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Old 07-21-11, 11:10 AM   #1
kapitan_zur_see
Commodore
 
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
Default [REL] KZS Hull Wetness for U-Boats

KZS HULL WETNESS FOR U-BOATS V1.1
*(Now with mods compatibility issues revised by TheDarkWraith)*


It's been quite some time I've been modding anything and it feels really good to be back on track!

This mod adds a wetness (water film) behavior on every playable & AI U-boats hulls (and some metallic parts on deck, ie hatch doors etc), or (depending on your choice) to the entire submarine. Gives a shiny and wet look that will react to strong direct light and normal map.

It will appear whilst being on surface only and disappear while submerged (would look unrealistic otherwise). Hull wetness is calculated only for the parts above waterline.


Here's what it looks like on a type VIIC using NOZAURIO'S 7c skin:






















TheDarkWraith has revised the mod to get rid off any compatibility issues moving my modifications to the subs *.sim files into some separate *.val files thus effectively preventing it to mess with previous mods *.sim files and the risk to loose previously implemented new functionalities from other mods.
Many thanks to him


DOWNLOAD HULL + Conning tower and deck compatibility revised by TheDarkWraith
http://www.gamefront.com/files/20704...eDarkWraith.7z

this mod works best (REALLY!! must have for it!!) with Nozaurio's skin for 7C:
http://www.subsim.com/radioroom/show...light=nozaurio

INSTALLATION
============
Install and uninstall with JSGME. There shouldn't be any compatibility issues with any mod that I can think of.
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Last edited by kapitan_zur_see; 08-22-11 at 12:59 PM.
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