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Old 08-09-10, 12:06 AM   #61
dem
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here is my list let me know what's wrong or more mod for batter game
thanks

Generic Mod Enabler - v2.4.0.145
[F:\Ubisoft\Silent Hunter 5\MODS]
AilBubbles 1.0 Micro
AilClimateZones 1.0
AilClouds 3.0
AilDeckwave 1.0
AilRain 1.0
AilSmoke 1.7
AilWhiteInterior 1.0
Critical hits 1.1 Torpedos
Dooms Decks for VIIABC 1.3
Gouldjg's Crew Management v1.2
Grossdeutscher Rundfunk
Lite Campaign LC 1.2
Enhanced FunelSmoke_by HanSolo78
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
Radio Paris French Music Full Version 1.2
Old Style Explosions V1.1
Sh5EnvModGold
sobers base wave mechanics for SH5 v3
BRF 1.3 full
MightyFine Crew Mod 1.2.1 Stock w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
The Elite Campaign 1.1
AlternateEndingScreen
Hans_Hansens_Loading_Screen_V1.0-ENG
Menu - Das Boot Alarm Theme
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
Sub_Exhaust_1_0_4_byTheDarkWraith
SubFlags_0_0_5_byTheDarkWraith
IRAI_0_0_14_ByTheDarkWraith
WoGaDi Mod BetaSix
TDC Tutorial Mission By EMTGUF
NewUIs_TDC_3_9_2_ByTheDarkWraith
NewUIs_TDC_3_9_2_ColoredShippingChart_by_reaper7
NewUIs_TDC_3_9_2_Sub_Warship_Merchant_Same_Shape
NewUIs_TDC_3_9_2_6x_6x_7x_RAOBF_patch
MRP 1.3+OPCF
MRP 5x4 patch
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Old 08-09-10, 12:27 AM   #62
Krauter
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Quote:
Originally Posted by dem View Post
here is my list let me know what's wrong or more mod for batter game
thanks

Generic Mod Enabler - v2.4.0.145
[F:\Ubisoft\Silent Hunter 5\MODS]
AilBubbles 1.0 Micro
AilClimateZones 1.0
AilClouds 3.0
AilDeckwave 1.0
AilRain 1.0
AilSmoke 1.7
AilWhiteInterior 1.0
Critical hits 1.1 Torpedos
Dooms Decks for VIIABC 1.3
Gouldjg's Crew Management v1.2
Grossdeutscher Rundfunk
Lite Campaign LC 1.2
Enhanced FunelSmoke_by HanSolo78
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
Radio Paris French Music Full Version 1.2
Old Style Explosions V1.1
Sh5EnvModGold
sobers base wave mechanics for SH5 v3
BRF 1.3 full
MightyFine Crew Mod 1.2.1 Stock w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
The Elite Campaign 1.1
AlternateEndingScreen
Hans_Hansens_Loading_Screen_V1.0-ENG
Menu - Das Boot Alarm Theme
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
Sub_Exhaust_1_0_4_byTheDarkWraith
SubFlags_0_0_5_byTheDarkWraith
IRAI_0_0_14_ByTheDarkWraith
WoGaDi Mod BetaSix
TDC Tutorial Mission By EMTGUF
NewUIs_TDC_3_9_2_ByTheDarkWraith
NewUIs_TDC_3_9_2_ColoredShippingChart_by_reaper7
NewUIs_TDC_3_9_2_Sub_Warship_Merchant_Same_Shape
NewUIs_TDC_3_9_2_6x_6x_7x_RAOBF_patch
MRP 1.3+OPCF
MRP 5x4 patch
You may want to consider using SteelVikings Interior Mod as it includes alot of nice improvements inside the sub..

Also, SteelVikings Underwater Community mod combines a lot of nice features and goes well with the Environment Mod. Also, with the environment mod, consider getting rid of (or installing after Env. Mod) Ail Rain, Smoke, Clouds and Climate Zones

Also, Capthelms' sound mod is a very nice addition to the game.

Ddrgns Uboat Historical Specs 1.4 is nice also,
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Old 08-09-10, 01:23 AM   #63
dem
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Quote:
Originally Posted by Krauter View Post
You may want to consider using SteelVikings Interior Mod as it includes alot of nice improvements inside the sub..

Also, SteelVikings Underwater Community mod combines a lot of nice features and goes well with the Environment Mod. Also, with the environment mod, consider getting rid of (or installing after Env. Mod) Ail Rain, Smoke, Clouds and Climate Zones

Also, Capthelms' sound mod is a very nice addition to the game.

Ddrgns Uboat Historical Specs 1.4 is nice also,
Thanks Krauter

will give it a go. Are you taking about w clear Env or the one i have instell
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Old 08-09-10, 04:08 AM   #64
raven1309
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i think ive got a bit of mod soup

A Fistful of Emblems v1.51
Accurate German Flags
Critical hits 1.1 Torpedos
Damage assessment
Danevangs PS 1.0 Common VIIC Shadow Maps
Dooms Decks for VIIC (modified)
Enhanced FunelSmoke_by HanSolo78
DBSM_Music_1_0_4
Fix for bearing sound (german speechpack)
Fix for digits (german speechpack)
Icebergs v1.3 - Vikingers Lite Campaign Compatible
Lite_Campaign_LC_1.21_-_GER
Loading Screens Mod
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
Player Guidance Icons Removed v1.0
Nauticalwolf's_Poster_Mod_v1.0
Nauticalwolf's_Torpedo_Textures_v1.2
Reboot's Hot Soup 1.1
Sh5EnvModGold
DBSM_Speech_1_0_4
sobers base wave mechanics for SH5 v3
MightyFine Crew Mod 1.2.1 Stock faces
SV&Com Underwater Mod
NewUIs_TDC_3_9_2_ByTheDarkWraith
NewUIs_TDC_3_9_2_ColoredShippingChart_by_reaper7
NewUIs_TDC_3_9_2_emtguf_rework_scopes
NewUIs_TDC_3_9_2_jimimadrids_map_tools
NewUIs_TDC_3_9_2_WWIIInterface_by_naights
U-boat Historical Specifications 1.4
Das Boot Crew Mod For SH5
IRAI_0_0_12_ByTheDarkWraith
Old Style Explosions V1.1
A Fistful of Emblems v1.51 (Weathered)
new_KM_binos
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Old 08-09-10, 08:51 AM   #65
Krauter
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Quote:
Originally Posted by dem View Post
Thanks Krauter

will give it a go. Are you taking about w clear Env or the one i have instell
W_clear's Env 3.1 Mod.. However, as I haven't tried this EnvGold I cannot say which is better. I merely suggest Env. 3.1 by W_clear as it is compatible with a host of other graphical fixes
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Old 08-09-10, 01:25 PM   #66
dem
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Quote:
Originally Posted by Krauter View Post
W_clear's Env 3.1 Mod.. However, as I haven't tried this EnvGold I cannot say which is better. I merely suggest Env. 3.1 by W_clear as it is compatible with a host of other graphical fixes
Thanks

This is what i have now looks great

Generic Mod Enabler - v2.4.0.145
[F:\Ubisoft\Silent Hunter 5\MODS]
Capthelms_SH5_Audio_Mod
Radio Paris French Music Full Version 1.2
Grossdeutscher Rundfunk
Menu - Das Boot Alarm Theme
Old Style Explosions V1.1
The Elite Campaign 1.1
Lite Campaign LC 1.2
TDC Tutorial Mission By EMTGUF
BRF 1.3 full
MightyFine Crew Mod 1.2.1 Stock w beards
Gouldjg's Crew Management v1.2
Enhanced FunelSmoke_by HanSolo78
Critical hits 1.1 Torpedos
Dooms Decks for VIIABC 1.3
SubFlags_0_0_5_byTheDarkWraith
U-boat Historical Specifications 1.4
Shadow Improvement Mod
Conus' Graphic Mod 1.1
SV&Com Underwater Mod
sobers talking conning crew mod
Environment 3.1 MOD
AilClouds 3.0
sobers base wave mechanics for SH5 v3
AilSmoke 1.7
NewUIs_TDC_3_9_3_ByTheDarkWraith
IRAI_0_0_15_1_ByTheDarkWraith
SteelViking's Interior Mod V1.1
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Old 08-09-10, 01:36 PM   #67
Sudo
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Quote:
Originally Posted by dem View Post
Thanks

This is what i have now looks great

Generic Mod Enabler - v2.4.0.145
[F:\Ubisoft\Silent Hunter 5\MODS]
Capthelms_SH5_Audio_Mod
Radio Paris French Music Full Version 1.2
Grossdeutscher Rundfunk
Menu - Das Boot Alarm Theme
Old Style Explosions V1.1
The Elite Campaign 1.1
Lite Campaign LC 1.2
TDC Tutorial Mission By EMTGUF
BRF 1.3 full
MightyFine Crew Mod 1.2.1 Stock w beards
Gouldjg's Crew Management v1.2
Enhanced FunelSmoke_by HanSolo78
Critical hits 1.1 Torpedos
Dooms Decks for VIIABC 1.3
SubFlags_0_0_5_byTheDarkWraith
U-boat Historical Specifications 1.4
Shadow Improvement Mod
Conus' Graphic Mod 1.1
SV&Com Underwater Mod
sobers talking conning crew mod
Environment 3.1 MOD
AilClouds 3.0
sobers base wave mechanics for SH5 v3
AilSmoke 1.7
NewUIs_TDC_3_9_3_ByTheDarkWraith
IRAI_0_0_15_1_ByTheDarkWraith
SteelViking's Interior Mod V1.1
Be sure to grab SteelViking's Interior Mod patch in his thread. Unless, of course you've already combined it in with V1.1.
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Old 08-09-10, 01:51 PM   #68
SteelViking
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Also dem, things will look a little bit better with SV&Com installed after Env3.1.
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Old 08-09-10, 01:55 PM   #69
dem
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Quote:
Originally Posted by Sudo View Post
Be sure to grab SteelViking's Interior Mod patch in his thread. Unless, of course you've already combined it in with V1.1.
Thanks downloading Now
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Old 08-09-10, 03:30 PM   #70
dem
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Quote:
Originally Posted by SteelViking View Post
Also dem, things will look a little bit better with SV&Com installed after Env3.1.
Thanks for the nod
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Old 08-09-10, 03:59 PM   #71
dem
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Help
thanks for the help with the mods the game is looking great the best i have it looking Now Obseration scope will NOT go above o meters at perscope depth

Generic Mod Enabler - v2.4.0.145
[F:\Ubisoft\Silent Hunter 5\MODS]

Capthelms_SH5_Audio_Mod
Radio Paris French Music Full Version 1.2
Grossdeutscher Rundfunk
Menu - Das Boot Alarm Theme
Old Style Explosions V1.1
The Elite Campaign 1.1
Lite Campaign LC 1.2
TDC Tutorial Mission By EMTGUF
BRF 1.3 full
MightyFine Crew Mod 1.2.1 Stock w beards
Gouldjg's Crew Management v1.2
Enhanced FunelSmoke_by HanSolo78
Critical hits 1.1 Torpedos
Dooms Decks for VIIABC 1.3
SubFlags_0_0_5_byTheDarkWraith
U-boat Historical Specifications 1.4
Shadow Improvement Mod
Conus' Graphic Mod 1.1
sobers talking conning crew mod
Environment 3.1 MOD
AilClouds 3.0
sobers base wave mechanics for SH5 v3
AilSmoke 1.7
NewUIs_TDC_3_9_3_ByTheDarkWraith
IRAI_0_0_15_1_ByTheDarkWraith
SteelViking's Interior Mod V1.1
SteelViking's Interior Mod V1.1 patch V1.1.1
SV&Com Underwater Mod
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Old 08-09-10, 04:06 PM   #72
SteelViking
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I am not sure what would be causing that dem. None of my mods touch the observation scope. It might be TDW's UI Mod? I am not sure if he modifies the hight the periscopes raise or not. TDW what's the word on that?

You could try BIGREG's historical periscope hight mod just to see if that solves the problem for you.
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Old 08-09-10, 04:26 PM   #73
raven1309
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[QUOTE=dem;1463504]Help
thanks for the help with the mods the game is looking great the best i have it looking Now Obseration scope will NOT go above o meters at perscope depth




Click on snorkel button that does the trick
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Old 08-09-10, 04:32 PM   #74
dem
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[QUOTE=raven1309;1463519]
Quote:
Originally Posted by dem View Post
Help
thanks for the help with the mods the game is looking great the best i have it looking Now Obseration scope will NOT go above o meters at perscope depth




Click on snorkel button that does the trick
Thanks
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Old 08-09-10, 04:38 PM   #75
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Welcome:
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