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View Poll Results: How fast you want the Cloud's to move in the Sky
I like them the way they are 96 20.43%
I want them a Little Slower 94 20.00%
I want them a Lot Slower 157 33.40%
Please give us Optional Install's 142 30.21%
Multiple Choice Poll. Voters: 470. You may not vote on this poll

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Old 01-15-08, 08:00 PM   #2896
CDR Resser
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I, personally, think that the best way to remember and memorialize Dave is to continue to post pictures like these. They are the result of his hard work and genius with scenery. Thanks Dave.

By cdrresser at 2008-01-15

By cdrresser at 2008-01-15
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Old 01-16-08, 04:43 AM   #2897
l3th4l
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Default RIP Leo

I just don't know what to say...

I'm very sad to hear about Dave and i hope he's in a better place now. He was the driving force behind this and without him i can't imagine ROW ever coming into existence. His dedication to his work and the community as a whole was second to none and he will be missed dearly.

I've been away from subsim for a while because of RL issues and i feel really sorry for only seeing and offering my condolences now. I hope we can continue work on this in Daves memory - I'm sure that's what he'd wanted.
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Old 01-16-08, 08:36 AM   #2898
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Hi guys,

I'm currently running many ROW files with SH4 but at one point in my game, the ocean start shaking. This is really ruining the visual aspect of the game. I tried to pause the game after doing some time compression on the navigation map (like it's said in the first page of this thread) but it's not solving the problem, the waves keep shaking.

The shaking also seems to increase in frequency as the mission progress.

Here's the files i'm running (in this exact order), maybe someone have a clue about what to do?

ROW Textures with Sun Halo camera flair vs_5
ROW Sub Reflections and Roll Pitch Mod vs_5
ROW Sky and Ocean Controls vs_5
ROW Special Effects with stock zones vs_5b
ROW Object Reflections and Search Lights vs_5b
ROW Sound Effects vs_8
ROW New Clouds from Kriller2
Dave_Si_Interior
ROW Realistic Camera with sway vs_2d
ROW NEW SeaFoam from Jaketoox

I'm patched to the last SHIV version (1.4) and those are my comp specs :

Windows XP
AMD Athlon(tm) 64 X2 Dual
Core Processor 4400+
2.21 GHz, 2,00 Go RAM
NVIDIA GeForce 7950 GT
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Old 01-16-08, 08:43 AM   #2899
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Quote:
Originally Posted by Will-Rommel
Hi guys,

I'm currently running many ROW files with SH4 but at one point in my game, the ocean start shaking. This is really ruining the visual aspect of the game. I tried to pause the game after doing some time compression on the navigation map (like it's said in the first page of this thread) but it's not solving the problem, the waves keep shaking.

The shaking also seems to increase in frequency as the mission progress.

Here's the files i'm running (in this exact order), maybe someone have a clue about what to do?

ROW Textures with Sun Halo camera flair vs_5
ROW Sub Reflections and Roll Pitch Mod vs_5
ROW Sky and Ocean Controls vs_5
ROW Special Effects with stock zones vs_5b
ROW Object Reflections and Search Lights vs_5b
ROW Sound Effects vs_8
ROW New Clouds from Kriller2
Dave_Si_Interior
ROW Realistic Camera with sway vs_2d
ROW NEW SeaFoam from Jaketoox

I'm patched to the last SHIV version (1.4) and those are my comp specs :

Windows XP
AMD Athlon(tm) 64 X2 Dual
Core Processor 4400+
2.21 GHz, 2,00 Go RAM
NVIDIA GeForce 7950 GT

Hang tight. Kriller2/Foo/Skjwaser have found and corrected two small bugs in the scene.dat file. It seems to have cured the jiggy water after high TC. Still being tested and soon to be on the original post for downloading. Basically completing the work Dave started.

http://www.subsim.com/radioroom/showthread.php?t=128808
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Old 01-16-08, 09:04 AM   #2900
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Thanks a lot for the fast response.

Keep on the good work guys !
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Old 01-16-08, 02:12 PM   #2901
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Welcome to SUBSIM Will-Rommel


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Old 01-16-08, 05:49 PM   #2902
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Default Welcome

to our great club at subsim.
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PE for ROW
Reflections on Water
ROW Sound Effects


R.I.P Dave Bunnel aka LeoVampire
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Old 01-16-08, 09:08 PM   #2903
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I Have taken my time to respond to Dave,s departure from this world into a better one..........
I Don,t know Dave personally but have come to know him through his awesome patance and shear drive to get things done with little thought and time to himself ..........
Just to read his posts told me volumes of the kind heart and warmth he passed onto so many when i would be pulling my hair out.

Thank you Dave You bought sunshine into this forum right along with the game.........and your Mod

Your work is now our living memory a part of you we can share and belong to every time we boot up the PC and spend way to many hours becoming the game on the screen.


No more tears no more pain no more suffering........joy peace and happyness be yours God bless Dave....


A word if i may to the mode guys keep up the good work i salute your efforts.....this is one hell of a fantastic game made better by you all....
i have played the silent hunter games since silent hunter 2 and my first sub game was Aces of the deep........great work one and all......
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Old 01-17-08, 04:10 AM   #2904
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Hi folks,

I'm very keen to add the new environmental bells and whistles that these Mods make possible. Alas, I'm having a problem finding the 'readme' file associated with the ROW download so I know what to do with the files themselves.

Is there something in particular I have to do when setting up the download? Pleae forgive my technical ignorance.

:p Any help greatly appreciated.
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Old 01-17-08, 09:58 AM   #2905
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Quote:
Originally Posted by Apogee18
Hi folks,

I'm very keen to add the new environmental bells and whistles that these Mods make possible. Alas, I'm having a problem finding the 'readme' file associated with the ROW download so I know what to do with the files themselves.

Is there something in particular I have to do when setting up the download? Pleae forgive my technical ignorance.

:p Any help greatly appreciated.
Hi Apogee18, welcome to SUBSIM

Check out the first post in the thread, in it you will see a JSGME Screen shot, one with Trigger Maru, the other a generic install, don't worry as much about the fact that the pics use older versions, just focus on the install order. Because I am not sure if you are using mods, use the generic install version.

If you are using one of the larger mods, let us know and we can help you with that as well.

Don't worry about technical ignorance, we all go through a learning process here, actually it never really stops. Hope some of this helps, post back if you have any questions.


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Old 01-17-08, 03:11 PM   #2906
Rolf Eschke
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Hello Together !
Will this be a All-in-One Mod in the Future ?
That means,only 1 big File that includes all Parts of this Fantastic Mod ?
Regards
Rolf
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Old 01-17-08, 04:10 PM   #2907
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Quote:
Originally Posted by Rolf Eschke
Hello Together !
Will this be a All-in-One Mod in the Future ?
That means,only 1 big File that includes all Parts of this Fantastic Mod ?
Regards
Rolf
This was the goal of the mod in the begining when it was only a graphics / eyecandy mod, unfortunately ROW has to work with alot of other mods now, because it changes alot else than graphics so its allmost impossible, unless someone makes a big installer with alot of questions , but it would be alot of questions asked, like do you have TM? y/n do you have RFB or both and so on, what speed do you want the clouds? slow / medium / fast etc. etc...
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Old 01-17-08, 04:21 PM   #2908
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Quote:
Originally Posted by Rolf Eschke
Hello Together !
Will this be a All-in-One Mod in the Future ?
That means,only 1 big File that includes all Parts of this Fantastic Mod ?
Regards
Rolf
It would be nice but long ago when Dave was sending me test files and had a lot of work ready to go, we decided to piece meal the features. We both believed the choice for each was a good thing. Such as the slower clouds, seafoam, etc. Some systems could not handle the high textured seafoam so he made a file for the slower systems out there that could handle a reduced seafoam texture. Things of that nature made him decide to have the mod in parts. Also, to what Kriller said that sort of developed after the mod was kicked off. Need to accomodate RFB and TM. It all started with LBO and discussing with Dave when to shut down the LBO thread and sticky the ROW thread (LBO is incorporated in ROW) the decision to make it individual downloads was made at that time. Dave proceeded to create the mod and thread. It had grown from there. But, in hindsight, it was a good thing as his final work is being completed now and just creating the link to the last piece of the puzzle to download makes life easier for all who enjoy the mod. Basically the link will be a scene.dat file with two corrections of bugs and other changes. Once done, download and activate with JSGME and your off.
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Old 01-17-08, 06:33 PM   #2909
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Don't worry about technical ignorance, we all go through a learning process here, actually it never really stops. Hope some of this helps, post back if you have any questions.


RDP[/quote]

Many thanks for the reply. I'm installing the generic Mod installer now. I'll be sure and follow the instructions to the letter.

Cheers!
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Old 01-17-08, 06:36 PM   #2910
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Quote:
Originally Posted by Apogee18
Don't worry about technical ignorance, we all go through a learning process here, actually it never really stops. Hope some of this helps, post back if you have any questions.


RDP
Many thanks for the reply. I'm installing the generic Mod installer now. I'll be sure and follow the instructions to the letter.

Cheers![/quote]

Great as mentioned, any problems let us know


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