SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-22-07, 04:25 PM   #1
Goose_green
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Missing gun crew

I have a serious problem with my deck gun crew. Even though I have a deck gun installed, for some reason I cannot allocate anyone to use it. See screenshot below;



Anyone have a solution for this glitch. What I will add is that I changed the name of my sub.
  Reply With Quote
Old 12-22-07, 07:23 PM   #2
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,885
Downloads: 946
Uploads: 5


Default

This is a strange one, I have never seen that before. Maybe others here have,
bump


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 12-22-07, 09:57 PM   #3
manucapo
Gunner
 
Join Date: Nov 2007
Posts: 100
Downloads: 34
Uploads: 0
Default

happened to me once
during patch 1.3 when i changed the gun's position from fore to aft
going back to an older save file fixed it for me
.
manucapo is offline   Reply With Quote
Old 12-22-07, 11:57 PM   #4
kylesplanet
Commodore
 
Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
Default

Yep it has happened to me several times, as a matter of fact, it is that way in my game right now. It usually happens when I upgrade my deck gun. It also really slows down the rate of fire, takes much longer to re-load.
kylesplanet is offline   Reply With Quote
Old 12-23-07, 12:14 AM   #5
Elder-Pirate
Ace of the Deep
 
Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
Default

Happened to me also a few times. I've since learned that whatever end of the sub the deck gun is default at port don't change it. I think the admiral has it in for us anyway.
__________________
Elder-Pirate is offline   Reply With Quote
Old 12-23-07, 05:38 AM   #6
Fincuan
Admiral
 
Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
Default

Yep, that usually happens when changing the gun from one end to another. See here for a solution: http://www.subsim.com/radioroom/show...2&postcount=14

edit: Actually that seems to help you to replace a bow deck gun with a stern one, not to return lost slots. You can load an older savegame and move the gun using the procedure described in the post(You have to be in port to do that), or try this if you want to keep your current save:

1. Locate and BACKUP your ActiveUserPlayerUnits.upc in My Documents/SH4/data/cfg/SaveGames/0000000X. Replace X with the number of the savegame you want to edit. You have to be in port to do this.

2. See if the gun is installed in compartment 7(stern deck gun) or 8(bow deck gun). This is done by looking at [UserPlayerUnit 1.Compartment X.WeaponSlot 1.Weapon]. Replace X with compartment number. When you find that line, look under it for a weapon ID. If there is one(something like 4in50calUS), then there's a weapon installed.

3. Now scroll down a bit and find [UserPlayerUnit 1.Compartment X.CrewMemberSlotAdditionalRepository 1](again, substitute X with the previously found compartment number). Remove the bold part, so that it reads: [UserPlayerUnit 1.Compartment X.CrewMemberSlot 1]. Scroll down even more and do the same for [UserPlayerUnit 1.Compartment X.CrewMemberSlot 2]

4. Save the file, start up SH4 and see if it worked. If you got even the bow gunnerslots back, then you can use the procedure described in the post I linked at the beginning to get a stern gun.

Last edited by Fincuan; 12-23-07 at 06:01 AM.
Fincuan is offline   Reply With Quote
Old 01-02-08, 03:49 AM   #7
ceedub
Watch
 
Join Date: Sep 2006
Location: Toronto, Canada
Posts: 16
Downloads: 88
Uploads: 0
Default Missing gun crew

So thats what happened!
I upgraded my deck gun and changed it to the bow location, since then I couldn't crew the gun in my current mission.
Thanks for the info.
Now,to keep it simple, can I just move the deck gun back to a stern location the next time I'm in port to fix this issue?

Cheers and Happy New Year,
Ceedub
ceedub is offline   Reply With Quote
Old 01-02-08, 04:45 AM   #8
donut
The Old Man
 
Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
Good BUG workaround

you can use this fix to get crew slots for two, both for,& aft mounts
donut is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:22 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.