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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#2 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
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While we are on the subject, I have a suggestion to "improve" the slide rule/omnimeter portion of your most excellent wheel, Hitman.
On several occasions, I have found that my relative bearings between two different observations had less that 6 degrees of difference, and this can cause a problem with using a standard sine scale. Usually, I see this happen when the target is moving slowly, or I am at a very small AOB relative to the target, or because of circumstances (low visibility, an escort heading towards me, etc.) I have to use a small time period between sightings. When this happens, I pause the game and go through the tedious procedure of converting the ranges from meters to yards so that I can use the US IS-WAS/omnimeter that you made. It has an 'ST' scale that allows you to use two observations with less than 6 degrees of difference. If I don't have my US version with me, I have to either do the whole procedure on my linear rule (which introduces more possibility of error: I sometimes screw up the speed calculation), or more likely I try to guesstimate where the particular ST value would be on the S scale. The other advantage of having an ST scale on the wheel would be that it would allow you to do fully manual range estimates. In other words, you look up the mast height, use the reticle to find the angle, then use the wheel to figure the range, which you would enter manually into the vorhaltrechner. You can't do that with the US version, though, because the scale is very rudimentary and only shows whole degrees. Just something to think about.
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The U-Boat Commander of Love |
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#3 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
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Someone could start a business, making these and selling them to other kaleun's.
Hint hint. Nudge Nudge.
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
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#4 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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#5 |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
Uploads: 0
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Just an fyi - I've published version 3 of the Attack Disc Handbook...
http://www.subsim.com/radioroom/show...4&postcount=55 |
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#6 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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whats this thingy for ?
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Gruß ![]() |
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#7 | |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
Uploads: 0
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One side is an angle solver, and the other is a circular slide rule to solve for time, distance, speed, and angles. |
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#8 |
Samurai Navy
![]() Join Date: Mar 2002
Posts: 580
Downloads: 0
Uploads: 0
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Awesome.
I can't get image 1 to print properly, though. In Picasa 3, preview and the actual printed page both have it slightly cropped on the left side. It looked like the image is slightly off center relative to the other largest wheel, image 5, which prints just fine. I messed with the printer settings and managed to get a printed copy with only a couple mm clippped, so I'll make do with a slightly lopsided wheel. It's the numbers that count. Otherwise, no issues thus far. Have to get these laminated soon. Thanks. (I'm using the No SW rar. I imagine image 1 is the same in both RARs, though.)
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X1 = Thieves Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh? Improved Convoys mod! |
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#9 |
Watch
![]() Join Date: Mar 2008
Posts: 25
Downloads: 38
Uploads: 0
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Ship rec manual
Hi KLH. I want to make it myself, I saw your rec manual has the quick search tabs that is why I am asking you if you have an electronic copy of it.I was wondering do you have that ship rec manual in pdf. or in some other kind of electronic format for download. If you have, can you please post it? Thank you very much.
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#10 |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
Uploads: 0
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I downloaded the recognition manual from a website that has long since ceased to exist. It's only good for stock SH3. I don't have the right to post it, but if you PM me with your email address, maybe I could help you.
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#11 |
Stowaway
Posts: n/a
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Hey guys,
I can see this thread is pretty old, but does anyone still have any of the files for this? preferably like the two sided one in TWoS. It seems all the links at the top are dead. I've been trying to get fluent with this tool, and having a real one would be awesome. |
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