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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#496 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey Zedi, dolphin is almost finished, wasn't too difficult to fix that splash. Already looks good, I just want to touch it up a bit and I'll send it to you.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#497 | |
Watch
![]() Join Date: Mar 2011
Posts: 16
Downloads: 40
Uploads: 0
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http://www.subsim.com/radioroom/show...25&postcount=1 |
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#498 |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
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Just stumbled upon this. Magnificent! I'll get back to SHV as soon as you are finished
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“Every generation laughs at the old fashions, but follows religiously the new.” -Henry David Thoreau |
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#499 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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HI,
really a great jo! ![]() @zedi Can I use the screens in the SH forum? Notice for the next big mod ![]() Best regards Ruby |
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#500 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Sure Ruby, please do.
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#501 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Hi Zedi,
OK, thanks ![]() Best Regards Ruby |
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#502 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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Hello,
and sorry for my english, I'm french How install your campaign ? many thanks for your job ![]() |
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#503 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Hi.
Right now its a WIP=Work In Progress. We dont have a release date .. yet. |
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#504 |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Hi Zedi,
here is the link to the German Forum for your mod ![]() http://forums-de.ubi.com/eve/forums/...8/m/2621083039 Great job! @gap Your flags are amazing! ![]() Also a great job! Can you create maybe German flags without HK? Best Regards Ruby |
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#505 |
Navy Seal
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Looks good Ruby
![]() My first Greek kill in the Med ![]() ![]() |
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#506 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Hi Ruby,
thanks for your appreciations ![]() The flags are just the least part of the new campaign, but indeed they are a nice addition. Currently I and Rongel are working on some troubles with flags transaparencies, but I hope we can solve them before Zedi and Trevally will have the mod ready. Do you mean swastika free flags? If so, yes of course we can! ![]() Do you have in mind any particular design for them both (naval and civil)? |
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#507 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#508 | |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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![]() BOAHHH... Trevally, that's an explosion! ![]() @gap Yes I mean swastika free flags for the German Mod. I'm not the flag expert. Compare the flag.dds. (german/english version) The English design of the flag is much better. All German naval Flags german.dds, German_m.dds (total 4 Flags large and small) and the new naval Flags form the MO-MOD 7A_Flag_1.dds, flagchart.dds There are more flags, but then are all the same structure. If you have no German flags, then you can download my German-Mod. The German flags have made a few friends and I. But your flags are much better. ![]() http://forums-de.ubi.com/eve/forums/...8/m/1141044309 Quote:
Best regards Ruby |
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#509 |
Navy Seal
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This is TDW FXv0.18 at work I think.
Its amazing, there was ripples of explosion like this. ![]() |
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#510 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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![]() Quote:
The trouble is that I couldn't get the modified flags to show in Thfeu58's flag.dat file. It's a bit complicated story, but I spent days trying to achieve it. Only way I see it's possible is to build the flag.dat from the scratch, but that doesn't sound like a very nice job... But I believe gap is now trying to make it work, so let's hope he has a better luck with it. ![]() So right now the plan is to use normal flags for every nation and when the transparent types work, they will be added to the campaign mod. |
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