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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 |
Samurai Navy
![]() Registriert seit: Feb 2005
Ort: Fresno, CA.
Beiträge: 581
Downloads: 95
Uploads: 0
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Urfisch, any chance you could work your magic with SH5?
The explosions in SH5 just plain suck. I'd love to have your explosion effects in SH5 if possible.
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Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H |
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#107 |
Sea Lord
![]() Registriert seit: Mar 2005
Ort: Deep down in Germany
Beiträge: 1.969
Downloads: 42
Uploads: 0
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yes, there are many possibilities improving the effects in sh5 - but i am still waiting for a s3d update from skwasjer. its very much handwork to edit the effects as to now. so i wait for the update...
but i will continue on that asap!
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#108 |
Sea Lord
![]() Registriert seit: Mar 2005
Ort: Deep down in Germany
Beiträge: 1.969
Downloads: 42
Uploads: 0
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update: still waiting for an s3d update and the next patch, which was delayed this afternoon until an unknown release date...
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#109 |
Silent Hunter
![]() Registriert seit: Nov 2002
Ort: London. UK
Beiträge: 4.175
Downloads: 279
Uploads: 0
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@urfisch
Kaleun after much enjoyment and wonderment gazing at your effects I have just noticed something! I no longer see the distress flares, forgive me if you think this is nit picking. I just never noticed it before now, any ideas. Been playing with your mod enabled since release so forgive the late input, like I said, too much great stuff going on and never noticed it ![]() Best regards. Fubar2Niner |
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#110 |
Silent Hunter
![]() Registriert seit: Nov 2002
Ort: London. UK
Beiträge: 4.175
Downloads: 279
Uploads: 0
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bumpety bump
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#111 |
Ace of the Deep
![]() Registriert seit: Jan 2007
Ort: at periscope depth
Beiträge: 1.204
Downloads: 97
Uploads: 0
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Strange that i overlooked this great mod...
![]() Thank you very much for this great work.... ![]()
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#112 |
Sea Lord
![]() Registriert seit: Mar 2005
Ort: Deep down in Germany
Beiträge: 1.969
Downloads: 42
Uploads: 0
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you are welcome!
@fubar havent played with the concerning controllers, so the distress flares should work normally.
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#113 |
Ace of the Deep
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Hi mate,
Really enjoying your mod, adds so much immersion, great work. Best Regards Aces
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#114 |
中国水兵
![]() Registriert seit: Jan 2010
Ort: RUSSIA-Siberia
Beiträge: 284
Downloads: 409
Uploads: 0
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Hi urfisch
I want to say that I like your work! Thank you! But I would ask is it possible to make the explosions as a picture? They look more realistic ![]() ![]() |
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#115 |
Watch
![]() Registriert seit: Aug 2005
Beiträge: 29
Downloads: 29
Uploads: 0
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Urfisch,
What info is in the materials.dat file for your mod? I'm runnin' GWX3 gold and I have Tomi's VIIC/41 in and running but I don't have the waterstreams working...I think the conflict is a materials.dat conflict. |
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#116 |
Sea Lord
![]() Registriert seit: Mar 2005
Ort: Deep down in Germany
Beiträge: 1.969
Downloads: 42
Uploads: 0
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sorry for the late response, im not often in this forum, since i dropped playing the game.
first: the look of the watersplash from pt-boats is really nice, right. but i finished work on this mod. sorry. second: no conflict with materials.dat, must be a conflict with particles.dat or with my CR.dat. For gwx compatiblity i suggest, you follow the order from the first post! ![]()
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#117 |
Silent Hunter
![]() Registriert seit: Nov 2002
Ort: London. UK
Beiträge: 4.175
Downloads: 279
Uploads: 0
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Darn Urfisch ........... don't desert us now shipmate. Your work is too good to lose
![]() Best regards. Fubar2Niner |
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#118 |
Sea Lord
![]() Registriert seit: Mar 2005
Ort: Deep down in Germany
Beiträge: 1.969
Downloads: 42
Uploads: 0
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thanks a lot for these nice words.
![]() sh3 is no more state of the art to me, especially the 3d-crew and the water look more and more old fashioned, odd. and its hardcoded stuff, so we will never see this modded, i think. sh5 would have been a great hit, if it was sh3 v2...but the producers dont wanted to make a good game it seems. ...so sh5 bothered me that much, iam not playing any subsim any more since. beside, i have no more time to play any game...as i was still having some fun with COH or Darkest Hour. im not happy about this. but it may change some time again, maybe.
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#119 |
Sea Lord
![]() Registriert seit: Mar 2005
Ort: Deep down in Germany
Beiträge: 1.969
Downloads: 42
Uploads: 0
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as privateer made new success in revising s3d for sh5, it might get a new chance. i will have a look on that...and follow the progress. lets see, what we can do about the fx in sh5 in the next weeks.
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#120 |
Silent Hunter
![]() Registriert seit: Nov 2002
Ort: London. UK
Beiträge: 4.175
Downloads: 279
Uploads: 0
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@urfisch
If you are going to turn to SH5, then I guess I'd better get it installed again ![]() Best regards. Fubar2Niner |
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Stichworte |
fx effects, mod, sh3 |
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