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Old 06-01-13, 04:20 PM   #241
volodya61
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Quote:
Originally Posted by Fifi View Post
Yes! ---> i've kept Volodya's file, that's why the name slightly differt

There are my files in the Patcher's archive.. why is your file name different?
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Old 06-01-13, 04:26 PM   #242
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don't know...don't recall i changed it...
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Old 06-01-13, 04:34 PM   #243
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Originally Posted by Fifi View Post
don't know...don't recall i changed it...
maybe you was drunk
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Old 06-01-13, 05:18 PM   #244
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Probably, as usual!
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Old 06-01-13, 05:41 PM   #245
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Probably, as usual!
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Old 06-01-13, 09:20 PM   #246
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Changed for Sobers Terrain fix for OH2 V2.2 instead of the 2 mods Memel and Scapa fix.

Changed for NewUIs v7.5.0

Last edited by Fifi; 06-01-13 at 09:41 PM.
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Old 06-02-13, 04:21 AM   #247
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Hello there my french friend

So your doing the same the same as Sober with the fuel gauge fix

Would you please consider also adding the clock fix for the rear torp room that fix is in the same link discussion thread as the fuel gauge fix that Sober links too

Im using on your suggestion the diesel sub smoke mod and I like it thanks for that

Also started using the fixed water drops and steaming soup mod nice

And oh, I cant resist but the French are the best cooks in the world Bernaise Sauce, Lobster Thermidor, Foie Gras, Camembert Cheese, Mother Sauces....Mmmmm
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Old 06-02-13, 05:18 PM   #248
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^^^^ Done

Added Fix clock rear torpedo room VIIA in first post.
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Old 06-03-13, 02:07 AM   #249
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As we are on the request mode for missing mod in your list, may I ask you to mention Real_Battery_Lifetime_Fix_Mod_V_1.0.
People seem not really aware that they are running with subs that are roughly cut off a 40% submerged range.
Merci d'avance.
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Old 06-03-13, 02:31 AM   #250
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Quote:
Originally Posted by divingbluefrog View Post
As we are on the request mode for missing mod in your list, may I ask you to mention Real_Battery_Lifetime_Fix_Mod_V_1.0.
People seem not really aware that they are running with subs that are roughly cut off a 40% submerged range.
Merci d'avance.
Yeah, but from the author:
Quote:
Note : this mod is actually compatible with the 7_4_0 and 7_4_1 version of News_UI.
I'm using 7_5_0 v5 test, and not sure if compatible or how to make it compatible with all my mods (low modding skill still )
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Old 06-03-13, 02:49 AM   #251
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Roger! I will update as soon the 7-5-0 is stable.
As far as I know, there is no pb with your list mod. You can make a short test to be sure : create a fake NSS_Uboatxx.sim, built a proper subfolder tree, put it in your MOD folder and try to install it last with JSGME.
You should get a msg from JSGME saying that the file "NSS_Uboatxx.sim" was last altered by "News_UI....x_x-x". If another mod is mentioned, then you should check again your list, and be sure that the mod that overwrite the "News_UI....x_x-x" file is trully compatible.
I will add this little procedure in the next readme.

And I notice a vocabulary glitch, the readme should said : "Note : this mod is currently compatible with the 7_4_0 and 7_4_1 version of News_UI."
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Old 06-03-13, 03:03 AM   #252
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Hi there Fifi

I use this mod and it's great

Harbour Addition_Environment Enhancement Mod

http://www.4sync.com/archive/_1ZATUw...o78_rewor.html

Trevally modified it for compatability with OH II 2.2
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Old 06-03-13, 04:01 AM   #253
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Quote:
Originally Posted by divingbluefrog View Post
Roger! I will update as soon the 7-5-0 is stable.
As far as I know, there is no pb with your list mod. You can make a short test to be sure : create a fake NSS_Uboatxx.sim, built a proper subfolder tree, put it in your MOD folder and try to install it last with JSGME.
You should get a msg from JSGME saying that the file "NSS_Uboatxx.sim" was last altered by "News_UI....x_x-x". If another mod is mentioned, then you should check again your list, and be sure that the mod that overwrite the "News_UI....x_x-x" file is trully compatible.
I will add this little procedure in the next readme.

And I notice a vocabulary glitch, the readme should said : "Note : this mod is currently compatible with the 7_4_0 and 7_4_1 version of News_UI."
Will test tomorrow if it overwrite only NewUIs 7.5.0 in my list.
If yes, i'll wait for an 7.5.0 version compatible? Or can i play it even with 7.5.0?
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Old 06-03-13, 04:36 AM   #254
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It's very easy to verify, look at the NSS_Uboatxx.sim file dates. If they are identical to the previous versions, it's safe to run it with 7_5_0.
They should be, btw, I don't think TDW made any modifications to these files from at least 7_4_0.
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Old 06-03-13, 06:09 AM   #255
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Quote:
Originally Posted by divingbluefrog View Post
As we are on the request mode for missing mod in your list, may I ask you to mention Real_Battery_Lifetime_Fix_Mod_V_1.0.
Quote:
Originally Posted by Fifi View Post
Yeah, but from the author:
I'm using 7_5_0 v5 test, and not sure if compatible or how to make it compatible with all my mods (low modding skill still )
Fifi, we have already discussed this mod, you need to edit it by yourself for compatibility with Stoianm's pitch&roll, just read it again - http://www.subsim.com/radioroom/showthread.php?t=204703
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