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#46 | |
Ocean Warrior
![]() Join Date: Apr 2007
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![]() i guess im obsessed by those icebergs :hmm:
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#47 | ||
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
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#48 | |||
GWX Project Director
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Go hijack some other thread. Your cheap shots are getting on my nurve. |
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#49 | ||
中国水兵
![]() Join Date: Mar 2007
Location: Australia
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Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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#50 | |
Ocean Warrior
![]() Join Date: Apr 2007
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![]() Quote:
![]() but they are fun
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#51 | ||
中国水兵
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Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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#52 |
Watch
![]() Join Date: May 2007
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Actually, I just ran across an Iceberg today. Reported as a "slow moving merchant!".
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#53 |
Commodore
![]() Join Date: Apr 2005
Location: Brewsky, Galore
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Isn't it so that you can reach the ice shelf in SH III if you travel far enough north?
If I am not mistaken I remember someone (I think it was Beery) reaching the ice shelf and posting pics of it.... That would be one big iceberg...
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#54 |
Chief of the Boat
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I think you eventually reach what is best described as a huge land mass akin to a brick wall :hmm:
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#55 | |||
Ocean Warrior
![]() Join Date: Apr 2007
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whoops... ![]()
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#56 |
Planesman
![]() Join Date: Feb 2007
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I would think icebergs are the last things you would want to see, because of their hazard to shipping....unless you're out of torpedoes, have plenty of fuel, and....what was it ? a few slabs ?
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#57 |
Fleet Admiral
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I always travel with a few slabs of Becks under my bunk. Have a look under yours. The ice is good for keeping the beer in the esky at the right temerature. (Esky is Australian for cooler see http://en.wikipedia.org/wiki/Esky )
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#58 |
Chief of the Boat
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#59 |
Machinist's Mate
![]() Join Date: Apr 2007
Location: St Naz
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awesome shots there jimbuna
I cant find any bergs damnit ![]() |
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#60 |
Chief of the Boat
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Cheers
![]() It took me quite a while ![]() Thanks to the fix in GWX they're no longer broken ![]() |
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