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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
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#92 |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
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Just in case you didn't see this in the forum, I released a handbook on how to use the attack disc. Nothing original, but I tried to put all the information in one place for myself and thought I should share it.
http://www.subsim.com/radioroom/showthread.php?t=126824 |
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#93 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
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The U-Boat Commander of Love |
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#94 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
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OK klh, you inspired me to make another wheel.
My first one (pictured earlier in this thread) used cardstock and transparencies, and I used the self-stick lamination. It works fine, but it did get bent up a bit in my desk drawer. This time, I did things a little differently. First, I made it smaller. The new one is 6" in diameter. Being smaller, for a given material thickness it will be more rigid. Also, the smaller size makes it easier to take along. I play on a laptop, so being able to take the wheel along is a big plus. Secondly, I used an Elmers glue stick to glue an extra piece of cardstock on the back of each wheel. That makes it more rigid, especially now that the main center wheel is 4 sheets of cardstock thick. I laminated each wheel front and back. Third, instead of just laminating the transparencies twice (once back, once front), I did it four times (twice front, twice back). They came out pretty rigid. Not as much as I would have liked, but acceptable. I still used the push-pin technique, but I must admit I am pretty much at the limit for that technique: The wheel is now so thick that I couldn't use a pin with the tip cut off. I had to use a pin with the tip intact, and hammer it into a de-pinned head. I plan on changing that at some point, however. I'm thinking of either doing what you did with a small bolt and a nut, or seeing if a rivet of some kind would work. I haven't made up my mind yet. It took me roughly an hour and a half to do the whole thing. When I get a chance, I will post a comparison picture of the old and new wheels.
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The U-Boat Commander of Love |
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#95 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
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OK, as promised, here is the new wheel compared to the old:
![]() Notice how the inner wheel on the new small one is thicker.
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The U-Boat Commander of Love |
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#96 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: 2 Meters Below Jimbuna
Posts: 1,060
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Goodness me...I wish I had one of those...
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#97 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
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Go down to the local Wal*Mart and buy some inkjet cardstock, some inkjet transparencies (not absolutely necessary), and some self-stick laminating sheets*. Should cost you all of $10 or $15. Download Hitman's file, print it out, and assemble it. Pretty simple. There really is no excuse not to have one. It makes manual targeting *MUCH* more accurate, at least it did for me. *You can thermally laminate them also. If you have a thermal laminator, you're all set, and it will make a somewhat stiffer and more durable wheel. You could also have Staples do it for you.
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The U-Boat Commander of Love Last edited by Puster Bill; 01-18-08 at 10:43 AM. |
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#98 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: 2 Meters Below Jimbuna
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My problem is I am not 'mechanically inclined' if you know what I mean.
So far, in the last 6 months, I have broken perfectly good car, DVD player, microwave, and dryer...not to mention electric razor, and who knows what all else... 'sigh'. |
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#99 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
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The U-Boat Commander of Love |
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#100 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
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Hitman - could it be possible to get the source file containing the curves? It would let me scale it without fear of getting pixel-staircase on some lines (I keep getting them now; softening doesn't help a lot as it causes intolerable blur). I'd really appreciate that.
Also I have some size problems. The inside wheels seem to be a bit too little after printing - they don't fill the gaps in the bigger wheels, leaving like a 1-2 mm free space. I'm not a graphics magician, but I think I've did the scaling in a proper way (all the pics scaled down with the same factor, in both horizontal and vertical dimensions, proportionally). Any tips? ![]()
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to Last edited by Abd_von_Mumit; 01-16-08 at 08:44 PM. |
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#101 | ||
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
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My original wheel came out to 16 cm in diameter, the new smaller one is about 12.5 cm in diameter. I made a temporary 'pocket version' of the back side (the slide rule/"omnimeter" part, and it was usable (in good light!). I didn't seem to get any aliasing. Quote:
My best advice is to either be a little generous in cutting with the scissors, or go ahead and fiddle with the sizes of the inner wheels, scaling them *SLIGHTLY* larger (it won't affect the accuracy).
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The U-Boat Commander of Love |
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#102 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#103 | ||
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#104 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
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While we are on the subject, I have a suggestion to "improve" the slide rule/omnimeter portion of your most excellent wheel, Hitman.
On several occasions, I have found that my relative bearings between two different observations had less that 6 degrees of difference, and this can cause a problem with using a standard sine scale. Usually, I see this happen when the target is moving slowly, or I am at a very small AOB relative to the target, or because of circumstances (low visibility, an escort heading towards me, etc.) I have to use a small time period between sightings. When this happens, I pause the game and go through the tedious procedure of converting the ranges from meters to yards so that I can use the US IS-WAS/omnimeter that you made. It has an 'ST' scale that allows you to use two observations with less than 6 degrees of difference. If I don't have my US version with me, I have to either do the whole procedure on my linear rule (which introduces more possibility of error: I sometimes screw up the speed calculation), or more likely I try to guesstimate where the particular ST value would be on the S scale. The other advantage of having an ST scale on the wheel would be that it would allow you to do fully manual range estimates. In other words, you look up the mast height, use the reticle to find the angle, then use the wheel to figure the range, which you would enter manually into the vorhaltrechner. You can't do that with the US version, though, because the scale is very rudimentary and only shows whole degrees. Just something to think about.
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The U-Boat Commander of Love |
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#105 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
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Someone could start a business, making these and selling them to other kaleun's.
Hint hint. Nudge Nudge.
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
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