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View Poll Results: How fast you want the Cloud's to move in the Sky
I like them the way they are 96 20.43%
I want them a Little Slower 94 20.00%
I want them a Lot Slower 157 33.40%
Please give us Optional Install's 142 30.21%
Multiple Choice Poll. Voters: 470. You may not vote on this poll

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Old 03-08-08, 02:15 PM   #3421
kriller2
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Quote:
Originally Posted by Alex
Quote:
Originally Posted by kriller2
Yes you download 1.1a and the SH4 scene in that order. Sorry for the confusion, but soon you will only need one download.
Can you tell us when it will be available approximately, please, Sir ?
Maybe a week from now on it depends if the testers find anything.

Would you be interessted in testing it?
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[MODs]

Real Environment mod

and Pacific Enviroments 4 mod
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Old 03-08-08, 02:16 PM   #3422
MONOLITH
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Quote:
Originally Posted by kriller2

Would you be interessted in testing it?
*Raises hand*
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Old 03-08-08, 02:17 PM   #3423
kriller2
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You got it Monolith, check your PM in a sec
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Real Environment mod

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Old 03-08-08, 02:21 PM   #3424
MONOLITH
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Thank you sir.
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Old 03-08-08, 02:27 PM   #3425
kriller2
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Quote:
Originally Posted by MONOLITH
Thank you sir.
You are welcome Monolith.

@Alex check your Pm
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Real Environment mod

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Old 03-08-08, 03:10 PM   #3426
Defiance
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Hiya Kriller

I installed sh4 1.5 on another drive so i can mess with one and use other for testing

There are American/German folders in different areas now, So armed with that i'm trying my hand at modding and liking it

I have used paintshop etc 99% for red-eye fix on pics or sharpening pics lol, I now realise how to use p-shop with nvidia plugins etc

I was using alpha layer after i realised i needed it lol, I made mistake of trying to make alpha transparent if that makes sense, Stuff like pop-up icons were black lol, And also i wasn't saving my work correctly in the nvidia save eg: DXT1 RGB 4 bpp | no alpha

Now i know to use No mipmaps and DXT3 ARGB 8 bpp | explicit alpha

Just messed with periscopes for TMO so i'm happy

Well you deserve a rest mate after all your hard work

Hope it goes well

Have Fun

Ciao

Def
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Old 03-08-08, 04:08 PM   #3427
MONOLITH
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Wow kriller. Just F'in wow.

It's one thing to see screens, it's a whole 'nother to see it moving ingame in high res.

These are all with an ATI with no sun glare too....


















Dave would be very happy.


.
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Old 03-08-08, 04:30 PM   #3428
Ponder
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Hi All
Just a quick noob-question...
I really love this mod and i couldn't be without it now, but i would really like the old vanilla "centered u-boat" external view back (the one you get when cklicking "next unit"). The new movable bridge view is perfect, but i when i want to do a quick 360-scan i find the viewpoint in external view a bit cumbersome.

Any hints what i would have to do to get the "u-boat centered" view back?

/Ponder
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Old 03-08-08, 05:00 PM   #3429
kylesplanet
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Dave would be very proud of you and the whole team Kriller. Hell, for what its worth, I'm proud of you and I thank you very much.
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Old 03-09-08, 11:25 PM   #3430
Torps
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Quote:
Originally Posted by kylesplanet
Dave would be very proud of you and the whole team Kriller. Hell, for what its worth, I'm proud of you and I thank you very much.
I second that,

The latest work I think will make alot of people very happy.
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Old 03-09-08, 11:33 PM   #3431
rcjonessnp175
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Kriller2 im amazed each time i fire this puppy up, the testing is going great havent found anything wrong on my end so far. Very good work! One question as iam a ww2 movie buff is thier a way to have all this glory with the old film filter back on?? Meaning the grain filter. Thanks

Jonesy
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Old 03-10-08, 12:56 AM   #3432
ATR-42
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Nice job Kriller....





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Old 03-10-08, 07:32 AM   #3433
kapitan_zur_see
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Yeah, such a nice job achieved

Even if they didn't correct this ATI issue on 1.5, it still looks so much better than vanilla

Many thanks pal!
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Old 03-11-08, 01:57 AM   #3434
ATR-42
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Two topics...
1) it looks like with the Uboat add on the devs fixed the unlinked damage sounds that TRM fixed a few months ago. Steam, glass and other damage sounds seem to work now...

on a more related question..

is anyone here still using Leo's Roll and Pitch Mod?
it seems like with the patch the boats are riding a little bit better, the roll on the uboats still isnt enough but it seems better than the v14 stock fleet boats. The fleet boats seem to be rolling a bit more now as well. I was running Roll Pitch mod for a few days but figured since im on a Uboat campaign it wouldnt apply anyways.

is anyone using it? any comments if it would still be effective in 1.5?
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Old 03-11-08, 05:53 AM   #3435
Steeli
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The Roll Pitch Mod modifies every U-Boat. Untill yet, there is no Roll Pitch mod for the two German Boats in the Addon. For the US Boats it should still work.
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