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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#931 | |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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Thanks TDW... i did actually see these, but i noticed they were set to false, except the last one...that must be it. cheers |
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#932 |
Black Magic
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#933 |
Ace of the deep .
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#934 |
Black Magic
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#935 |
Ace of the deep .
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I thought he was asking how to hide the icon ?
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#936 |
Commodore
![]() Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
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Is there even a depth limit set on crash dives? I have yet to ever see my men level off after a crash dive without me forcing them to before crush depth, or smashing into the ground.
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#937 |
Black Magic
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Look in \data\Submarine\NSS_Uboatxx\NSS_Uboatxx.cfg. There it will tell you what the max depth is for the sub in question. It will also tell you all the other dive depths that can be ordered.
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#938 | |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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It was indeed the last option that was set to 'true', setting this to false has rid me of my yellow beacon of light! and i can now accept my primary mission as complete. However you do seem to loose the radio reports placement on the map of a new area to patrol...not that i need the guidence, but it was sort of convincing to be given an area to patrol. On a side note, two things i've noticed: I pick a U-boat number at the start of a campaign by using an external randomiser and inputting the real numbers only for the U-boat type...could this not be included as a formality when starting a new campign or receiving a new boat? Also, i've noticed with some delight, that the text box messages do refer to me as my selected U-number of U-27, yet the radio messages from BDU prefer to call me U-30?? One other thing...any chance of lights on neutral ships. A russian merchant has already found that playing in the dark while reporting my location is not recomended. Edit: Lol i've just seen the following posts and the button i must have pressed....Doh! |
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#939 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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This might be the wrong place to ask and seem a bit dumb, but here it goes.....
Is there a way to get the watch crew to do something else, until they're out of the sub pen at least, besides using their binoculars? It's probably hard coded tho and nothing can be done.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#940 | |
Black Magic
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#941 |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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TDW's reply needed
Hi TDW,
Might you have the time to look and reply on this posting of mine a few days ago: http://www.subsim.com/radioroom/show...&postcount=882 There are a few others, besides me, interested in that subject. ![]() Thanks in advance! ![]()
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Cheers Uffe |
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#942 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#943 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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i remember i found where to change once in some cfg file in my doc/sh5 but i never tryied |
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#944 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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Is there an update on when the next version of the mega mod will be released - I imagine TDW has been working on something, or perhaps a lot of somethings as he is very prolific
Any way an ETA would be great Also I would like to ask if there is any way we can recompense MR TDW as he has virtually saved SH5 from the scrapheap almost singlehanded - Any suggestions Hats off to TDW |
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#945 | |
Commodore
![]() Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
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