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Old 12-20-06, 03:47 PM   #16
q65
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Quote:
Originally Posted by Rubini
Thanks again q65!

So you reload your saved game before noticed that frozen dials?
This is an important detail...

Rubini.
Yes the game was reloaded before I noticed the frozen dial. I would hazard to say several times.
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Old 12-20-06, 04:13 PM   #17
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Ok thanks!
Await a reply on this matter ASAP!

Rubini.
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Old 12-21-06, 07:48 PM   #18
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This has just happened to me as well with hydrophones. It's Sept 7, 1939 and I'm on station near Torshaven in grid AM32. I reloaded a saved patrol (the hydrophone was working just fine before) and it's now stuck at 12 o'clock when I submerge to 20m to manually use it. The mouse cursor turns red when I put it over the usable portion of the dial, but nothing happens when I click.

I'm running SH3 Commander, GWX and saved while surfaced, with no other ships around and there's no damage to my boat. Weather is windy: precip none, fog light, wind speed 15 m/sec.
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Old 12-21-06, 08:09 PM   #19
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ditto.

IXC, turm2, feb/mar 1942, around grid ED 98 or 99 or thereabout's. Except i had a wee bit o damage caused by a PT boat which ran me off after sinking a ship in shallow waters.
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Old 12-21-06, 08:30 PM   #20
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We are working on this guys. We already locate some problems with Aiuboats that probably is causing these frozen dials.
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Old 12-22-06, 04:26 PM   #21
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Update

North of Scapa reloaded again after a duff torp attack on a convoy. No damage but at periscope depth. Dials stuck @ O'clock.

Before I was inviting damage and saving to test the damage/save theory. So that puts the damage theory out. Could it be saves close to each other (with a reload) or save and reloads in a convoy that do it?
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Old 12-22-06, 04:37 PM   #22
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Expect the firts hot fix for tomorrow.

This and others little problems fixed.
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Old 12-22-06, 04:51 PM   #23
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Update 2

Just reloaded a save prior to AN14 where I was in AN13 after a successfull convoy attack. All dials are working as is Hydrophone. I am on the surface.

The save in North Scapa AN14 is where I ran around the convoy for a second attack. This save had all instruments working as I used hydrophones to do a sound search.

I did a duff torp attack at periscope depth which was when I reloaded to try a different strategy. Hydrophones was now stuck and a instrument check in the control showed the same problem.

Edit
Darn sorry Rubini, looks as if you sussed this previously and then answered this while I was back in the game faffing about
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Old 12-22-06, 05:27 PM   #24
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Yes its solved
We are just testing then you can expect a release of a fix
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Old 12-22-06, 05:33 PM   #25
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Were you able to track down the bug far enough to be able to repeat it? I was trying to do that on my own machine without success. I guess i can stop wasting my time.
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Old 12-22-06, 09:29 PM   #26
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Quote:
Originally Posted by Ducimus
Were you able to track down the bug far enough to be able to repeat it? I was trying to do that on my own machine without success. I guess i can stop wasting my time.
I have tried to with no sucess. Probably now that I have written this post it will happen.
Anyway thanks for the fix
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Old 12-25-06, 01:50 PM   #27
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Quote:
What were your uboat and tower when you find this bug? Also Where and when (date) you noticed the bug?
Hi all,
Well if the problem is solved, you prob wont need this info. Still: Just N of Ireland, no contacts, "Laufend Teufel" on my tower, VIIB... and I reloaded some time before I noticed the problem.
And if it is solved: Is the cure in the 23DEC update ?
Thanks for *outstanding* support - and and *outstanding* mod!!!

BRGDS
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Old 12-25-06, 04:21 PM   #28
Rubini
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Quote:
Originally Posted by svenks
Quote:
What were your uboat and tower when you find this bug? Also Where and when (date) you noticed the bug?
Hi all,
Well if the problem is solved, you prob wont need this info. Still: Just N of Ireland, no contacts, "Laufend Teufel" on my tower, VIIB... and I reloaded some time before I noticed the problem.
And if it is solved: Is the cure in the 23DEC update ?
Thanks for *outstanding* support - and and *outstanding* mod!!!

BRGDS
Sven
Yes, the problem is supposed to be solved with the 23 dec update.
Are you using it when you find the problem?
If so then please post all details that you have about the problem and we can continue to look for a solution. Your reply is very important. If someone more continue to find this type of problem after install the dec 23 update please let us know ASAP.

Thanks!

Rubini.
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Old 12-26-06, 07:17 AM   #29
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HI rubini

No, I've not applied the 23dec patch yet - I'm still on my way home to port, but I keep running into those darn ships that I just gotta sink
*** Luxury Problem ***

Just spent my last torp, so I should be able to apply it later today. Will let you know whether I got problems or not!

BRGDS
Sven
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Old 12-26-06, 11:14 AM   #30
Rubini
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Quote:
Originally Posted by svenks
HI rubini

No, I've not applied the 23dec patch yet - I'm still on my way home to port, but I keep running into those darn ships that I just gotta sink
*** Luxury Problem ***

Just spent my last torp, so I should be able to apply it later today. Will let you know whether I got problems or not!

BRGDS
Sven
Ok! This is a relief!
Please post yours finds/comments after applied the 23 dec update. This must fix the problem.
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