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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#481 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#482 |
Sparky
![]() Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
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Vielen Dank Uekel
![]() ![]() I am gonna try this right now, downloading as we speak. And also thank you SIlent Steel, I was aware of that method which you mentioned, I used it but the game would still crash in port, so I needed a "light" mod list to leave port and then a heavy one to normally go on patrol, but now I am keeping my fingers crossed for the new and improved mtns 1.8c ![]() |
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#483 |
Sparky
![]() Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
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Bravo Uekel, bravo you sir are my hero
![]() Everything is working perfectly now, no need for light version mods, no need for a light mod list, excellent most excellent ![]() Thank you sooo much!! |
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#484 | |||
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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![]() Quote:
That makes me really happy! ![]() and @ Maki Quote:
best regards uekel EDIT: Quote:
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http://www.subsim.com/radioroom/album.php?albumid=473 |
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#485 | |
Navy Seal
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#486 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 26
Uploads: 0
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THX for all
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#487 |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Hi Trevally and Silent Steel!
I must give a BIG THANK espacially for you, not only for for this, that recently we very often occupy this thread for mtns-issues ![]() ![]() best regards ![]() uekel
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http://www.subsim.com/radioroom/album.php?albumid=473 |
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#488 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Thanks a lot Uekel for your attempts to fix mtns+ohII
![]() By the way reporting, that CTDs with using harbor mod+ mtns1.8b (with fix)+ OHIIfull when returning to Kiel are not caused by the lack of RAM. I've added RAM to my 4 Gb and now have dual channel - 2*4Gb (total 8 Gb), but got CTD at the same place in the Kiel channel when returning to homeport ![]() ![]() Also have 2 questions: 1. Which ver. of "Harbor add. mod" should be used - for MO (with no MO installed) or for 'Open Horisons' (was developed for OHI which is abondoned now)? 2. Is it possible to use new version of mtns (1.8c) with harbour mod also? |
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#489 | |||
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Hi vlad!
Quote:
![]() Do you also try it without other (no-campaign)-mods? ![]() The lack of RAM I mean, is the usable (EDIT1) not the installed. Please remember, I play (and work on it) with a 4gig Laptop. But I haven´t installed heavy RAM-consumption mods. If the error in this mod alone, it wouldn´t run for all. I hope the new version also run smoother for you. ![]() To your questions: Quote:
http://www.subsim.com/radioroom/show...43#post1332943 But it is/was stored on megaupload. I run it now with the Magnum Opus version. First link (Rapidshare). The only difference is a layer that I don´t use. Quote:
![]() IF it´s not run, you have the possibility with the "light-version". So nothing has changed for this. ![]() EDIT1: for this mod finally usable
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http://www.subsim.com/radioroom/album.php?albumid=473 Last edited by uekel; 01-31-12 at 02:40 AM. |
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#490 |
Bilge Rat
![]() Join Date: Jun 2009
Posts: 1
Downloads: 68
Uploads: 0
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#491 | |
Captain
![]() Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
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Mikael ![]() |
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#492 | |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Hi Mikael!
I´m glad to hear it! ![]() To your question: Quote:
![]() regards ![]() uekel
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http://www.subsim.com/radioroom/album.php?albumid=473 |
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#493 |
Lieutenant
![]() Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
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Uekel, Trevally and any other modders involved, thanks for making the game so much more enjoyable.
brilliant work. thank you ![]() ![]()
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it came fromhell |
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#494 |
Navy Seal
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@kimuraijn
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#495 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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I've disabled WoGaDi Mod BetaSix, Dynamic Env Colours, convoy's routes nav map, DBSM music 1.0.4, small flags Warship from my modlist and managed to pass threw the channel with the 'mtns ver.1.8b + OHII + Harbour add' from the previously saved game ![]() I really didn't know which one of the removed mods is heavy. May be 'DBSM music' mod? Also didn't mention the changes in game the WoGaDi mod provides (I've enabled it not in the bunker after 'Nights Interiror mod v.1.2'): the E-machine dials all showed '300' no matter if the E-machines being working or not. Anyway thanks a lot for help, I'll try the v.1.8c of 'mtns' by now ![]() |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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