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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Watch
![]() Join Date: Jan 2007
Location: RF (Siberia)
Posts: 23
Downloads: 7
Uploads: 0
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In the winter -17*С - 32*С. Per cold days it happens and up to -40*С. The last year reached up to -46*С. To start the car a problem. This year weather has left from mind. All winter there is a warm weather from +1 up to -14*С. Only week was -20*С. The truth of snow has dropped out! Very much. There are snowdrifts till 3 meters in height. It was impossible to drive to some days. Per day 0,3 meters of snow dropped out. Now behind a window +2*С. ![]() And in general in Russia most bad is roads (well not everywhere certainly). They narrow and is constant fuses. As they were not constructed on such quantity of transport as now at us. ![]() P.S. Winter: October-March |
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#2 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Privyet, A.F.T! Nadyeyus', chto tyebye povyezyot!
Welcome to SubSim, I hope you'll be successful in your challenge. ![]()
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#3 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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![]() ![]() ![]() Now behind my window + 15°C (brrrr, freezin) for me anyways. Turnin up the heat to 25°C aaah breeezin !
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#4 |
Lucky Jack
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-17*C here in eastern Finland.
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#5 |
Watch
![]() Join Date: Jan 2007
Location: RF (Siberia)
Posts: 23
Downloads: 7
Uploads: 0
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Yes the job is done not small.
I shall say as I could it make. I have replaced:dat, zon, val, dsd from Bismark to Uboat. THEN in HEX I corrected files *.dat *.sim *.zon. Added missing details in model (parts of the torpedo device etc.) that the game was started. All original weapon of Bismark should be removed. As I not up to the end have understood with a file *.sim. As to operate Bismark on him there should be a CABIN from a submarine (it will not be visible). At present I have 100 %: model, Sounds, Sea Effects, Collision Spheres. The opportunity of immersing is removed and shooting by torpedos (second resulted in crash). Model of 105mm gun Also is altered. She became 1 in 1 as 15 ". But there is a problem with quantity of guns. And more it is necessary to alter HitBoxexs for a radar of aerials etc. P.S. MOD will occupy 40-50mb and for me will be very problematic it to lay out. But if I can't lay out MOD, I shall lay out the MANUAL HOW to alter the ship in a submarine. |
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#6 |
Rear Admiral
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Wow, thats a very good idea.
really keep it up! ![]()
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#7 |
Lucky Jack
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I WANT THE FLYING DUTCHMAN!!!!!!
![]() AND KEIRA KNIGHTLEY!!!!! Gibs, you promised!! ![]() |
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#8 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#9 | ||
Lucky Jack
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#10 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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![]() Dowly you naughty boy you chose the Flying Dutchman over me??????? Sorry mate couldn't resist ![]() ![]()
__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#11 |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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I can see it now, when you can dive with a Bismark, and than show up in front of a convoy, i bet the DD, and the escort will say.
AAAAAALLLLAAAARRRMMM!!!! SAVE YA SOUL!!!! |
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#12 |
Helmsman
![]() Join Date: Jul 2006
Location: Hong Kong
Posts: 107
Downloads: 12
Uploads: 0
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You are a great man, AFT!
![]() ![]() ![]() ![]() ![]() By the way, will you release a mini mod on this? It would be good if you share this to us all!
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Come from the secret Hong Kong U-boat base |
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#13 |
Watch
![]() Join Date: Jan 2007
Location: RF (Siberia)
Posts: 23
Downloads: 7
Uploads: 0
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Gradually my project goes to alpha version. Soon I shall let out it. Who knows good FTP where it is possible it to place.
One not so pleases. Most likely (99 %) to make many guns is unreal. BUT I have found an exit. My one gun shoots as all onboard shot. I have calculated quantity of shells and reloading time and damage per shot. It has turned out rather not bad. Further I plan to add ALL guns as simple models, for appearance. WELL for now see at new pictures 1 http://www.sukhoi.ru/forum/attachmen...1&d=1169821445 The smoke is added 2 http://www.sukhoi.ru/forum/attachmen...2&d=1169821445 Destructible parts 3 http://www.sukhoi.ru/forum/attachmen...3&d=1169821445 TARAN |
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#14 |
Watch
![]() Join Date: Jan 2007
Location: RF (Siberia)
Posts: 23
Downloads: 7
Uploads: 0
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Tomorrow will be released Beta version. With gun. To shoot escorts now is cheerful.
Where to me it to put? ![]() |
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#15 |
Lucky Jack
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