![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#841 | |
Ace of the deep .
|
![]() Quote:
|
|
![]() |
![]() |
#842 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]() Quote:
I don't think I've had a CTD with the new campaign. I'm getting an outrageous amount of tonnage in the first campaign, came across two unescorted convoys and went powering in with the deck gun. ![]() ![]() Also had the scariest Scapa Flow experience of any of the versions - I'm running Full now with the extra traffic. Light fog, 4am or so and I take my shots from as far away as possible, then power out at flank on the surface hoping to use the fog to my advantage. I'm out of the first main Southern pipe and heading for the deep water further Southeast, with one DD to my port side and a fishing boat to my starboard. The fishing boat got too close and must've alerted the DD as the searchlight suddenyl insta-locked me thousands of yards out of his vision zone. I dive to periscope and run at mid for a few minutes as the DD just sits there, then before I know it another 3 DDs have come out of the Southern entrance and are literally right on top of me - no rear sonar til November so I have the blind spot front and back! Frantically call for silent running and they circle over me for three hours, actually scraping the conning tower at one point and setting the boat rolling from side to side... but no hull damage, just a scratch or two to the radio. But not a single DC, not one...! After maybe 4 hrs it's light and they've stopped dead, still pinging in a line formation and I bug the hell out slow & quiet like and change my trousers! And the best bit... on my way out, 60km maybe from Scapa in the early evening and a Battleship, escorted by 6 DDs hoves into view. The air & waves are crystal clear, low moon and I give it a slow 4 torp spread, magnetic off and flank like hell away & North. Couple of mins later, the Battleship takes 3 out of 4 and goes down, while I'm far North and well clear of pursuit. ![]() ![]() It's not all good though. I didn't pay attention to the date just now, and 100km out from Kiel I get the 'base moved to Wilhelmshaven' message! ![]() ![]() Last edited by 0rpheus; 08-15-11 at 07:25 PM. |
|
![]() |
![]() |
#843 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
#844 |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
|
![]() |
![]() |
![]() |
#845 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
|
![]() Quote:
![]() ![]() I think IRAI for convoys/warship groups needs more improvement. Here it seems that cruisers that detected you were acting like single warships ![]() By the way, those pour destroyers were accounted to your tonnage? |
|
![]() |
![]() |
#846 |
Black Magic
![]() |
![]() |
![]() |
![]() |
#847 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
|
![]() Quote:
EDIT: In SH3 I've faced the same situations of accidents between destroyers and merchants when the U-boat was actively maneuvering inside the convoy order ![]() Last edited by vlad29; 08-16-11 at 12:07 AM. |
|
![]() |
![]() |
#848 | |
Ace of the deep .
|
![]() Quote:
![]() ![]() ![]() ![]() ![]() ![]() Last edited by THE_MASK; 08-16-11 at 03:57 AM. |
|
![]() |
![]() |
#849 | |
Silent Hunter
![]() |
![]() Quote:
[Off-Topic] ...but IRAI v1.0.0. is not yet released, right ? ![]() TDW, when you have a Test Version from IRAI v1.0.0 that works with campaign, please send me to test ! [/Off-Topic] Best regards, Magic ![]() |
|
![]() |
![]() |
#850 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]() Quote:
|
|
![]() |
![]() |
#851 |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
|
![]() |
![]() |
![]() |
#852 | |
Navy Seal
![]() |
![]() Quote:
![]() my card is now running at 69C with new ships ![]() I will add a hotfix patch soon. Ruby2000 found a problem with the first campaign. Objective " North Western Approaches" No map object. This is the missing target map area ![]() |
|
![]() |
![]() |
#853 |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
|
![]()
I did not get the tonnage for the cruisers killing the destroyers. Now its morning and they called in reinforcements. Looks like its going to be a long day.
![]() ![]() None of them are merchants ![]() Forced me to the surface about 3 hours later. Ran out of compressed air. I could not shake them. Surfaced went high speed and scuttled by suicide. Crew and I are in life boat. ![]() Last edited by mia389; 08-16-11 at 07:33 PM. |
![]() |
![]() |
#854 |
Ace of the deep .
|
![]()
Check out my non merchant IRAI difficulty settings . Click on my sig link to see them .
|
![]() |
![]() |
#855 |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
|
![]()
Thanks sober! I remember seeing them before but didnt know if it made AI harder or easier. I will give them a try
![]() edit: Stupid question; where do I put these settings? There a cfg somewhere? |
![]() |
![]() |
|
|