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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1321 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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I have changed the IDs of the two nodes in Anvart's Turm7b_1_hd.dat (only two changes required instead of many in DD's files) and everything works fine
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#1322 | |
Hellas
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![]() Quote:
did you run the mod on torpedo training mission ? (with the viib but i don't know these things about turms...etc) does it work ok for you in torpedo training mission ?
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#1323 |
Hellas
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good job from you LGN1 ! let DD now have a look at it !
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#1324 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi Makman94,
thanks for the confirmation. You can just change the IDs of Node 199 and 201 with S3D and everything should work fine (there are child nodes only in Turm7b... and they are changed automatically). Cheers, LGN1 |
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#1325 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
thanks for your work LGN1. Never had this problem as I used a 1945 VIIC for testing almost all times. I´m actually uploading a hotfix and a new version of the mod. Links to follow in about 30min. Regards, DD
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#1326 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
updated version ready for download. The new version is only needed for users of Anvart´s 'DFa_UpDnRot_Flags_final' mod. Download links: DD_OH_V3.09_20091208195903 (full version) (ca 65.32MB) DD_OH_V3.09_20091204224112_HotFix_001 (hotfix only, enable on top of OH_V3.09) (ca 45.25MB) Sorry for the inconvenience. @Anvart: Quote:
![]() This surely is the better way to make the crew appear/disappear. Regards, DD
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#1327 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Thanks for the new version, DD.
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#1328 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi DD,
I am sorry, but the hotfix causes a problem for me. I cannot click on the observation scope anymore. I guess, one has to update/change the parent ID in the NSS_Uboat7_CR.cam file ![]() Cheers, LGN1 |
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#1329 |
Silent Hunter
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I also say Thank you for the new version, mate
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#1330 |
Torpedoman
![]() Join Date: Feb 2003
Location: Sitting on the Becks crate scraping the mould off the bread...
Posts: 112
Downloads: 116
Uploads: 0
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Thanks DD, tweakfiles work for me perfectly, the future Mrs Kentrat is off having her nails done for tomorrow so am having my last scan of the forums before tomorrow ;-)
Regards
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Kentrat Kapitänleutnant, U-136, (typ. VIIb 16v GTi) If God didn't want us to eat animals, He would not have made them out of meat.... |
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#1331 |
Silent Hunter
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Hello Padvotke !
You need the SH3 Mini tweaker ? Please look here for download: http://www.mediafire.com/?2mzgqy24ney And here some Tweak Files: http://www.mediafire.com/?nm5extoy4dn Best regards, Magic |
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#1332 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
after the last reports I had a look into the files. Unfortunately I had, by mistake, uploaded a mix of non-finished and ready-to-release files. I´ve put together a new set of files that hopefully contains only the finished versions of each file. The previously released hotfix hereby becomes redundant. The new version
Download here: DD_OH_V3.09_20091209162038.7z For those who want to change the triggering depth for the helmsmen vanishing, try these tweak files. I´ve managed to upload them to SubSim only today. Open them with MiniTweaker and change the values for "minimum" and "maximum". I recommend to use a max difference of 0.001 between both values. If you want to "disable" this feature, set both values to 0. @Padvotke: The tweak files are simple *.txt files. Open them with MiniTweaker. The rest is self-explanatory. Select the respective entry in the pull down menu on the left hand side and browse to the value you like to change. Change the value in the right side´s input box. Press SAVE and give it a try. Regards, DD
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#1333 |
Silent Hunter
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Moin DD !
Sorry, it´s easier for me to write this in german.... Ich habe heute Abend getestet und da haben sich drei Frage ergeben: - Gibt es den "ChristmasTree" nicht od. noch nicht beim Typ IX ? Jedenfalls sind mir da keine Lampen, die leuchten, aufgefallen ! - Kann man zusätzlich zur Tastatur das Schott auch noch per Maus öffnen und schließen, wenn man sich in der freien Innenkamera befindet ? - Die Rudergänger kommen nach dem Tauchbefehl zu spät auf ihren Sitzen, was wenig realistisch ist, meiner Meinung nach. Daher meine Frage: Kann man das nicht an die Tasten des Tauchbefehles knüpfen, d.h. ich drücke z.B. die Taste "P" für Periskoptiefe, und schon sind die Rudergänger auf ihren Platz, da der Befehl ja ausgeführt werden muss. Jetzt ist es so, da taucht das Boot bereits und dann erst erscheinen sie auf ihren Plätzen, dass finde ich nicht so gut. Ansonsten ist aber alles perfekt, vielen Dank !!! Viele Grüße, Magic |
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#1334 | |||
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin Magic,
Quote:
Quote:
Quote:
Regards, DD
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#1335 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,732
Downloads: 171
Uploads: 0
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Thanks for the update DD,
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Sub captains go down with their ship! |
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