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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 |
Stowaway
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Thanks for the beautiful work. got it and it looks great. Was getting tired of my dull sub already
![]() Last edited by KillerTube; 04-29-10 at 02:33 PM. |
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#122 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Does this mod work mid campaign patrol, or only when you start a new career?
I have followed the installation instructions but it does not work for me mid patrol. Thanks ![]() |
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#123 |
Watch
![]() Join Date: Jan 2009
Location: Italy
Posts: 30
Downloads: 37
Uploads: 0
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I can't tell for sure cause I have tried only one skin (and it's a very good work) but maybe a little more weathered and rusty skins?
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#124 | |
Helmsman
![]() Join Date: Oct 2009
Location: Copenhagen, Denmark
Posts: 109
Downloads: 160
Uploads: 0
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#125 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Yes I have installed as per your instructions.
I have the standard colour sub with standard conning tower, but the mod is not working, so I really dont understand it! ![]() |
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#126 |
Helmsman
![]() Join Date: Oct 2009
Location: Copenhagen, Denmark
Posts: 109
Downloads: 160
Uploads: 0
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I don't know then...
-Is your sub a type VIIC? -DO you have the files properly installed? "type & conning tower paint"/data/ etc. Other than that, I don't really know, sorry. |
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#127 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
Uploads: 0
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Ah, that's why mine doesn't work either. It only works on a Type VIIC. I have the TYPE VIIA.
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#128 | |
Helmsman
![]() Join Date: Oct 2009
Location: Copenhagen, Denmark
Posts: 109
Downloads: 160
Uploads: 0
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#129 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Thats an interesting point but how do you find out which version of sub you have?
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#130 |
Helmsman
![]() Join Date: Oct 2009
Location: Copenhagen, Denmark
Posts: 109
Downloads: 160
Uploads: 0
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Someone asked that same question in post #51. There's an image there that shows where you can see your type. http://www.subsim.com/radioroom/show...4&postcount=51
You begin the campaign with a VIIA, and soon after get a VIIC (you are asked if you want one). ![]() |
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#131 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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I dont think this screen is visible except at the start of a new patrol when equipping your sub, which is why I cant see it mid patrol, so I will check it out when back in port before the next mission, which is probably why the mod is not working in my case (wrong sub type).
Thanks for your help! ![]() |
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#132 |
Helmsman
![]() Join Date: Oct 2009
Location: Copenhagen, Denmark
Posts: 109
Downloads: 160
Uploads: 0
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If your sub has an external torpedo tube (long white thing on the back of the boat deck) it's a VIIA.
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#133 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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I dont have a reserve tube, just the one rear tube loaded with a torpedo.
I will check the sub type when I return to base. Thanks |
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#134 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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#135 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Thanks Kromus- I knew there had to be a way, and you are absolutely right!
I know why this mod doesnt work now- mine is a VIIA !! Will certainly use it if I get to type VIIC Thanks to all. ![]() |
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