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Old 03-19-07, 12:46 AM   #466
Reece
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THANK YOU, THANK YOU, THANK YOU, THANK YOU DD!
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Old 03-19-07, 02:11 AM   #467
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Quote:
Originally Posted by DivingDuck
Moin,

so many have asked for. Here it is, obs periscope back to stock position. Ready for download at my FileFront Site. Use JSGME to enable, no further installation instructions included.

For all of you who like the obs periscope in its correct position. Don´t panic. There will be an updated version with fixed fragments too. I´m just moving the periscope´s floor housing to a position underneath.


And I´ve fixed some fragments intersecting the bulkhead to the radio room.


Regards,
DD

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Old 03-19-07, 02:12 AM   #468
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Whoa! Pretty nice.

At some point you will have to give it up and accept that it is almost perfect, not to distract you from the pursuit of perfection.
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Old 03-19-07, 05:37 AM   #469
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Thanks DD, im looking forward for the correct obs periscope fix
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Old 03-19-07, 08:43 AM   #470
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Thanks DD!
Perfect work as always!

I also prefer the stock Periscope position because we have an obstructive vision of your awesome work and that office is in it's correct default positions when waiting commands.

Thanks mate!

Just a question: the GWX hi resolution interior and gauges are also added on this stock position version?:hmm: (i noticed the size of the files, they are so different...)
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Old 03-19-07, 09:21 AM   #471
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Yes Rubini, the officer, even with stock, is not in his usual position, must be a problem with the mod that he can't stand near the hatch! I can live with that though!
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Old 03-19-07, 10:27 AM   #472
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Moin,
Quote:
Originally Posted by Rubini
Just a question: the GWX hi resolution interior and gauges are also added on this stock position version?:hmm: (i noticed the size of the files, they are so different...)
THIS IS AN UPDATE ONLY, NO STAND ALONE VERSION.
It contains the NSS_Uboat7_CR.dat file only. You have to enable it "on top" of V1.01. If you´ve enabled TypeVII_OpenHatch_HiRes earlier the HiRes interior and gauges will be used.
Regards,
DD
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Old 03-19-07, 10:32 AM   #473
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Quote:
Originally Posted by DivingDuck
Moin,
Quote:
Originally Posted by Rubini
Just a question: the GWX hi resolution interior and gauges are also added on this stock position version?:hmm: (i noticed the size of the files, they are so different...)
THIS IS AN UPDATE ONLY, NO STAND ALONE VERSION.
It contains the NSS_Uboat7_CR.dat file only. You have to enable it "on top" of V1.01. If you´ve enabled TypeVII_OpenHatch_HiRes earlier the HiRes interior and gauges will be used.
Regards,
DD
Thanks DD!
Even better then!
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Old 03-19-07, 01:51 PM   #474
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Quote:
Originally Posted by Penelope_Grey
Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Penelope_Grey
It was me yes. And it was another thread.
I meant to ask in the earlier post if you also found a fix
Oh yeah I am sweet now with the mod, it works fine.
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Old 03-19-07, 07:46 PM   #475
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About the stock periscope mod, do you install that on top of the Hi-Res mod?
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Old 03-19-07, 07:58 PM   #476
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http://www.subsim.com/radioroom/show...&postcount=473

Should be right at DD post regarding this. Roll Back Commander and be in port wheh doing this. It is JSGME compatible, so if there are problems, uninstall and post issues here

Hope this helps.
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Old 03-19-07, 10:39 PM   #477
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Quote:
Originally Posted by reallydedpoet
http://www.subsim.com/radioroom/show...&postcount=473

Should be right at DD post regarding this. Roll Back Commander and be in port wheh doing this. It is JSGME compatible, so if there are problems, uninstall and post issues here

Hope this helps.
I may just have been lucky so far, and I'm sure it's better practice to be in port, but I couldn't wait so I loaded up via JSGME in mid-patrol and so far so good - no problems with the install. And this is very cool - I'm still blown away. I'd read about but never really saw much point in using the free-cam to walk about inside the sub, but it was way cool to do that and walk right through the open hatch into the radio room and then back again.

Now, if we could just add some animated crewmen running through the control room through the hatch into the radio compartment on their way to the bow when we crash dive
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Old 03-19-07, 10:46 PM   #478
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:rotfl:
If we add Mick Dundee from the harbor, he could do a walk through!

Problem is, he may walk several hundred meters out the front and
back of the sub!!!

Unless we can find a way to cut his path down. :hmm:
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Old 03-20-07, 02:38 AM   #479
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I can't really explain it, but this fine modification changes SHIII more than I had expected. The sub just seems much more alive and real.
You always suspected they were after this closed hatch, but then again it wasn't modeled.
And now you can see the dials on the hydrophone moving. Unbe-smeggin'-lievable!

Go for the crew room aft of the central, boys!

Cheers

Kai
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Old 03-20-07, 07:18 AM   #480
CptGrayWolf
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Quote:
Originally Posted by panthercules
Now, if we could just add some animated crewmen running through the control room through the hatch into the radio compartment on their way to the bow when we crash dive
All hands forwaaaard! Come on move it, move it! This isn't a @#$% pleasure cruise!
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