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Old 01-17-08, 08:43 AM   #1
Abd_von_Mumit
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Quote:
Originally Posted by Hitman
Quote:
Hitman - could it be possible to get the source file containing the curves? It would let me scale it without fear of getting pixel-staircase on some lines (I keep getting them now; softening doesn't help a lot as it causes intolerable blur). I'd really appreciate that.

Also I have some size problems. The inside wheels seem to be a bit too little after printing - they don't fill the gaps in the bigger wheels, leaving like a 1-2 mm free space. I'm not a graphics magician, but I think I've did the scaling in a proper way (all the pics scaled down with the same factor, in both horizontal and vertical dimensions, proportionally).

Any tips?
The sources files is what you have already. I worked using directly the BMP However, rescalling with any decent graphics editing program shouldn't give you bad results. If you don't have one and don't want to buy one, just download a free trial version of Photoshop, it will be OK
Oh, I see, will have to retry the procedure. I used my mate's Photoshop, I'll have to ask her for some assistance. Thanks for the answer.
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Old 01-17-08, 10:01 AM   #2
Puster Bill
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While we are on the subject, I have a suggestion to "improve" the slide rule/omnimeter portion of your most excellent wheel, Hitman.

On several occasions, I have found that my relative bearings between two different observations had less that 6 degrees of difference, and this can cause a problem with using a standard sine scale.

Usually, I see this happen when the target is moving slowly, or I am at a very small AOB relative to the target, or because of circumstances (low visibility, an escort heading towards me, etc.) I have to use a small time period between sightings.

When this happens, I pause the game and go through the tedious procedure of converting the ranges from meters to yards so that I can use the US IS-WAS/omnimeter that you made. It has an 'ST' scale that allows you to use two observations with less than 6 degrees of difference.

If I don't have my US version with me, I have to either do the whole procedure on my linear rule (which introduces more possibility of error: I sometimes screw up the speed calculation), or more likely I try to guesstimate where the particular ST value would be on the S scale.

The other advantage of having an ST scale on the wheel would be that it would allow you to do fully manual range estimates. In other words, you look up the mast height, use the reticle to find the angle, then use the wheel to figure the range, which you would enter manually into the vorhaltrechner. You can't do that with the US version, though, because the scale is very rudimentary and only shows whole degrees.

Just something to think about.
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Old 01-17-08, 11:06 AM   #3
Heibges
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Someone could start a business, making these and selling them to other kaleun's.

Hint hint.

Nudge Nudge.
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Old 01-23-08, 12:11 PM   #4
Pisces
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Quote:
Originally Posted by Abd_von_Mumit
Hitman - could it be possible to get the source file containing the curves? It would let me scale it without fear of getting pixel-staircase on some lines (I keep getting them now; softening doesn't help a lot as it causes intolerable blur). I'd really appreciate that.

Also I have some size problems. The inside wheels seem to be a bit too little after printing - they don't fill the gaps in the bigger wheels, leaving like a 1-2 mm free space. I'm not a graphics magician, but I think I've did the scaling in a proper way (all the pics scaled down with the same factor, in both horizontal and vertical dimensions, proportionally).

Any tips?
I printed them out with Microsoft photoeditor (part of Office 200) as a first try, by setting magnification percentage. But somehow they ended up in missmatching sizes while I kept the printer settings (margins etc.) the same. Then I changed to setting the magnificaton in terms of size in centimeters. (letting Windows take care of margins vs. paper size) Since the templates all have the same pixel dimensions, they should also end up on paper with the same DotsPerInch resolution. And they did nicely.
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Old 03-19-08, 08:44 AM   #5
klh
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Default Version 3 of Handbook

Just an fyi - I've published version 3 of the Attack Disc Handbook...

http://www.subsim.com/radioroom/show...4&postcount=55
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Old 03-20-08, 09:20 AM   #6
Kaleu. Jochen Mohr
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whats this thingy for ?
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Old 03-20-08, 12:02 PM   #7
klh
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Quote:
Originally Posted by Kaleu. Jochen Mohr
whats this thingy for ?
Assuming you mean the attack disc (Angriffsscheibe), it is a tool primarily used to help the U-boat reach a favorable attack position and solve for target data to input into the TDC. It is very useful to those who use manual targeting.

One side is an angle solver, and the other is a circular slide rule to solve for time, distance, speed, and angles.
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Old 03-09-09, 07:42 PM   #8
jasonb885
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Awesome.

I can't get image 1 to print properly, though. In Picasa 3, preview and the actual printed page both have it slightly cropped on the left side. It looked like the image is slightly off center relative to the other largest wheel, image 5, which prints just fine.

I messed with the printer settings and managed to get a printed copy with only a couple mm clippped, so I'll make do with a slightly lopsided wheel. It's the numbers that count.

Otherwise, no issues thus far. Have to get these laminated soon.

Thanks.

(I'm using the No SW rar. I imagine image 1 is the same in both RARs, though.)
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Old 05-05-09, 07:32 AM   #9
Alex3886
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Ship rec manual

Hi KLH.
I was wondering do you have that ship rec manual in pdf. or in some other kind of electronic format for download.
I want to make it myself, I saw your rec manual has the quick search tabs that is why I am asking you if you have an electronic copy of it.
If you have, can you please post it?
Thank you very much.
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Old 05-05-09, 03:22 PM   #10
klh
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I downloaded the recognition manual from a website that has long since ceased to exist. It's only good for stock SH3. I don't have the right to post it, but if you PM me with your email address, maybe I could help you.
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Old 09-08-17, 08:14 PM   #11
alexv86
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Hey guys,

I can see this thread is pretty old, but does anyone still have any of the files for this? preferably like the two sided one in TWoS. It seems all the links at the top are dead.

I've been trying to get fluent with this tool, and having a real one would be awesome.
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