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Old 02-28-11, 10:57 PM   #1081
TheDarkWraith
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Quote:
Originally Posted by stoianm View Post
@TDW

you will ad the horn warning for every ship in this new version?
ah yes I need to complete that
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Old 02-28-11, 10:58 PM   #1082
stoianm
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Quote:
Originally Posted by TheDarkWraith View Post
ah yes I need to complete that
cool - so the horn will be on by default?
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Old 03-02-11, 12:11 AM   #1083
renthewog
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Hi guys, can I please get some help on how to just disable the SteelVikings interior mod included in the mega-mod?

Thanks,
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Old 03-02-11, 12:40 AM   #1084
Church SUBSIM
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There are some interior (Dark) mods that will replace the white interior if that is what you are looking for.

Search the Mods forum for Dark Interior
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Old 03-02-11, 04:46 AM   #1085
kalijav
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I played a game yesterday, and suddenly the fog became very dense (medium fog according to the nav). I was almost touching the ennemy ship, and not able to see it. (can't remember how far exactly though)
First I was at periscope depth, I surfaced to check if it would be better, but no, it wasn't.
Moreover, I intercepted radio messages saying that the ship actually spotted me quite a few times, while I (or my crew) couldn't. They even spotted my periscope when I was at depth !
Now, if the fog being that dense, even at medium, is intended, I can deal with it, but it seems to me that the IA should have the same trouble spotting me.

Another thing, the crew seems to spot ships way further than my eyes could see. I don't know if it's intended or not, maybe they are super humans :p

I am currently playing with the mega mod, ship depth fix, the test version of the UI, and more realistic sonarman, from sober, I believe.

Maybe everything is normal, but I thought I should report in case it is not

Thank you for the great mod anyways, it greatly improves the game.
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Old 03-02-11, 04:54 AM   #1086
stoianm
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Quote:
Originally Posted by kalijav View Post
I played a game yesterday, and suddenly the fog became very dense (medium fog according to the nav). I was almost touching the ennemy ship, and not able to see it. (can't remember how far exactly though)
try sobers fog base mecanics mod
First I was at periscope depth, I surfaced to check if it would be better, but no, it wasn't.
Moreover, I intercepted radio messages saying that the ship actually spotted me quite a few times, while I (or my crew) couldn't. They even spotted my periscope when I was at depth !
Now, if the fog being that dense, even at medium, is intended, I can deal with it, but it seems to me that the IA should have the same trouble spotting me.
this is only in radio messages... do not affect AI... an improvemet to make the game more unstatic
you can control these messages (to have or not or the distance from your radio messages option - see here http://www.subsim.com/radioroom/show...09&postcount=5

Another thing, the crew seems to spot ships way further than my eyes could see. I don't know if it's intended or not, maybe they are super humans :p

I am currently playing with the mega mod, ship depth fix, the test version of the UI, and more realistic sonarman, from sober, I believe.

Maybe everything is normal, but I thought I should report in case it is not

Thank you for the great mod anyways, it greatly improves the game.
read in yellow pls
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Old 03-02-11, 05:02 AM   #1087
kalijav
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Thank you, I will try sobers mod for the fog. Since apparently MO is using the Shadow Improvement mod, I thought it had something to do with it.

For the radio message, yes I know I can set up those messages, I've read that in the post, and changed it a bit already. But I like receiving them, as you said it adds to the game
If it doesn't affect the IA, then forget what I said

I'm wondering however, does this means that those messages are random ? If I go to the indicated location, I will not find the spotted ship, right ?
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Old 03-02-11, 05:06 AM   #1088
stoianm
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Quote:
Originally Posted by kalijav View Post
Thank you, I will try sobers mod for the fog. Since apparently MO is using the Shadow Improvement mod, I thought it had something to do with it.

For the radio message, yes I know I can set up those messages, I've read that in the post, and changed it a bit already. But I like receiving them, as you said it adds to the game
If it doesn't affect the IA, then forget what I said

I'm wondering however, does this means that those messages are random ? If I go to the indicated location, I will not find the spotted ship, right ?
they are for real - when you receive an message like ,,uboat spoted and it is in red'' you can dive and you will see on the hydro the ennemy ship

if you are refering at the situation when bdu gives you the location for an spoted ship or convoy near your area depends for how long time it passed after you received the message
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Old 03-02-11, 05:14 AM   #1089
kalijav
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Ok, thank you for the fast answers Those messages can be useful to locate targets then
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Old 03-02-11, 11:06 AM   #1090
oscar19681
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WOW! I got caught on the surface by 2 destoyers i dove and headed to some deep water. After a while more and more destroyers came and now i,m being hunten by 14 + destoryers! Nomatter how deep i went what manouvers i made i coudnt shake them. My co2 bar was almost full so i desperatly went to the surface and dove again. But still i got chased and now its almost the british desroyer fleet! no matter what i do i cannot shake them , used the decoy cheet no luck they have chazed me for 360 + kilomters and the battery is dead! Bit of an overkill in 1939 if you ask me .
I wanted good AI but this is way over the top. I,m being chased for almost 4 days! I mean if i was near the coast ok but i,m in the atlantic near the keltick ocean.
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Old 03-02-11, 11:20 AM   #1091
kalijav
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LOl I noticed some great improvement on AI indeed :p I think that when you attack a ship, they call in for reinforcement. I attacked 3 ships, and 3 times I had planes coming after a short while. A lot for a coincidences
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Old 03-02-11, 11:31 AM   #1092
TheDarkWraith
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You can change the AI difficulty by editing \data\Scripts\AI\init.aix.

Best thing to do is plan your attack! The AI is not dumb anymore and they will kill you. The 'run and gun' style will get you killed. For those who fail to plan a good attack you will suffer in the form of death. Using TC is a sure way to die now
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Old 03-02-11, 03:51 PM   #1093
marleymen
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Quote:
Originally Posted by TheDarkWraith View Post
You can change the AI difficulty by editing \data\Scripts\AI\init.aix.

Best thing to do is plan your attack! The AI is not dumb anymore and they will kill you. The 'run and gun' style will get you killed. For those who fail to plan a good attack you will suffer in the form of death. Using TC is a sure way to die now
ARRRRRR
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Old 03-03-11, 02:00 PM   #1094
oscar19681
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Is there anyway to disable the butt ugly antenna poking out oif my conning tower when i,m at periscope depth? I nearly has a hardattack when is saw it so ugly it was. But all in all this mod is great.
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Old 03-06-11, 05:46 PM   #1095
Mash
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I just downloaded this mod. How do I move the message box above the compass and depth gauges when I am using SH4 interface? The message box is stuck behind the gauges.

thanks.
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