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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1021 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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#1022 | |
Sailor man
![]() Join Date: Jan 2006
Location: Serbia
Posts: 50
Downloads: 97
Uploads: 0
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PS. I just played GWX with MFM, but with type IID and with active mod Black Sea campaign files only... ![]() I saw some usually ships, but they looks better than in GWX... I don't saw any new ships from MFM. |
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#1023 | |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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For more RAM you need a 64 bit OS. Activating Black Sea campaign files only , leaves the rest of the SH3 world empty so memory usage is smaller. |
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#1024 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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I have a question about installing skin packs for MFM. In readme it is written about using jsgme for it, but is it possible to use SH3 Commander instead of jsgme?
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#1025 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Yes, this is possible. Folder SH Comm-Date-etc.
Sink´em all! ![]()
__________________
U-552 Tiger IDF |
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#1026 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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Thanks Josef.
SH3 Commander is the solution for many problems ![]() |
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#1027 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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__________________
U-552 Tiger IDF Last edited by Sepp von Ch.; 11-17-12 at 03:55 PM. |
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#1028 |
Sailor man
![]() Join Date: Jan 2011
Posts: 50
Downloads: 35
Uploads: 0
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Thank you for contributing this mod, which has done much to enhance the game.
I wonder if you could advise me on how to solve the only problem I have, whicht is to do with the MFM tankers. When encounter a convoy there are always tankers lagging behind and when the convoy detects my presence all the MFM tankers slow down and stop, which means the convoy literally grinds to a stop! This does not affect any of the additional dry cargo merchants. Thanks |
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#1029 | |
Silent Hunter
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#1030 |
Sailor man
![]() Join Date: Jan 2011
Posts: 50
Downloads: 35
Uploads: 0
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Thanks for the tip Iambecomelife. Will give it a go
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#1031 | |
Stowaway
Posts: n/a
Downloads:
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#1032 |
Sailor man
![]() Join Date: Jan 2011
Posts: 50
Downloads: 35
Uploads: 0
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That's me sorted with all tankers up and running. Thanks again!
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#1033 |
Chief of the Boat
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SINK EM ALL!!
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#1034 |
Engineer
![]() Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
Uploads: 0
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Love your Work!!!!!!! Soooooo Life Like!
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#1035 | |
Silent Hunter
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[T]anker. For the record, "M" is for "Merchant" and "O" is for "Ore Ship". |
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