs, returned to Dutch Harbour, my mission star greyed out and my messages said I had completed but would not allow me to dock and end patrol at Dutch Harbour, so I thought, OK, must have to refuel and head home to pearl, did that, got back to pearl, same deal, won't let me dock and end mission, only refueal/rearm, so I thought, OK (Again) I must have buggered off from Dutch too soon, better head back, made the long trip back to the Aleutians, pulled into Dutch and.... can't dock and end patrol......:hmm: Is there a tonnage requirement to end these missions that they didnt tell me about in my briefing??? I hope not, because I have not seen one jap ship in the 2 months ive been tooling about the northern pacific........
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![]() __________________ "I can imagine no more rewarding a career. And any man who may be asked in this century what he did to make his life worthwhile, I think can respond with a good deal of pride and satisfaction: 'I served in the United States Navy.'" President John F. Kennedy, |
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#435 |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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@lurker_hlb3
I have download the newest Version (105 Stock_SH4, and 118 TM) and I missing the converted SH3_Units for SH4(RSDS) !!!!!!!! I read in the Names.cfg this lines, [Sea] DDWmod=Admiralty Mod. Destroyer CLBellona=Bellona Light Cruiser CLFiji=Fiji Light Cruiser CVIllustrious=Illustrious Fleet Carrier CVImplacable=Implacable Fleet Carrier ( totaly unknown Carrier ) DDCodrington=Codrington Class Destroyer DDJClass=J Class Destroyer DDLClass=L Class Destroyer DDMClass=M Class Destroyer DDQClass=Q Class Destroyer DDSClass=S Class Destroyer but the units are not in the seafolder and rosterfolders. |
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