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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1936 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1937 | |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
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#1938 |
Navy Seal
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#1939 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1940 |
Black Magic
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This is awesome! I finally have planes changing heading and altitudes when coming in to bomb and torpedo you
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#1941 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1942 |
Black Magic
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v0.0.39 released. See post #1
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#1943 |
Navy Seal
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Cool! that was fast
![]() I suppose we have to be in bunker to change from old version to the 0.0.39? |
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#1944 | |
Engineer
![]() Join Date: Feb 2012
Location: Belgrade
Posts: 215
Downloads: 54
Uploads: 0
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#1945 |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
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Damn, a very bad idea will be to engage ANY aircraft, now !
Thank you TheDarkWraith. ![]()
__________________
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#1946 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1947 |
Engineer
![]() Join Date: Feb 2012
Location: Belgrade
Posts: 215
Downloads: 54
Uploads: 0
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Well, after few hours on sea with new updates I must admit something. The game runs much smoother.
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#1948 |
Samurai Navy
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#1949 |
Black Magic
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The Kamikaze part only kicks in when the airplane is highly damaged. If you think about when would this happen? When the airplane is on an attack run on the enemy. This kamikaze part just makes sure the airplane won't try to run away when it's highly damaged but instead continue on it's course.
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#1950 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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From Wikipedia:
Quote:
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