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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#17806 |
Chief of the Boat
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#17807 |
Grey Wolf
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Icefield automatically generated. Very low impact on the FPS. If each iceberg was a sea unit, my game would crash...
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#17808 |
Sea Lord
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![]() ![]() ![]() I like camerawork screens; .. ![]() ![]() ![]() ![]() |
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#17809 |
Sea Lord
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#17810 | |
Grey Wolf
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Also, it would be a real pain to place all these icebergs manually in the Mission Editor... !!! |
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#17811 |
Sea Lord
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![]() ![]() Polygons would be the same. ![]() |
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#17812 | |
Grey Wolf
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You don't get the point. I'm comparing individual icebergs to this automatic icefield which is actually one single unit. |
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#17813 | ||
Sea Lord
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#17814 | ||
Grey Wolf
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As these icebergs are not sea or land units, they don't have any collision sphere, so they are harmless for you. But we could add a few real icebergs (sea unit) inside the field, so you will never know in advance if the iceberg in front of your bow is a true or a fake iceberg... forcing you to avoid all of them. |
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#17815 | |
Sea Lord
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But I would be delighted to have special missions like the far north of Greenland with ice fields to cross |
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#17816 | |
Grey Wolf
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If there is desire for it, I will open a proper thread. ![]() |
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#17817 |
Chief of the Boat
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#17818 | |
Still Searching
Join Date: Jun 2005
Location: A country in Evolution
Posts: 1,017
Downloads: 364
Uploads: 0
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#17819 |
Chief of the Boat
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#17820 |
GLOBAL MODDING TERRORIST
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