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Old 03-26-11, 05:29 AM   #1
pascal4541
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Quote:
Originally Posted by stoianm View Post
they are compatible... just install HanSolo78n mod after the Terrain Harbour flags v1.2.1

regards
Yes and with MO, install Patch1_Terrain_harbour_flags_Mod_v1_2_1 and
Harbour Addition MOD V0.1 after...
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Old 04-04-11, 09:06 AM   #2
Magic1111
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Quote:
Originally Posted by HanSolo78 View Post
Hi guys!



Harbour Addition Mod V0.1 Lite Campaign:
http://rapidshare.com/files/45449840...ampaign1.2.rar

Hi Han !

I saw on first page of this Thread a new Add-On compatible to Lite Campaign.

But one question: Is this Add-On based on the Lite Campaign german and / or LiteCampaign with Iceberg - German Version from here:

http://174.123.69.202/~subsimc/radio...o=file&id=3044 ?

In this Version from the above link we have the two MODs "Icebergs" and "LiteCampaign" compatible ! And it would be great, when you can make your MOD to this compatible too !

Best regards,
Magic
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Old 04-04-11, 09:08 AM   #3
oscar19681
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Its only light campaing compatible because the ice berg version was released after the mod.
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Old 04-04-11, 09:11 AM   #4
stoianm
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the mod it is compatible onlyt with the MO... you must to rework each py file to be compatible with icebergs and little campaign... i wanted to do that but i observed a little layer diferent in iceberg and little campaign for the MO... when The General will fix this i will do this if HanSolo78 will agree
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Old 04-04-11, 01:22 PM   #5
Sepp von Ch.
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This mod is not compatible with Open Horizonts? I do not use Magnum Opus, but many small mods (Terrain Harbour and flags mod, UHS, Open Horizont etc.).

I tried to go on patrol, but 50 km from Brest, I always have a CTD. It is possible, that it is caused by this mod?
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Old 04-04-11, 02:06 PM   #6
Zedi
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Quote:
Originally Posted by Josef von Posorschitz View Post
This mod is not compatible with Open Horizonts? I do not use Magnum Opus, but many small mods (Terrain Harbour and flags mod, UHS, Open Horizont etc.).

I tried to go on patrol, but 50 km from Brest, I always have a CTD. It is possible, that it is caused by this mod?
Shame on me, never used this mod so far. But I see there is a version compatible with OH for download. As far as I see, there should be no conflicts because Han Solo worked on different layers and added them to Open Horizons.

Anyway, I will test this mod these days as now I work on adding icebergs, mines and nets for OH on a very fresh install of SH5.
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Old 04-13-11, 01:28 PM   #7
HanSolo78
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Quote:
Originally Posted by Magic1111 View Post
Hi Han !

I saw on first page of this Thread a new Add-On compatible to Lite Campaign.

But one question: Is this Add-On based on the Lite Campaign german and / or LiteCampaign with Iceberg - German Version from here:

http://174.123.69.202/~subsimc/radio...o=file&id=3044 ?

In this Version from the above link we have the two MODs "Icebergs" and "LiteCampaign" compatible ! And it would be great, when you can make your MOD to this compatible too !

Best regards,
Magic
Hi Magic!

If I try to enable this mod in JSME, I get an error message in the ME that iceberg unit is missing!?
So.. can´t add my mod until I get this error.
Do you get it too? Do I have to install other mods?
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Old 04-13-11, 02:06 PM   #8
Magic1111
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Quote:
Originally Posted by HanSolo78 View Post
Hi Magic!

If I try to enable this mod in JSME, I get an error message in the ME that iceberg unit is missing!?
So.. can´t add my mod until I get this error.
Do you get it too? Do I have to install other mods?
Hi Han !

You need first enable the Iceberg-MOD from here: http://www.subsim.com/radioroom/down...o=file&id=2990

and then AFTER "LiteCampaign with Iceberg - German Version" !

In the "LiteCampaign with Iceberg" are the Icbergs not included, it´s only a compatible version !

For example this are the right MOD_order:

Magnum_Opus_v0_0_1 with Patch_2
Icebergs v2.4
Lite_Campaign_LC_1.21_-_GER with Icebergs v2.4

In this Order we have MO, the Icebergs AND LiteCampaign !

And now we need a compatible version from your MOD, that we can enabled after LiteCampaign in the above MOD-Order !

Best regards,
Magic
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Old 04-13-11, 04:50 PM   #9
oscar19681
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Can anyone tell me when i place a ship in dock it doesnt show up in-game? The extra nurses and stuff show up just fine. I checked the settings of some other ships allready in port and they are identical with the ones i just placed . I tried to have them docked but that doesnt do anything.
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Old 04-13-11, 05:12 PM   #10
Zedi
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Quote:
Originally Posted by oscar19681 View Post
Can anyone tell me when i place a ship in dock it doesnt show up in-game? The extra nurses and stuff show up just fine. I checked the settings of some other ships allready in port and they are identical with the ones i just placed . I tried to have them docked but that doesnt do anything.
You need the correct spawn date and also give her a waypoint and speed. But you cannot make her to follow the sub when the player is leaving the pen, there is no such a command. The ship is or docked, or on move.
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Old 04-16-11, 09:05 AM   #11
Sepp von Ch.
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I can not wait for the number of visitors, onlookers and band on the pier!
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Old 04-16-11, 12:11 PM   #12
oscar19681
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a band and a lot or nurses at the moment actually. I talked to Hansolo and we might be working together in the future. He might be able to import dockworkers (for the crowd) soldiers for patrols in the harbour and some AA guns for on top of the pens.
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Old 06-06-11, 10:50 AM   #13
urfisch
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very nice work!!! respect!
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Old 01-26-13, 09:40 AM   #14
gerd peter meyer
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Default Harbour Addition_Environment Enhancement Mod v0.5 + Sobers Mod List

Hi HanSolo78,

your wonderfull mod is restricted by US_security !!

Could you give me a support somewere, please ?
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Old 01-26-13, 09:50 AM   #15
Trevally.
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I have made a version of this great mod to work with OHIIv2



Install after OHIIv2
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Last edited by Trevally.; 01-26-13 at 02:14 PM.
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