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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#316 |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
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DivingDuck get's a major gold star on my fridge! Well done!
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#317 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
as told before I´m at the hinges now. While working on I´ve noticed this light beeing switched off: ![]() Is there any situation this light will be turned on ingame? If not, shall I turn it on? (But there will be no raytraced shadow for this light source.) ATTN GWX users - HiResGauges If you´re missing the HiResGauges you may copy the texture files that come with Bordinstrumente V1.0 by OakGroove to the following folder: ...\SilentHunter3\data\Textures/TNormal/Tex Stock players and user of other mods having the same prob do as prescribed above to get the HiResGauges working. NYGM users are not affected. Needed HiRes textures are already in the right place. Regards, DD PS: Screwed up my GWX Interior folder. Could anyone provide the full NSS_Uboat7 (GWX V1.02) folder for download?
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Last edited by DivingDuck; 03-12-07 at 06:55 AM. |
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#318 |
Planesman
![]() Join Date: Feb 2007
Location: Iron Coffin
Posts: 195
Downloads: 40
Uploads: 0
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You want whole NSS_Uboat7 folder? its 100 MB
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#319 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
Quote:
Regards, DD
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#320 |
Planesman
![]() Join Date: Feb 2007
Location: Iron Coffin
Posts: 195
Downloads: 40
Uploads: 0
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#321 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Yes, please, turn on that light!
(but in truth I also don't know if in some situation this light turn on automatically in the game - Someone more can look at this for DD?) I will look at it ASAP. Thanks DD. All we want to say thanks to you! ![]() A masterpiece is what you did! Rubini. Quote:
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#322 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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This is in my opinion a Kick Ass Mod!!!!
![]() ![]() Finaly some real changes over the Comand room are about to Hapend, and I wishh it comes soon, But take your time, and my greatest thanks for the all project effort and time dedication... ![]() |
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#323 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
@subeye: as for now this room will not be part of the mod. @all: The hatch is re-attached, light bulb has been "replaced" by a working one. ![]() Some minor issues are still pending. And I´m waiting for approval by OakGroove / GWX to incorporate textures of the Bordinstrumente Mod, that is part of GWX already. If anything works out as expected I´ll release the first final by the end of the week. And please, nobody ask me to remove this hatch again. It was damn hard work to rotate the hinges by hex. Regards, DD
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#324 |
Canadian Wolf
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DD, the mod-king
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#325 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Nope much more realistic like that opened!
Brilliante stuff DD! ![]() ![]() |
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#326 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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Awesome. Simply awesome.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#327 |
Watch Officer
![]() Join Date: Jun 2006
Location: Beneath the surface.....
Posts: 334
Downloads: 83
Uploads: 0
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() EXCELLENT JOB!!!! |
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#328 |
Captain
![]() Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
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![]() ![]() ![]() ![]() ![]() ![]() Mikael |
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#329 |
Canadian Wolf
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Thanks to urifish as well, he started the whole thing
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#330 |
Helmsman
![]() Join Date: Mar 2005
Location: Manchester
Posts: 102
Downloads: 70
Uploads: 0
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it looks fantastic well done.
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