![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#106 |
Sailor man
![]() Join Date: May 2007
Location: Virginia
Posts: 45
Downloads: 2
Uploads: 0
|
![]()
Strange question but you said historically the red rings are accurate. If that is the case how could they see the red rings when they operated with red googles on at night to help preserve their night vision? Not a criticism, just a question.
|
![]() |
![]() |
![]() |
#107 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
|
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
#108 | ||
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
|
![]() Quote:
I'm just glad LukeFF was able to salvage the peices ![]() Thanks for input!! That display is going on the back burner. Looks good tho! ![]() |
||
![]() |
![]() |
![]() |
#109 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
|
![]()
Mraah,
Thank you and the others for this mod that's just a great idea. I've installed the nr 1 option from your first thread with JSGME. It seems that the radar operator sees the radar returns eg. the echo's, but I do not. Not a single "blib" on my screen. Both improved radars on board. Please advise. Thanks, Bando |
![]() |
![]() |
![]() |
#110 | |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
|
![]() Quote:
Sounds like you'e looking at a close range scale, with a target further away, thus no blips. The game however, will "see" the target, regardless of what visual scale the player is looking at. Set your radar to the longest range scale, and you should see the target.
__________________
![]() |
|
![]() |
![]() |
![]() |
#111 |
Lucky Jack
![]() |
![]()
I just put in the new and improved version and it is awesome! I love the rings and heading numbers put in. It really helps in setting a relative course. Nice work men! A+++ effort and it shows
![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#112 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
|
![]()
Hello Monolith,I did change the scale, checked the other scope (for distance) and this did not produce a spike. Don't know what happens. I'll try a brand new install later on, maybe that's the problem.Right now I see no blibs, alas....
|
![]() |
![]() |
![]() |
#113 | |
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
|
![]() Quote:
If Monolith's fix doesn't work then it could be three other possibilities : 1. Your "radarcontact.dss" is missing. Which my mod doesn't touch. 2. You're running Small Contact Mod ... sometimes target's get really small, like a "." size. It's an odd occurance I haven't figured out yet. 3. Your SD radar detects the target and not the SJ, which is SH4 default. Anyone else getting this from same version? ![]() |
|
![]() |
![]() |
![]() |
#114 | |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
|
![]() Quote:
So many types, so many links...I'm getting confused. ![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#115 |
Lucky Jack
![]() |
![]()
I used Mraah number two that does not have the red numbers around the edge. PPI_BLACK_TEST_FF_2. A few posts back. Looks great!
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#116 | |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
|
![]() Quote:
You do have the radar sweeping, yes? Meaning..,. the arm is not stuck in a static position on the screen?
__________________
![]() |
|
![]() |
![]() |
![]() |
#117 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
|
![]()
Hello Monolith and Mraah,
Yes I do let the radar sweep around. I myself am a navy guy, working with radar, believe me, it sweeps. ![]() I did a fresh install on the whole game, patch 1.2 and the rfb 1.27 mod. I have some more mods, but they are relatively small. Before I install the PPI mod, which I really, really want, could you tell me which one to install? There are a lot of mods and links in this thread. ![]() Furthermore there's a request from my side. Is it at all possible to zoom in on the radar screen. I mean, to zoom so the radar screen fills the monitor with the nobs to sweep and change distance still visible/usable. I think when zoomed in just a bit, one can read the bearings and rangering numbers a lot easier. ![]() Thanks for your replies so far, ![]() Greetings Bando |
![]() |
![]() |
![]() |
#118 | |
Sailor man
![]() Join Date: May 2007
Location: Virginia
Posts: 45
Downloads: 2
Uploads: 0
|
![]() Quote:
![]() ![]() ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#119 |
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
|
![]()
Monolith,
That's the funniest and BEST scope view I've ever seen!!!! ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#120 | |
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
|
![]() Quote:
I want to be so close that it burns an image on my face!!! Muahahah. Still on the case .... ![]() |
|
![]() |
![]() |
![]() |
|
|