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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#211 | |
Ace of the deep .
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#212 | |||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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By reading the first post you will get a detailed explanation of what RSRDC does. By reading this post http://www.subsim.com/radioroom/show...97&postcount=1 You will get a detailed explanation of ICL Quote:
NO |
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#213 | |
Electrician's Mate
![]() Join Date: May 2005
Posts: 133
Downloads: 4
Uploads: 0
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25 miles west of Vigan, Luzon While enroute to San Bernadino patrol area, spotted several warships approaching Vigan from the west. Maneuvered S-36 to shooting position on zig-zagging Horai Maru (large old passenger carrier-9513 tons). Four fish fired. Three struck amidship, the fourth was a dud. Large explosion followed by a smaller secondary. Ship sank almost immediately. Aggressive escort activity. Heavy depth charging. Four inch deck gun destroyed. Minor damage to hull. Historical Note: On December 10, 1941 at 0300 hours, the Kanno Detachment, a Task Force consisting of 1 cruiser, 7 destroyers, and 6 transports arrived at Vigan. The transports were carrying approximately 2200 men from the First and Third Battalions of the 2nd Formosa Infantry Regiment. Their mission was to capture and maintain the Vigan airfield in support of further operations against Manila. The actual landing went unopposed. Although we had some 30 submarines operating out of Cavite, including 6 S-boats, not one of them came to the party. The weather was also a little different. During my attack the seas were moderate and it was very dark. During the actual landing there was a strong wind from the north east and rough seas. I recall counting 15 contacts on the map during the approach but I probably miscounted in all the excitement. I did try to count the transports but had to give up when the escorts arrived in ernest. I only saw two transports and one supply ship. The rest were warships. One of the more memorable moments came when the torpedoes were fired. One of the escorts spotted them in the water, fired a warning signal, launched star shells, and began firing randomly into the water. The Maru sped up but it was too late. I was too close and the torpedoes were already on her. The depth charge attack was intense. The sound effects (ROW) are very well done and I could have sworn I heard one of the barrels bounce off the hull. The hull sway from a near miss is also great. I was finally able to creep out of the area at 2 knots. When I surfaced my batteries were down to less than 25 percent. It was midmorning and there were no ships on the horizon. Last edited by Reno; 11-11-07 at 09:10 PM. |
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#214 | |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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There is nothing about "NO"we don't understand !
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NO[/quote]Well, WE make A request to you to try. But we won the war,so maybe? ![]() ![]() |
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#215 | |
Electrician's Mate
![]() Join Date: May 2005
Posts: 133
Downloads: 4
Uploads: 0
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44 miles WNW of Appari, Luzon After the successful encounter with the Kanno Detachment at Vigan the S-36 again set course for her assigned area of the San Bernadino Strait. While rounding the northwest corner of Luzon, several warships, with transports in tow, were spotted south of the Babuyan Islands. The S-36 was maneuvered into a shooting position on a Horai Maru travelling in column with five other transports. Four fish fired. Two struck amidship, two were duds. Maru listed to port and sank. Coordinated escort attack forced an evasive dive to port below the thermal layer. Tubes one and two reloaded and a snapshot made on a trailing Heito Maru (Medium Modern Composite Freighter) before once again being forced below the thermal layer by sharp-eyed escorts. One explosion heard, one miss. Limped from the area at two knots with hull and battery damage and a visible oil leak on the port side just below the conning tower. Historical Note: In the early morning hours of December 11, 1941 the Tanaka Detachment, consisting of one cruiser, seven destroyers, and six transports approached Aparri from the north. In the transports were the remaining 2000 men from the 2nd Formosa Infantry Regiment used at Vigan. Its mission was to capture and maintain the airfield at Aparri. Like the Kanno Detachment, Tanaka was designed to play a supporting role for the main forces massing to the south. There was little in the way of resistance. I'm having a great time in the battered but not beaten S-36. Not only did she discover both TF's hours before anyone historically knew they were even around, but she also gave them a bloody nose. My thanks to all the modders who made this possible. Now if I can only sink something in my assigned area with only two Mark 10's left.:hmm: (At the moment my mods are RSRDC/ROW/NSM Classic/NSM Hardcore Torpedo/FooBor's S-Class Black Hi-Res/Captain Cox Uniform/Hamilton Model 23 Chrono Night Attack version with different top by DMZ aka Deadbeat.) Last edited by Reno; 11-12-07 at 01:04 AM. |
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#216 | ||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#217 | |
Electrician's Mate
![]() Join Date: May 2005
Posts: 133
Downloads: 4
Uploads: 0
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#218 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
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so this mod takes affect up until 43. what happens then? does it revert back to vanilla convoys etc?
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#219 |
Swabbie
![]() Join Date: Oct 2007
Posts: 13
Downloads: 0
Uploads: 0
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Nice patrols Reno
![]() I think you have inspired me to start a new Manilla'41 career, time for me to go hunting history ![]() Playing RSRD has finally pushed me to go for 100% realism (I was holding off on the no map updates/no camera) and its been reallly worth it. Last night I lay in wait 1000yds off a roughly plotted sonar track, popped the periscope up when my victim was nearing only to peer into a thick pea soup. No problem, I quickly switch to the sonar screen and start pinging the merchant to get range/bearing etc and set up a better plot (thank-you WernerSobe video tutorials ![]() I hit fire,fire,fire,fire and send the spread of 4 fish (all I have in my Salmon)... the tense wait... sounds like 2 hits, 1 dud, 1 miss, but only one hit is reported, so it was probably a premature detonation for the other. I go forward full flank to try and get a visual and have another go at it before it steams well away but I had left it rather late and wasn't going to get close enough. I surfaced for speed - its bound to be sinking or at least an unarmed cargo right?... I sped forward but visibility was almost zero, straining my eyes I just make out a small flicker of what must be a fire and suddenely a huge ship looms out the fog, it had turned sharply and was now heading straight for me! Sure enough it was an armed large freighter and its first shot hit before my crew could even fire ![]() ![]() |
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#220 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#221 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#222 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
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i was gonna use this along with rfb but both dont seem to go well on the mod enabler. does this mod alter the AI in regards to sensors etc making things more realistic thereby nagating a lot of what rfb does or TM for that matter?
just got SH4 today and im glad i waited as it looks awesome. cant wait to get started |
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#223 | |
Lucky Jack
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Go get Refections On the Water mod also. I believe it might change the AI zig zag behavior but not the sensors. When you enable the mods see what is overwritten. If it looks like something you do not want to have changed then do not add the mods together. This mod changes the traffic, amount of, type and dates they appear.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#224 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Hi All
![]() Just a quick question. Do I just install 1.03 or do I install 1,02 then 1.03 ? Thx for all the hard work. This looks like alot of fun ahead. ![]() |
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#225 |
Lucky Jack
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Install just 1.3, it has two minor fixes.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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