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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
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Ok, using your sound pack, I just got my first CTD. I had just navigated to go head on with a class C&D Warship. Then, I set the depth gage to dive to 7 meters. (CTD)
I have dived to 7 meters before without the CTD. don't know what makes this one so special, but there it is.
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#167 | |
Old Gang
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Are you using the 1.1 patch too? And the CTD happened when you gave the order or in the end of the sound?
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To each his own |
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#168 |
Old Gang
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Guys, I've just found a major problem. Fragmentation.
I was getting CTD on a file, then I went on the desfragmentation tool, ask for an analisys and on the report I saw that the file that was causing problems had 1.634 fragments! ![]() Jesus Christ! Some other files were very fragmented as well... What I did was, I removed the fragmented files to another partition, de-fragmented, and copied the files back over. Now they are all in only one fragment, no more CTD from that file. I recomend you all to defragment the partition you are using for the sh3. Helps a lot on errors and loading times. ![]()
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#169 |
Old Gang
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Ok, Im not getting any CTD after the defragmentation, but that annoying looping of creaks is driving me crazy. Even at 1x TC somewhere down the line, two creaks overlapse and one of them gets stuck on a looping. Im tweaking some files to avoyd two creak sounds to play at once, this game is very strange sometimes, why the hell two creak sounds would play at the same time anyway?
Any feedback on CTDs? Did anyone already listened to the thunder sounds while ingame? I want to know if its working properly. The diesel engine sound in the 1.1 patch is working like a charm, at least for me.
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#170 |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
Uploads: 0
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Yes, I was using the 1.1 patch. The CTD I was refering to happened when I gave the order to dive to 7 meters.
I haven't had a chance to try your defrag and see.
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#171 | |
Old Gang
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#172 | ||
Soundman
![]() Join Date: Jan 2008
Posts: 149
Downloads: 0
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#173 | ||
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
Uploads: 0
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#174 |
Soundman
![]() Join Date: Jan 2008
Posts: 149
Downloads: 0
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Is there any way to stop the looping sounds when being submerged?
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#175 | |
Old Gang
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![]() That and a lot of other things. The new sound pack is under beta testing (by me and one of the heroes of this modding comunity, can't say who). It will be released very very soon, keep an eye for it! I'll make a new thread for it.
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#176 | ||
Soundman
![]() Join Date: Jan 2008
Posts: 149
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#177 |
Old Gang
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Sound Pack Updated = new version
No deathscreen Updated = new version First post updated.
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