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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3271 | |
Eternal Patrol
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Assuming you have it: The two files can go directly into Data/Menu/Gui/Layout, replacing the ones that are there. If you use JSGME, then create a series of folders with those labels, and put them inside another folder, labelled 'Das Boot Officers' (actually, you can call it anything you like. I just use whatever is easiest to remember). That folder will then go directly into JSGME's Mods folder. Assuming you don't have it, here it is, ready to go: http://files.filefront.com/Ail+Das+B.../fileinfo.html
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“Never do anything you can't take back.” —Rocky Russo |
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#3272 |
Watch
![]() Join Date: Jan 2007
Location: Melbourne - Australia's Original Capital, No.1 Sports City & the World's Most Liveable City
Posts: 17
Downloads: 4
Uploads: 0
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3 Jane and Steve,
Thanks very much for your advice and assistance. I've noted your comments about the lightship, and also downloaded a fresh copy of the "Das Boot" mod. Cheers and kindest regards. Tim. |
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#3273 |
Sailor man
![]() Join Date: Aug 2007
Posts: 48
Downloads: 83
Uploads: 0
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I wish to make an apology. Sometimes I get sooooo
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#3274 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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![]() ![]() Remember that each and everyone of us GWX team members test the work we have done : so everything in GWX works fine, otherwise we wouldn't release it ![]() And by the way... Sink them all ! ![]() ![]()
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#3275 | |
Chief of the Boat
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![]() After you've followed the instructions from the GWX website, you may want to carry out an extra precautionary measure I perform. Insert your game disc and select the 'uninstall' option. If there are any hidden files left, this option will be open to you. There are not always hidden files left, but on occasion there are. What is absolutely key to the success of the process is ensuring the SH3 folder in C:MyDocs and the corresponding folder in C:Program Files (the whole Ubisoft folder if you only have SH3 contained within it) are deleted in their entirity. Report back if you encounter any difficulties. Good Luck ![]() |
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#3276 |
Lieutenant
![]() Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 481
Uploads: 0
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in the file library have 2 files with name AerialBomb.zon and
AerialBomb.dat it knows no their use?? ![]() |
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#3277 |
Sonar Guy
![]() Join Date: Dec 2001
Location: Indiana
Posts: 386
Downloads: 25
Uploads: 0
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I don't know...but put your ear next to them...and if you hear a "ticking" sound...
RUN!!!! FAST!!! ![]() ![]() |
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#3278 |
Stowaway
Posts: n/a
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Barrage Balloons.
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#3279 |
Sailor man
![]() Join Date: Aug 2007
Posts: 48
Downloads: 83
Uploads: 0
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problems with GWX 2.0
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#3280 | |
Chief of the Boat
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Check all the GWX2.0 files individually with the MD5 programme.......It is possible bin 4 is corrupt and needs to be downloaded again. If that doesn't fix the problem then it is highly likely you still have some residual files stored somewhere in your system........Manually delete the SH3 folder in C:/MyDocs AND USE THE GAME DISC ONLY TO UNINSTALL THE SH3 FILES (using the uninstall option from the choices the disc gives you after inserting it via your CD/DVD Rom)......after completion of the uninstall, check for a folder in your C drive entitled Ubisoft....and providing you have no other Ubisoft games installed, delete that file. Download RegVac: http://www.download.com/RegVac-Regis...-10797012.html and run it through your system. It will detect any unused files as well as those that no longer have any purpose being in your system eg. SH3 and delete them. Finally, perform a search in your computer for anything called 'SH3', Ubisoft etc. before reinstalling via the letter of the comprehensive installation instructions available from the GWX website (available by clicking on my sig). Good Luck ![]() |
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#3281 |
Sailor man
![]() Join Date: Aug 2007
Posts: 48
Downloads: 83
Uploads: 0
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problems with GWX 2.0
I'm sorry kamerad, your files didnot jive with mp5 mate. I had a chat wit danlouise and he said to check them out thoroughly which I did. None of the files matched.
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#3282 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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@lorcan3
First up is it the GWX2-4.bin file alone your having problems with? If so I can put thit up on my ftp providing this is ok with GWX and Subsim guys. To be honest I could never figure md5 either, it never worked for me ![]() ![]() If I see no objections here I'll pm you login details. PS unfortunately I'm 512 up, but the offer is there. Best regards. Fubar2Niner |
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#3283 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() BTW, did you check you other thread?
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#3284 |
Sailor man
![]() Join Date: Aug 2007
Posts: 48
Downloads: 83
Uploads: 0
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problems with GWX 2.0
Kpt. Lehman's file is on page 1. Go to the GWX homepage and there you will see his file on filefront. That's where I got them from. Right now I am downloading the whole batch from gameshadow. It'll take some time to download even though I have broadband but I have other things to do right now like cleaning my arsenal and getting ready for the Islamic horde that will be pouring across our shores once Osama bin Obama is elected Prez. Hang 'em up from the yardarm I say!
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#3285 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Why are you re-downloading them? You checked them with MD5 mate and they were fine, or so you said.
The problem must be with your SH3 1.4b installation. As in your other thread. ![]()
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