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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Hi h.sie,
Any possibility to have only this mod to start testing it? I don´t use integrated orders... ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#32 |
Admiral
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hello rubini,
what gui do you use? the default one from gwx3? |
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#33 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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in truth a heavy modded gwx3.0...just a moment...I'm justing extracting it and will test. Results in some minutes...If needed then any help will be good.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#34 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Its´done! I extracted and it´s working flawless!
![]() In time: many thanks, it´s much better now, it´s the way it must be since stock game!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 02-14-10 at 01:01 AM. |
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#35 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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h.sie,
Me again! Working flawless as I said. ![]() I´m daltonic (color blind) and i modified the yellow to some purple (what I see in truth more a blue) ![]() So, here my suggestion (as it is easy to do): make also a version for color blind guys, 20% of our mates here. Any color that brake the Green-Yellow-Orange sequence is enough. The Green-Yellow sequence is the worst. If you want my modified .tga font file just ask. ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#36 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Watching this development with interest.
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#37 |
Admiral
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Hi JScones,
in the last days I often thougt about your tool SH3Cmdr. My mod is not 100% compatible to the hull integrity option of Sh3Cmdr, but I took care that at least it does not conflict with it. In Sh3Cmdr you must have Hull Integrity enabled to make my mod work. But if you disable the option in SH3Cmdr, the Hull integrity is always red, even if no damage. For this reason I built an disabler mod which hides all images and color flags and fonts from my mod and makes hull integrity invisible. h.sie |
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#38 |
Admiral
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Hello Rubini,
thanks. Happy you like it. Since I'm not colorblind it's hard for me to decide which color is good and which is not. So it would be better if you send me your font file. h.sie |
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#39 |
Sparky
![]() Join Date: Jan 2010
Posts: 158
Downloads: 36
Uploads: 0
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#40 |
Admiral
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Okay, in the next hours or days I'll create a version for GWX without Integrated Orders. Also, I'll integrate this mod into ACM-GUI-Reloaded, h.sie's Edition.
But I cannot make versions for all the thousands of different menu.ini versions of all available GUIs. So, for all other GUIs, I'll make a DoItYourself-Manual. h.sie Last edited by h.sie; 02-14-10 at 06:06 AM. |
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#41 |
Sparky
![]() Join Date: Jan 2010
Posts: 158
Downloads: 36
Uploads: 0
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#42 |
Admiral
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Uploaded a version for GWX3 without Integrated Orders.
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#43 |
Admiral
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I also made a Disabler Mod, so that users can easily re-activate the default behaviour of the GUI: output the hull integrity in percent.
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#44 |
Silent Hunter
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Hello h.sie !
That´s a very good idea ! I use in GWX for example the WAC GUI made bei Raffael for GWX! Best regards, Magic |
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#45 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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PM on the way!
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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