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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Stowaway
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Try this Free 3D Modeler.
http://www.misfitcode.com/misfitmodel3d Tools, Select faces, Drag around the whole shell to highlite it. Primitives, Extrude, in the pop up, make sure Make Back Faces is selected. Give the X,Y,Z settings .001 and you'll have back faces. The settings for X,Y,Z may need scaled down or up a bit. It's not a bad little Program. |
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#47 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Grandios !!! Grande !!!!
++++ FENOMENAL ++++++
.... RESPECT..... ![]() ![]() |
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#48 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Totally agree! Awesome! Shells, Twisted peri thingy and tons of water drains!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#49 | |
Silent Hunter
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On a related note I was thinking recently that it would be interesting to trigger a chlorine gas effect for whenever the batteries were damaged - maybe along with a sound file that contained hissing & coughing noises. Perhaps the water stream visual & sound could be duplicated? Also - very nice job, both of you, on those new shell casings! |
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#50 |
Admiral
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AWESOME!!!
Respect for both you! ![]()
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#51 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
Uploads: 0
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Fantastic work. U make the game a real thiing. I cann hardly weit too see a shels flyng in game. Maybe u cann make a short video for hangry kaluns. Keep up the great work.
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#52 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
Uploads: 0
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IABL ,
i have a sound grab form das boot about the chlorine gas...gis a yell if ur interested mick ![]() |
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#53 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Just adding a few more people in the "Zentrale" will do alot. Maybe a few "Zentralgasten" who are fiddeling with some valves!:hmm: And maybe a "Rudergänger" in the Tower!:hmm:
The Idea with the gas is so cool! But i have no Idea what's possible and what not! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#54 | |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Not super crazy about the shells but that would be cool. Being able to look into the other compartments would give the game a nice depth, especialy durring a d/c attack. Walking crewmen? I rarely need to crash dive so guys running through, - but a few wing-nuts tooling around would be awsome. D/C afffects, water inside the boat? Very interesting. Just wondering, how about smoke in the boat? Fouled air from damage?
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#55 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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I would like a crew that don't all look like superman with chiseled chins and shoulders as wide as the IID.
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#56 |
Old Gang
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Genius at work!
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To each his own |
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#57 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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thanks a lot! i will contact racerboy for a beta release...i still found no time to rework the model and therefore didnt send him the new textures...
but i will! ![]()
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#58 | |
Black Magic
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#59 | ||
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Quote:
Hmmm !! A littel Smoke and a good Gun fire Sond , thats interessting !!!:hmm: You have New Picture ??? ![]() Like This ??? ************************************************** **************** http://www.cantarel.de/hp2005/index....age&image=flak ************************************************** ******************* . . . .. . . Last edited by Tomi_099; 08-07-08 at 03:02 AM. |
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#60 |
Engineer
![]() Join Date: Jul 2002
Location: Canada
Posts: 202
Downloads: 0
Uploads: 0
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RB you are just off the hook with your mod ablities
![]() ![]() Vader
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Never Forget! |
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