![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#961 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
|
![]()
Quick and painless. Though when it went to install it told me that I had JSGME mods still enabled but I doubled checked to see that there weren't any.
|
![]() |
![]() |
![]() |
#963 |
Chief
![]() Join Date: Jun 2005
Posts: 313
Downloads: 60
Uploads: 0
|
![]()
Well done mates,
i still play a mix of gwx and Nygm but well done It's tested? I'm joking But times are so strange today |
![]() |
![]() |
![]() |
#964 |
Ace of the Deep
![]() Join Date: Nov 2005
Location: Norrkoping, Sweden
Posts: 1,074
Downloads: 66
Uploads: 0
|
![]()
Thank you GWX team
![]() For those of you that are running Vista, make sure you have User Account Control enabled. If you are using JSGME to disable any mods and the patch still says you have mods enabled, right click JSGME.exe and run it as Admin (click where it says run as admin even if it is already marked). You will most likely see the mod in the right window ![]() Vista has its own ideas on witch files get write rights or not, still learning:hmm:
__________________
![]() |
![]() |
![]() |
![]() |
#965 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]()
Online version of the GWX Manual 1.03 is now live.
http://www.users.on.net/~jscones/GWX/
__________________
![]() |
![]() |
![]() |
![]() |
#966 | ||
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
|
![]() Quote:
Failure: Torrent deleted or not in pool yet,go to demonoid.com and read FAQ for more info. |
||
![]() |
![]() |
![]() |
#967 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
|
![]()
Thanks alot for the new patch, your keeping the dream alive!
![]() |
![]() |
![]() |
![]() |
#968 |
Helmsman
![]() Join Date: Aug 2005
Location: Central Florida USA
Posts: 102
Downloads: 16
Uploads: 0
|
![]()
Thanks for the GWX update. This thing just gets better and better thanks to everyone's hard work!
__________________
![]() |
![]() |
![]() |
![]() |
#969 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
|
![]()
Thanks to the GWX team for your efforts. There's still plenty of life left in the U-boats!
![]() ![]() |
![]() |
![]() |
![]() |
#970 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
|
![]()
GWX deckgun question.
I'f I'm attacking using HE shells I'm guessing I should be aiming to start fires on vessels and use AP rounds below the waterline for flooding. Right? It's what I used to do for regular SHIII but there are so many realistic changes in GWX that I want to be sure.
__________________
-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
![]() |
![]() |
![]() |
#971 | |
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
Posts: 173
Downloads: 1
Uploads: 0
|
![]() Quote:
![]() ![]()
__________________
Want to have multiple installations and keep your careers separate? Download MultiSH4: http://members.iinet.net.au/~potoroo/Downloads/SH4/MultiSH4.zip |
|
![]() |
![]() |
![]() |
#972 | |
中国水兵
![]() Join Date: Jul 2005
Posts: 278
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#973 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]() Quote:
![]() ![]() You should be able to connect to the others though,:hmm: I think that Potoroo has managed to d/l it. It wil be sorted at about 8am GMT.
__________________
![]() |
|
![]() |
![]() |
![]() |
#974 |
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
Posts: 173
Downloads: 1
Uploads: 0
|
![]()
Yes, I've got it. I even seeded someone.
![]() I saw some message about tracking and Daemon but didn't understand it so I ignored it and it downloaded anyway.
__________________
Want to have multiple installations and keep your careers separate? Download MultiSH4: http://members.iinet.net.au/~potoroo/Downloads/SH4/MultiSH4.zip |
![]() |
![]() |
![]() |
#975 |
Loader
![]() Join Date: Dec 2006
Location: Poland
Posts: 82
Downloads: 8
Uploads: 0
|
![]()
I sent this question by PM - I feel it could be intersted for other Kaleuns !
I added already some ships Queen Mary , Repulse , Norfolk , Empire Freighter etc Is it still comp. to new planned patch ? (or it will be overwritten) In other words - may I install new patch without risk ? To reduce any further concerns it may be prudent to ask in the GWX release thread about the compatibilty of you added ships. unquoteYou will need to re-add the ship names to your English/German/FrenchNames.cfg file after installing the patch. If applicable, you will need to re-add any unique ship-specific scripting after installing the patch. After this the ships should be fine. Of course, until the GWX dev team "officially" includes them in a future release, they will not exhibit the same behaviour as other core GWX ships. Regards JScones FYG - I installed 1.03 and everything is OK. All additional ships are in GWX. Thanks JScones ! |
![]() |
![]() |
![]() |
|
|