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Old 06-08-11, 07:01 PM   #496
SteelViking
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Hey Zedi, dolphin is almost finished, wasn't too difficult to fix that splash. Already looks good, I just want to touch it up a bit and I'll send it to you.
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Old 06-08-11, 11:39 PM   #497
Travinski
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Quote:
Originally Posted by Zedi View Post
Sounds good because we need every help we can get, but lemme ask you this.. do you know how to change the player base/flotilla? For example, from Lorient to Bergen? I dont need details, just a simple no or yes. Is just to see how skilled are you in working with ME2 because we are already working on the hard part of the campaigns.
Do more than talk

http://www.subsim.com/radioroom/show...25&postcount=1
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Old 06-09-11, 12:03 AM   #498
Crécy
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Just stumbled upon this. Magnificent! I'll get back to SHV as soon as you are finished .

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Old 06-10-11, 12:53 AM   #499
Ruby2000
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HI,

really a great jo!

@zedi
Can I use the screens in the SH forum?
Notice for the next big mod

Best regards

Ruby
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Old 06-10-11, 02:10 AM   #500
Zedi
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Sure Ruby, please do.
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Old 06-10-11, 03:24 AM   #501
Ruby2000
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Hi Zedi,

OK, thanks

Best Regards

Ruby
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Old 06-11-11, 05:09 AM   #502
lesec74
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Hello,
and sorry for my english, I'm french

How install your campaign ?
many thanks for your job
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Old 06-11-11, 05:31 AM   #503
Zedi
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Hi.

Right now its a WIP=Work In Progress. We dont have a release date .. yet.
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Old 06-11-11, 04:30 PM   #504
Ruby2000
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Hi Zedi,

here is the link to the German Forum for your mod

http://forums-de.ubi.com/eve/forums/...8/m/2621083039

Great job!


@gap
Your flags are amazing!
Also a great job!
Can you create maybe German flags without HK?


Best Regards

Ruby
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Old 06-11-11, 05:24 PM   #505
Trevally.
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Looks good Ruby

My first Greek kill in the Med
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Old 06-11-11, 06:34 PM   #506
gap
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Quote:
Originally Posted by Ruby2000 View Post
@gap
Your flags are amazing!
Also a great job!
Hi Ruby,
thanks for your appreciations

The flags are just the least part of the new campaign, but indeed they are a nice addition.
Currently I and Rongel are working on some troubles with flags transaparencies, but I hope we can solve them before Zedi and Trevally will have the mod ready.

Quote:
Originally Posted by Ruby2000 View Post
Can you create maybe German flags without HK?
Do you mean swastika free flags?
If so, yes of course we can!
Do you have in mind any particular design for them both (naval and civil)?
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Old 06-11-11, 06:42 PM   #507
gap
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Nice shoot Trevally!

If you're looking for new tagets, I've the Nippon Tanker 90% ready. Giving to it the last touches.

Wich ship should I import next?

Quote:
Originally Posted by Trevally. View Post
Looks good Ruby

My first Greek kill in the Med
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Old 06-12-11, 05:16 AM   #508
Ruby2000
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Quote:
Originally Posted by Trevally. View Post
Looks good Ruby

My first Greek kill in the Med

BOAHHH... Trevally, that's an explosion! GREAT!


@gap
Yes I mean swastika free flags for the German Mod.

I'm not the flag expert.

Compare the flag.dds. (german/english version) The English design of the flag is much better.

All German naval Flags
german.dds, German_m.dds (total 4 Flags large and small)

and the new naval Flags form the MO-MOD
7A_Flag_1.dds, flagchart.dds

There are more flags, but then are all the same structure.

If you have no German flags, then you can download my German-Mod.
The German flags have made a few friends and I. But your flags are much better.
http://forums-de.ubi.com/eve/forums/...8/m/1141044309


Quote:
some troubles with flags transaparencies
I don´t understand you problem. The picture with the danish flag is good. What is exactly wrong?


Best regards

Ruby
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Old 06-12-11, 05:59 AM   #509
Trevally.
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Quote:
Originally Posted by Ruby2000 View Post
BOAHHH... Trevally, that's an explosion! GREAT!
This is TDW FXv0.18 at work I think.
Its amazing, there was ripples of explosion like this.
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Old 06-12-11, 06:08 AM   #510
Rongel
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Quote:
Originally Posted by Ruby2000 View Post

I don´t understand you problem. The picture with the danish flag is good. What is exactly wrong?


Best regards

Ruby
The Danish flag is indeed very good!

The trouble is that I couldn't get the modified flags to show in Thfeu58's flag.dat file. It's a bit complicated story, but I spent days trying to achieve it. Only way I see it's possible is to build the flag.dat from the scratch, but that doesn't sound like a very nice job... But I believe gap is now trying to make it work, so let's hope he has a better luck with it.

So right now the plan is to use normal flags for every nation and when the transparent types work, they will be added to the campaign mod.
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