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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#511 | |
Sailor man
![]() Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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Unfortunately I have not been able to fix the problem via any of the in-game graphic options. I am going to try the options in Catalyst Control and see what happens. Question though, do you think it's something to do with my video card and how the in-game texture files are being read by my vc? |
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#512 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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I've seen this only once and I got rid of it. I can't say exactly what of the following solved the issue but this is what I did. 1a. Uninstalled my GPU driver with CCleaner 1b. Did a complete scan of the register with CCleaner for leftovers of files related to my GPU 1c. Updated my GPU driver (Of course I should have checked after this if SH5 ran properly but I didn't) ![]() 1d. Rebooted to check the GPU was running OK 2. Saved my current JSGME mod profile 3. Deactivated all mods 4. Made a copy of my C:\Ubisoft\Silent Hunter 5\MODS folder 5. Uninstalled JSGME with CCleaner as well as a complete scan of the register for leftovers with CCleaner 6. Downloaded and installed a new JSGME plusran it to let it create a new MODS folder 7. Pasted my copy of C:\Ubisoft\Silent Hunter 5\MODS folder back to where it was 7. Rebooted 8. Launched SH5 ![]() IF it was this that sorted it I can't say but it was what I did. ![]() Even before this I've had a few other issues that were solved by uninstalling JSGME > downloading a new JSGME > reinstalling this new downloaded JSGME. But, what I can say is that I'm pretty sure JSGME can be a sly bugger that I don't trust 100% anymore. ![]() I've even found SH5 more stable without the Catalyst - my advice is - switch it off or even uninstall it. Maybe worth trying? Cheers |
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#513 | |
Sailor man
![]() Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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While I'm sure your method worked, I don't think I'm willing to tinker around with my display drivers atm. I had a lot of problems recently in getting my new MB and Processor planted in my computer and working properly, and I don't think I can take the stress of something potentially breaking on me (Software wise) atm, if something goes wrong. I did however end up unistalling and re-installing GME, and even wiping it's remnants from my registry, but to no avail. |
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#514 | |
Gunner
![]() Join Date: Jan 2006
Location: Frankfurt, Germany
Posts: 97
Downloads: 43
Uploads: 0
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I've sunk two ships, one large tanker and one smaller modern cargo, nothing unusual so. Does the date play any role ? Thanks for your efforts ! EDIT: I went on with testing and was at the western entrance of the Narvik Fjord, not in the Narvik AO - circle : "Kleines Passagierschiff" > counts "Großes Dampfschiff (Kriegsnachschub)" > counts "Flottentanker Dale" > zero points "Kleiner alter Frachter" > zero points
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_________________________________________ Mods: The Wolves of Steel 2.0.0 - 2.0.9d Update Last edited by gambla; 02-02-12 at 08:34 AM. |
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#515 |
Bilge Rat
![]() Join Date: Jul 2007
Posts: 1
Downloads: 47
Uploads: 0
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Great job
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#516 | |
Navy Seal
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Kleines Passagierschiff=Small passenger ship ![]() Großes Dampfschiff=Large steamship ![]() Flottentanker Dale=Raft Tanker Dale ![]() Kleiner alter Frachter=Little old freighter - ?? I do not know this ship ![]() |
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#517 |
Navy Seal
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#518 | |
Gunner
![]() Join Date: Jan 2006
Location: Frankfurt, Germany
Posts: 97
Downloads: 43
Uploads: 0
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i'm pretty sure that the two objectives / bars are messed up. I've sunk exactly 5 ships in the Norway 1 + 2 circles and these were counted for the second objective. What i've read is that you only need to sink one, two ? Right now i've sunk different type of ships in the Narvik AO-circle but none of them counted. I recon that there's something wrong with area i'm in, or there are only a few type of ships counting ? See the picture regarding the "little old freighter" and second, i just sank a "medium troop transport" that again wasn't accepted for the 1st objectiv: ![]() Uploaded with ImageShack.us
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_________________________________________ Mods: The Wolves of Steel 2.0.0 - 2.0.9d Update |
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#519 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Good afternoon Trevally!
Could you please clearify if it is possible to get rid of Polish ships in the Kiel channel while the first campaign is carrying on? Last time after returning to base on September 10th' 39 I've met FOUR of them (in various places) successfully passing german destroyers in the Kiel Mouth, and in several miles from Kiel - the heart of Faterland ![]() Glad to report that after determining target (one of polish ship) with UZO I sent contact report to BdU and in 10 min the freighter was bommed by german plane and start burning - that means the reaction on our messages from BdU is existing in this game at last ![]() |
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#520 | |
Navy Seal
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Sink 5 ships in circle defend norway sink 1 ship in either circle norway 1 or 2 The unit types list are also correct. What I need to do next is check what changes the german mod is making. Also - I need to look up the ship types for the ship name you have listed. I can then check that those types are ok. I have not yet found an easy to test these campaigns other than playing them through - I am about to test the tutorial for a fix and I will then try and fast forward to this mission so I can test it too ![]() |
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#521 |
Swabbie
![]() Join Date: Sep 2009
Posts: 9
Downloads: 248
Uploads: 0
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yeah! great mod!
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#522 |
Gunner
![]() Join Date: Jan 2006
Location: Frankfurt, Germany
Posts: 97
Downloads: 43
Uploads: 0
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Hi Trevally,
i've just checked the campaign-files in the SH5-folder and in my Savegame-folder. I wonder if this is correct: my first personal objective is: "Name=Sink_any_battleship_entering_Norway_teritori al_waters" Sorry for so much text, the cfg-file of the savegame: [Campaign.CampObj.MacroObj 2] ObjectiveID=TG_Norway_Invasion Name=Campaign.CampObj.MacroObj 2.Name MapZone=NorwayInvasion ValuePointsProvided=3 FurtherInfo=Campaign.CampObj.MacroObj 2.FurtherInfo StartDate=19400301 EndDate=19400409 IsCompleted=false IsFailed=false IsUnlocked=true AssocMissionsActive= AssocMissionsCompleted=4049915150452606804 ObjActivationAchievements= [Campaign.CampObj.MacroObj 2.PersObj 1] PersObjType=0 Name=Sink_any_battleship_entering_Norway_teritoria l_waters Description=Campaign.CampObj.MacroObj 2.PersObj 1.Description RelatedMapLocations=Area_Narvik,Line_Norway_Invasi on2 IsCompleted=false [Campaign.CampObj.MacroObj 2.PersObj 1.Amount] IsTonnage=false Tonnage=0 NumOfShips=1 [Campaign.CampObj.MacroObj 2.PersObj 1.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=0 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 1] Type=11 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 2] Type=20 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 1] TargetIdType=4 FromNode=Scapa Flow ::::::::::::::::::::::::: [Campaign.CampObj.MacroObj 2.PersObj 2] PersObjType=0 Name=Sink_5_British_ships_in_Narvik_teritorial_wat ers Description=Campaign.CampObj.MacroObj 2.PersObj 2.Description RelatedMapLocations=Line_Norway_Invasion IsCompleted=false [Campaign.CampObj.MacroObj 2.PersObj 2.Amount] IsTonnage=false Tonnage=0 NumOfShips=5 [Campaign.CampObj.MacroObj 2.PersObj 2.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=3 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetIdentif 1] TargetIdType=2 MapZone=DefendNorway
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_________________________________________ Mods: The Wolves of Steel 2.0.0 - 2.0.9d Update |
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#523 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Hey Trevally,
How many new ships are added to the new OHII ? Are they present in early war 1939-40 ? ![]()
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#524 | |
Navy Seal
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![]() ![]() ![]() ![]() ![]() ![]() OMG! This looks to me like the stock campaign ![]() ![]() ![]() This will explain why you are having problems. With this - you are required to sink a BB in the approach to Norway. This is most likely caused by the way you started your career. If you skipped the tutorial and then loaded OHII, the campaign files will not load. What you needed to do was skip the tutorial with OHII loaded. So to fix your problem you can either sink a BB and continue your career using the stock campaign and when you progress to Happy Times - OHII will take over from them and every thing will be ok. Or - and this is the best solution - start a new career. ![]() |
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#525 | |
Navy Seal
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2 more have been added since then - but I cant remember what they are (I am at work and can't check). The are added by the start date within each ship folders cfg if you want to check ![]() |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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