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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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#526 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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First of all if you have released Mod's yourself you know you are the only one that controls what happens on the main thread page.
It is easy when you are the only guy involved and have only your content and changes to post and take care of. Well I am in control but have other guys bringing to me new stuff and repairs that I am supose to make shure works and is set up in a way so that the download and install dosn't create a lot of problems to lator end up dealing with. So much has been happening I haven't had time to answer all the questions timly before a new one is posted. Also havn't had time to update the large main file so instead been just putting the add on's out there for you guys with fix's and extra's. Right now I am trying to put together a new Main Download for new people with all the stuff posted in it. But give me some time. Even super compressing the files and havning a high speed DSL it takes over an hour and a half to get it up if there are no problems where you have to reupload it again. Because I did not do the HTML README I can not change it just don't know how to do that. So I will make a Normal readme file and I hope get it set up where there will be a minimal of problems. In the mean time for the install questions I hope I can count on the comunity to help because I am getting over whelmed with all of this and burning out fast. I need someone to send me in a PM a Picture of your JSGME set up that shows an order of install With T.M. 1.6 then NSM 3.3 then this mod that I can post on the main thread page please. Last edited by leovampire; 09-30-07 at 07:09 PM. |
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#527 | ||
Weps
![]() Join Date: Aug 2005
Posts: 351
Downloads: 0
Uploads: 0
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![]() But hey, I'll take what I can get! I cut my teeth on sub sims nearly 20 years ago with MicroProse's Silent Service II on my Amiga 2000. Looked like total crap compared to unmodded SH4 but somehow it was more addictive than crack! Now thanks to ROW the SH4 graphics are mind-boggling. I'm just waiting on a mod that will bring back that "addictive" SS2 gameplay. Won't hold my breath though, I'm thinking that addictive quality of SS2 was a combo of my youth at the time, plus the total novelty of actually having a kick-ass computer. No "modern" game has ever recaptured the "magic" of those early, graphics-poor games for me ![]() BTW, I finally got to see some ROW sea foam briefly. Actually had 14 m/s winds for nearly an hour of gametime, where before it was at constant 0 m/s! Looked fantastic, but strange happenings. I'd be looking at this gorgeous foam from the conning deck, and it would suddenly, instantly disappear ![]() DH |
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#528 |
Lucky Jack
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As I recall the halo, lighthouse, search lights can always be seen through the people, subs and other ships. Been there since SH3. Someone had a fix in SH3 for it. But there are bigger fish to fry at the moment.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#529 | |
Lucky Jack
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OK men, you heard it here. Give Leo a break so he can work this out. Leo is enhancing the game. Some things he can not fix. For example, see through people on the deck and lights you can see through the sub/ships/people have always been there. As a developer posted the crew is not part of the sub scene while on deck and the see through problem happens. This can not be repaired. Anyone one in the community that can help answer questions for Leo, please do.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#530 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Can someone send me in a PM or something a Picture of an order of install with JSGME that I can post on the main thread post?
That includes Triger Maru and Natural Sinking Mechanics and then the correct order of install for ROW that I can post for people to see. I can not do this with mine because I have ton's of over writen files renamed to god knows what to make all this stuff and see all the new work and adjusting other files that people have asked for. So I am asking the community can you please get me a picture of this to post and I hope it helps with these problems. |
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#531 |
Stowaway
Posts: n/a
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Hey leo,
Here's my JSGME install...it seems to work well. REL_Trigger_Maru_GFX_PAK_2_1 REL_Trigger_Maru_1-6 TMARU-Patch_1.6.2 TM 1.6 Campaign Patch 1.2 Natural Sinking Mechanics 3.3 Classic ROW textures ROW scene install lightning smoke fire oil LBO ROW highend_sub_reflections 0.1 ROW Highend ship reflections 0.1 ROW highend_misc_reflections 0.1 ROW Camera Mod vs 4 arcade ROW Special Effects with NSM Classic Zones Captain Midnights MORE CBS NEWS! MOD v1,2 SILENT SERVICE 1.2c GRAPHICS MOD GATO HI-RES V2 FooBor's TAMBOR MINOR WTH HI-RES V1.0 FooBor's PORPOISE MINOR WTH HI-RES V1.0 This is with NSM classic....cos I like it real! Oh and Kriller, we do appreciate what you do mate....honest....its just that we're not all modders. Hell I was asked this the other day "Is windows Xp installed on my PC?".....from a user who has been in the company for 3 years with the same PC. Fact is, people need their hands held when it comes to IT.....trust me. |
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#532 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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I am looking for a cleaned up Picture of a JSGME install to post that will stand out and show up for people to notice rather than blowing it off as oh ya more to read. |
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#533 | |
Canadian Wolf
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#534 |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
Uploads: 0
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![]() ![]() Not sure Leo if i still need that "Missing Wake torp file " buth i hope this is about correct and can help you . Still from the first download with WinUHA . Planned to do a clean install with the Beta when it 's released. ROW is running fine for me ...for a Alfa MOD..great job done modders . Keep up the good work guy's and take your time ....even for a break now and then ![]()
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#535 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Everyone will have to wait for the downloads. One of the testers have a 9yo and we will make sure she can handle it so if that happens then no one can flood me with PM's and messages here saysing what do I do I have this and don't understand that.
Too many people are by passing the info others are posting for questions and answers. and just adding onto the confusion and problems. I will start work on this TOMARROW for now I am going to go play my game and unwind! I will not answer more questions on ROW until I set it up for download again. When I do post the downloads just toss out everything you have for the people that do not understand when to install what when. The new downloads will replace everything you have. If you do not read and understand something ask before you install it. Peace And Out lord knows I need some peace! |
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#536 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#537 |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
Uploads: 0
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#538 | |
Weps
![]() Join Date: Aug 2005
Posts: 351
Downloads: 0
Uploads: 0
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Go play, Leo! You've earned it 1000 times over, ya know? Don't think I've ever seen anyone give as much as you have in so little time. If there's anyone that deserves a month or 2 of undisturbed gameplay, it's you ![]() And don't let people push you for answers to this that or the other. Last thing you need is to bust another vessel answering some question for the umpteenth time. Give Leo a break guys! DH |
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#539 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
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I haven't noticed. I'll have to check that out, although I *thought* it was charging all the way. I *do* know that if your sugar-boat's batteries get damaged, they no longer recharge all the way, but I think that's just the way it always was. Bill
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Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
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#540 | ||
Lucky Jack
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The issue I believe was out there before ROW hit the scene.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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