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Old 01-18-11, 01:31 AM   #1
reignofdeath
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Default What TC do you guys use??

I saw this for the Devils of the Deep that their max Time Compression allowed was 128, Im just curious on what TC you all allow yourself to use as max??

And while we're at it, what other quirky odd things do you do when on patrol?? Ie. filing real hardcopy patrol reports, keeping a log, having the significant other open all windows in winter and splash ice cold salt water on you as you ride through a terrible storm!!
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Old 01-18-11, 01:56 AM   #2
JScones
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x8192. A quick game is a good game.
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Old 01-18-11, 02:12 AM   #3
Schwieger
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Originally Posted by JScones View Post
x8192. A quick game is a good game.
Yep, you won't even know if it is a Sunderland or Catalina at x8192
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Old 01-18-11, 02:45 AM   #4
krashkart
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x128 for normal operation, and up to x1024 if I'm in a real hurry to get somewhere.
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Old 01-18-11, 03:19 AM   #5
Weisia
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x128 when on patrol
x512 when entering and exiting home harbour
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Old 01-18-11, 03:30 AM   #6
4saken
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x1 30' when exciting and entering port
x1 15'-20' before attacking
x16 when hunting a contact
x64 when patrolling
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Old 01-18-11, 02:43 AM   #7
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Originally Posted by JScones View Post
x8192. A quick game is a good game.
Especially when you leave from France in '43

Numerous threads on this before, but it's a tough one to search for.

If there's a decent chance of an air patrol finding me, then I will rarely go above 256 or 512. If there's a good chance (Biscay, Gibraltar, Near the Isles at all), I don't go above 128.

Problem is, if you go above 128, as has been mentioned before, the computer takes 1 tick to react to the warning, and the time elapsed is huge in that 1 tick. At 512, thats almost 8 minutes game time your behind. If that's a plane your spotting 8 minutes to, he's probably well into a bombing run, if he hasn't already done one. The math may be off some, but the concept is sound.

If I'm going on a long distance cruise in the middle of nowhere, then higher TC is ok IMO. Going from Europe to the Caribbean is a looooong and boring journey at 128, so I will crank it up into the 1k, 2k range for those trips, sometimes even faster.

If you use SHC, you can adjust what TC the game drops down to when an enemy is detected, I just leave mine at the 1/8 for planes/ships.
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Old 01-18-11, 12:36 PM   #8
Jimbuna
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Quote:
Originally Posted by Gargamel View Post
Especially when you leave from France in '43

Numerous threads on this before, but it's a tough one to search for.

If there's a decent chance of an air patrol finding me, then I will rarely go above 256 or 512. If there's a good chance (Biscay, Gibraltar, Near the Isles at all), I don't go above 128.

Problem is, if you go above 128, as has been mentioned before, the computer takes 1 tick to react to the warning, and the time elapsed is huge in that 1 tick. At 512, thats almost 8 minutes game time your behind. If that's a plane your spotting 8 minutes to, he's probably well into a bombing run, if he hasn't already done one. The math may be off some, but the concept is sound.

If I'm going on a long distance cruise in the middle of nowhere, then higher TC is ok IMO. Going from Europe to the Caribbean is a looooong and boring journey at 128, so I will crank it up into the 1k, 2k range for those trips, sometimes even faster.

If you use SHC, you can adjust what TC the game drops down to when an enemy is detected, I just leave mine at the 1/8 for planes/ships.
As above but another reason for not exceeding x128 if possible is because it is strongly suspected that some air units don't get launched and or rendered by what is now quite an old game engine.
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Old 01-18-11, 01:02 PM   #9
reignofdeath
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As above but another reason for not exceeding x128 if possible is because it is strongly suspected that some air units don't get launched and or rendered by what is now quite an old game engine.
Only more reason to get the SDK,, if that has anything to do with the game engine, but either way the SDK would make things like hiding on the bottome possible. thanks Ubi for being uptight d-bags
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Old 01-18-11, 02:47 PM   #10
Kip Chiakopf
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As above but another reason for not exceeding x128 if possible is because it is strongly suspected that some air units don't get launched and or rendered by what is now quite an old game engine.
I didn't know that about the air unit glitch. Is there any more information on that?
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Old 01-18-11, 02:56 PM   #11
Paulski
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I've set the max at 32, but am thinking of setting the max at 64 or even 128.
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Old 01-19-11, 12:11 AM   #12
Sailor Steve
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x8192. A quick game is a good game.
My computer won't run it above 1024, and that barely. When I'm in a patrol grid I might go to 512. In possible air patrol areas, as others have stated, 128. Near land it stutters badly if I go above 64.

In harbor, real time.
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Old 01-18-11, 11:45 AM   #13
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Usually in the x128-x256 range.
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