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Old 06-15-07, 10:18 AM   #16
CapZap1970
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Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by Captain Nemo
Quote:
Originally Posted by CapZap1970
Just hit the seabed gently, very gently and turn everything off. Worked for me a couple of times. Of course it must be done before you get detected. Later when I get home I will post a couple of screenshots.
CapZap
But how do you get your u-boat to stay on the bottom? I find that at all stop my boat starts to slowly rise (unless I'm taking damage and flooding).

Nemo
So punch a few small holes in your hull then
:rotfl: :rotfl: :rotfl: :rotfl:
Sorry for the double post, but this just came in as I was typing
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Old 06-15-07, 11:23 AM   #17
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Quote:
Originally Posted by Sebbe02
..torp the suckers!!!

It works. They usually circle around you, and quite close too. Just set up a torp, preferably a magnetic keel shot, and look in the radio room to find where they are. If they come behind the stern/in front of the bow, quickly raise the scope and loose the torp!!!
It works with T1 (but you have to be really close) and T2 (bit more difficult to aim)...
So what has happened to the "arming range of torpedoes" ?

You cant send a fish closer than 300m. And in 300m, a "destroyer" is almost an impossible shot for their hi speed & all time manuevering sweeps!
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Old 06-15-07, 11:27 AM   #18
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Quote:
Originally Posted by CapZap1970
Just hit the seabed gently, very gently and turn everything off. Worked for me a couple of times. Of course it must be done before you get detected. Later when I get home I will post a couple of screenshots.
CapZap
I tried this before. Just laying dead silent at the seabed. ... always been detected!

My logic says, you cant be detected as you become a single body with seabed? But it doesnt work
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Old 06-15-07, 11:37 AM   #19
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don't overestimate distances, mentat.

and it's exactly due to the close distance that there high speed and manoevrability may just not be good enough.

Anyway, it's a last hope tactic. But if you're caught in shallow waters, and you here the other destroyers coming, you may need that last hope.
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Old 06-15-07, 12:19 PM   #20
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I have this same problem, shallow waters are just death for me at the moment. I have read some good suggestions on the boards here and mean to try them at my next unavoidable shallow encounter:
1) if its just one DD, and you hear the active pinging, they are not being passive, so crank up the speed and try and get some distance
2) Likewise, if they are not pinging be silent
3) if you are being pinged, show them your narrowest aspect so they get a smaller return (point bow or stern towards them)
4) try and take advantage of their baffles. From what I gather, ADSIC only applies about +/- 45 to 60 degrees off the DD bow, so if you get farther off than that, you "should" be safe. Also, I think DD passive listening applies +/- 135 degrees off their bow, so get in the rear quarter and you are invisible.
5) ADSIC range is limited to "only" 1-2.5 km (longer later in the war, closer earlier), so if you can spend some time in the baffles at high speed, maybe you can get out of this range.


Some other points:
1) I'm think I'm getting too jumpy and turning too much trying to evade my enemy, ending up in not much distance made. Next time I plan to keep a cool head, and plot on my map contact updates and my position as much as possible. This is so I can get a better idea of my enemy's course and more importantly, see how long I have traveled down a course, so I don't end up turning before any real distance has been made.

2) Sitting on the bottom has not worked for me at all. You would think that it would be difficult to distinguish the sea bottom clutter return from a sub since they are about the same height, but in my experience enemy destroyers will.

3) I don't really understand the damage control section, so its not clear to me what the effects are . I did find out at one point though, losing your compressor seems to be about the worst thing that can happen, without it I seemed to just gradually sink. And in if I moved I seemed to be taking more damage from scraping on the sea floor
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Old 06-15-07, 12:51 PM   #21
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Likewise, I have never had success sitting on the bottom. Without fail they drop charges right on me and that's the end.

I think back to that line from "The Matrix":

"You see an agent, you do what we do. Run. You run your ass off."
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Old 06-15-07, 01:04 PM   #22
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The only way I've ever survived something like that was to send 'em down. Bait the poor fools into coming at you dead on your bow or stern. Clear yor TDC and lock scope. At @ 500m they should be commited to a DC run and you can ram an eel right down her throat and make the nasty tin can choke on it. Just don't miss. Makes for a very bad day at work.
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Old 06-15-07, 01:06 PM   #23
WolfOfCampscapel
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Heh. On my second patrol, still in 1939, I evaded pursuit with 15m water depth to work with. No idea how they managed to lose track of me, I should be mangled wreckage...

Nowadays in '40, with a bigger boat, I wouldn't dare try.
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Old 06-15-07, 02:04 PM   #24
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Sitting on the bottom does not afford you any advantage
Once/if detected your best chance is staying on the move
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Old 06-15-07, 02:18 PM   #25
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Quote:
Originally Posted by Sebbe02
don't overestimate distances, mentat.

and it's exactly due to the close distance that there high speed and manoevrability may just not be good enough.

Anyway, it's a last hope tactic. But if you're caught in shallow waters, and you here the other destroyers coming, you may need that last hope.
Not an answer to my call;

once again:
what has happened to the "arming range of torpedoes" ?
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Old 06-15-07, 02:21 PM   #26
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Quote:
Originally Posted by danmir
I have this same problem, shallow waters are just death for me at the moment. I have read some good suggestions on the boards here and mean to try them at my next unavoidable shallow encounter:
1) if its just one DD, and you hear the active pinging, they are not being passive, so crank up the speed and try and get some distance
2) Likewise, if they are not pinging be silent
3) if you are being pinged, show them your narrowest aspect so they get a smaller return (point bow or stern towards them)
4) try and take advantage of their baffles. From what I gather, ADSIC only applies about +/- 45 to 60 degrees off the DD bow, so if you get farther off than that, you "should" be safe. Also, I think DD passive listening applies +/- 135 degrees off their bow, so get in the rear quarter and you are invisible.
5) ADSIC range is limited to "only" 1-2.5 km (longer later in the war, closer earlier), so if you can spend some time in the baffles at high speed, maybe you can get out of this range.
Very nice summary! I will stick it to my monitor pal!
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Old 06-15-07, 02:31 PM   #27
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sorry mentat, It should be: don't underestimate distances.
I'm just saying that i've noticed that you often have the necessary 300m, unless of course they're right on top of you (but then it wouldn't be wise to stick up the periscope, would it? )
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Old 06-15-07, 02:44 PM   #28
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if anyone was able to hit a destroyer within 300m sweeping all around you drawing circles all the time with hi speed... please respond. cause i have never managed nor winessed such a thing!
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Old 06-15-07, 03:10 PM   #29
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Ok Kaleuns:
Here is the process of hiting the seabed very gently, I hope the picsare sharp enough.



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Old 06-15-07, 04:03 PM   #30
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Top pics CapZap1970.
Never tried bottoming to evade myself. Moving targets harder to hit and all that stuff.

MENTAT so far as I know you'll never hit anything 300m or less the torps need that far to arm. If the DD thats close your only hope of killing him is an acoustic torp.
These never seem to travel directly to the target and will have time to arm.
best just to not get detected in the first place. of course sometimes you just can't help it.
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