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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
Stowaway
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Only playing with you Mate. ![]() There's a whole bunch of things being taken care of in the background. I'm sure you'll all get more info over the next few days. ![]() |
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#107 | ||
Old Gang
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![]() Im already working with Rubini on the "elegant" version of the mod.
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To each his own |
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#108 | |||
Chief of the Boat
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![]() Privateer, sir...we have work to be getting on with ![]() |
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#109 |
Stowaway
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I am at Battle Stations Sir!
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#110 | ||||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Well you have alot of work today, is GWX2.1 release. After that come here a bit and download the first beta version of this mod that will be here in some minutes. I guess that it is compatible with GWx2.1 and with any mod out of the box! @Privateer and PT: happy in see you both in charge! The important is our beloved Sh3; let´s go! Thanks to try a middle ground! ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#111 |
Canadian Wolf
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Congrats on the release Rubini ( and the lads who helped you )
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#112 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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Great work guys. I can't wait to see it released for GWX 2.1
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#113 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#114 |
Stowaway
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Yes.
It's good to go with 2.1 |
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#115 | |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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![]() Thankyou guys. ![]() FYI Rapid shares website engine is busted, You need another site for the download. Last edited by Wolfehunter; 04-17-08 at 12:13 AM. |
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#116 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Nice work all
Downloading now |
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#117 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
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Downloading now. Thanks.@Rubini: Please let me know if you still want me to do some debris modelling this weekend.
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#118 |
Stowaway
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Great mod lads....always wanted this, the debris looks so cool
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#119 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Yes, the more variety is always good! What i means on firts post with "too much debris" is too much on the scene, not the variety. ![]() Now that you have the files take a look on the LifeBoats&Debris.dat file. All the debris, includind the lifeboat itself is there. The structure is pretty simple, just an tga and a 3D model followed by the caustics and reflection controllers! (i can add them to you if you want to limit to the 3d/texture work) ![]() By the way, i suggest that you work on some minor objects, like small retangular box, wood pieces, oar, cloths and mainly some sailors attached in debris, or others dead/alive positions. Three or four more different debris and it's enough I guess. Note that with big waves the floating objects don't behaviour very well (they seems to go out of the wave) so you have to get this in mind when thinking in the size of the object. Sink some few ships in big waves and see.:hmm: And thanks for the help mate!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#120 |
Stowaway
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Hi RuBini,
Is there any other links to your mod ? I can't download it via rapid share. Thanks.... |
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