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Old 03-11-07, 11:47 AM   #316
Church SUBSIM
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DivingDuck get's a major gold star on my fridge! Well done!
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Old 03-12-07, 05:22 AM   #317
DivingDuck
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Moin,

as told before I´m at the hinges now. While working on I´ve noticed this light beeing switched off:



Is there any situation this light will be turned on ingame?
If not, shall I turn it on? (But there will be no raytraced shadow for this light source.)


ATTN GWX users - HiResGauges

If you´re missing the HiResGauges you may copy the texture files that come with Bordinstrumente V1.0 by OakGroove to the following folder: ...\SilentHunter3\data\Textures/TNormal/Tex

Stock players and user of other mods having the same prob do as prescribed above to get the HiResGauges working.

NYGM users are not affected. Needed HiRes textures are already in the right place.




Regards,
DD

PS: Screwed up my GWX Interior folder. Could anyone provide the full NSS_Uboat7 (GWX V1.02) folder for download?

Last edited by DivingDuck; 03-12-07 at 06:55 AM.
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Old 03-12-07, 06:55 AM   #318
KrvKpt. Falke
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You want whole NSS_Uboat7 folder? its 100 MB But i packed it using WinRaR to 33 MB and i can upload it to filefront if you still want. (it's 1.02).
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Old 03-12-07, 07:04 AM   #319
DivingDuck
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Moin,
Quote:
Originally Posted by KrvKpt. Falke
You want whole NSS_Uboat7 folder? its 100 MB But i packed it using WinRaR to 33 MB and i can upload it to filefront if you still want. (it's 1.02).
Yes, please. It would prevent me from doing a complete re-install. Thanks in advance.

Regards,
DD
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Old 03-12-07, 07:12 AM   #320
KrvKpt. Falke
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Here:

http://hosted.filefront.com/KrvKptFalke/

I checked the file and it seems ok
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Old 03-12-07, 07:48 AM   #321
Rubini
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Yes, please, turn on that light!
(but in truth I also don't know if in some situation this light turn on automatically in the game - Someone more can look at this for DD?)
I will look at it ASAP.

Thanks DD.
All we want to say thanks to you!
A masterpiece is what you did!

Rubini.


Quote:
Originally Posted by DivingDuck
Moin,

as told before I´m at the hinges now. While working on I´ve noticed this light beeing switched off:



Is there any situation this light will be turned on ingame?
If not, shall I turn it on? (But there will be no raytraced shadow for this light source.)


ATTN GWX users - HiResGauges

If you´re missing the HiResGauges you may copy the texture files that come with Bordinstrumente V1.0 by OakGroove to the following folder: ...\SilentHunter3\data\Textures/TNormal/Tex

Stock players and user of other mods having the same prob do as prescribed above to get the HiResGauges working.

NYGM users are not affected. Needed HiRes textures are already in the right place.




Regards,
DD

PS: Screwed up my GWX Interior folder. Could anyone provide the full NSS_Uboat7 (GWX V1.02) folder for download?
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Old 03-13-07, 04:47 AM   #322
JCWolf
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This is in my opinion a Kick Ass Mod!!!!

Finaly some real changes over the Comand room are about to Hapend, and I wishh it comes soon,
But take your time, and my greatest thanks for the all project effort and time
dedication...
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Old 03-13-07, 09:59 AM   #323
DivingDuck
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Moin,

@subeye:
as for now this room will not be part of the mod.


@all:
The hatch is re-attached, light bulb has been "replaced" by a working one.



Some minor issues are still pending. And I´m waiting for approval by OakGroove / GWX to incorporate textures of the Bordinstrumente Mod, that is part of GWX already. If anything works out as expected I´ll release the first final by the end of the week.

And please, nobody ask me to remove this hatch again. It was damn hard work to rotate the hinges by hex.

Regards,
DD
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Old 03-13-07, 10:03 AM   #324
ReallyDedPoet
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DD, the mod-king Man it looks good.
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Old 03-13-07, 10:04 AM   #325
JCWolf
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Nope much more realistic like that opened!

Brilliante stuff DD!
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Old 03-13-07, 10:10 AM   #326
Iron Budokan
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Awesome. Simply awesome.
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Old 03-13-07, 10:18 AM   #327
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EXCELLENT JOB!!!!
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Old 03-13-07, 10:55 AM   #328
mikaelanderlund
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Cool!

Mikael
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Old 03-13-07, 11:44 AM   #329
ReallyDedPoet
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Thanks to urifish as well, he started the whole thing
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Old 03-13-07, 01:36 PM   #330
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it looks fantastic well done.
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