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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Epic stuff Urfish!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#2 |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
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I can't believe i missed this...
***WOW*** ![]() ![]() ![]()
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"I would rather have questions that can't be answered than answers which can't be questioned." - Richard P. Feynman [1918/1988] "I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed." - Michael Jordan Mods for SH3 |
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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project is still alive! and youre right, im waiting for a final of the open hatch. it is very time expensive work to include the particle effect in the cr. so i want to do it just one more time. and just for the type vii...if someones later interested in porting this effect to other types, hes free to do so. the technique of copy paste should be not that hard
![]() the fire and smoke is ready so far, i think. problem is, i have no time to test, so please apologize for any problems may occure. regards uf
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#4 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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Very nice new graphic
![]() Urfisch - please make this mod as quickly as possible and don't even think to abandon this project ![]() Full flank ahead speed please ![]() |
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#5 | |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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Awesome what people come's out before SHV get's released, - DD's OH3.9, Luca's expansion for OH, the new Diesel room, and these masterpieces of Urfisch! - Who needs SHV anymore? ![]() ![]() ![]() ![]() [Edit]: I forget the new Schnelltauchback thats WIP for the type IX/40. ![]()
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#6 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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What news on this Urfisch, any chance of a ressurection ?
Best regards. Fubar2Niner |
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#7 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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urfisch do you have
some news about your good mod? ![]() |
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#8 |
Seaman
![]() Join Date: Mar 2009
Posts: 39
Downloads: 111
Uploads: 0
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MAKE IT COMPATIBLE to GWX, WAC, etc. READ HERE:
you can seperate the folder of the mod...to make it compatible with the supermods, just leave the CR.dat (+stuff) out. use only the textures and the particles.dat + materials..that should do the trick... FOrgive my stupidity, but I'm not really clear on the compatability statement here. Is CD.dat shorthand for something? I can't find any file with that name? Of course I couldn't see the forest for the trees either. ![]() |
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#9 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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...\Urfischs_ModStrike_Beta1\data\Interior\NSS_Ubo at7
leave this folder out...
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#10 |
Seaman
![]() Join Date: Mar 2009
Posts: 39
Downloads: 111
Uploads: 0
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Thanks Fish. Been waiting for this for a while. Will load it up this evening! Can't wait for mega explosions!
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#11 |
Hellas
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thats really nice images Urfisch !
thank you ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#12 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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you are welcome!
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#13 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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![]() ![]() Epic. |
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#14 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,704
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#15 |
Seaman
![]() Join Date: Mar 2009
Posts: 39
Downloads: 111
Uploads: 0
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WOW! Very well done! THe background screens and the paper effects are suberb and very "period" like.
![]() I especially like the reall feeling of Raging fire and the particle effect of the small burning debris bits getting carried aloft in the smoke! ![]() |
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Tags |
fx effects, mod, sh3 |
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