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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#796 | |
Silent Hunter
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![]() Last question in regarding new Kiel Canal MOD: Works the Add-On then with each OHII Versions or only enabled after OHII Full ? Best regards, Magic |
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#797 | |
Ace of the deep .
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--------------------------------------------------------------------------------------------------------- Installation: JSGME ready Place after OH2 --------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------- Authors: sober Copyrights: This modification is determined for the use with Silent Hunter 5. It is with tools the SH5 are enclosed resulted and is spiritual property from sober. A commercial use, or wide use, even of single components is not permitted. The use of the Mods, even of single components, in another Mod, it needs the approval from sober and thfeu58. thfeu58 and sober have granted permission to incorporate these files with OH2 and no other mod . This mod is part of OH2. |
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#798 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Cool, guess this means a release very soon!
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#799 |
Bilge Rat
![]() Join Date: Sep 2010
Posts: 1
Downloads: 46
Uploads: 0
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Nice.
Thank you very much |
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#800 |
Navy Seal
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Just wanted to post a link for the great site SeaWolf U-57 runs.
Check it out here http://www.silenthuntermods.com/foru...sg3699#msg3699 Thanks SeaWolf ![]() |
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#801 |
Silent Hunter
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Hi Trevally !
What do you think, when we become the New Kiel Canal MOD from sober ? Because we must after enable start a new campaign, right ? Best regards, Magic ![]() |
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#802 | |
Navy Seal
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![]() Yes a new restart is required. This always happens when you change any campaign or terrain stuff. I am using "silentotto" to play until its release as this will be a very important mod and not to be missed ![]() |
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#803 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Ah I'll wait for Sober's canal too then in that case!
Might test out the Full campaign again while I wait, did you reduce the harbour traffic/mines/etc in Full in the end Trevally, or is it the same as the beta release? |
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#804 | |
Silent Hunter
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![]() I ask, because I wait that I can start a new campaign ! ![]() Best regards, Magic ![]() |
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#805 | ||
Navy Seal
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Everyone should get better performance ![]() Quote:
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#806 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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![]() Actually.. one question.. I tested the first campaign but didn't have the usual sonar upgrade at the start (from the side angled one to the first all-round one). Was something changed to remove it? Last edited by 0rpheus; 08-11-11 at 11:43 AM. |
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#807 | |
Navy Seal
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#808 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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That's what I figured.. wonder why the first all round sonar (I forget the name) isn't appearing as an upgrade option.. this is a fresh restart of course, but when I started OHII light ages ago the option to upgrade it appeared from the very start.
Better take a look at my mod list I suppose, though it's the same as before, just with OHII swapped out. ![]() EDIT: Think I've figured it out, the KDB is set to become available 01/11/1939 and the first campaign starts in September.. was the campaign start date changed by any chance? ![]() Last edited by 0rpheus; 08-11-11 at 12:06 PM. |
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#809 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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It's ok if i install after OHII Full "remove mines-ice-dolphin from ohII full"?
a big thank for this gem ![]() ![]() |
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#810 | |
Navy Seal
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![]() But the new release is in parts so you could just install:- OH II base OH II new ships |
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