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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4546 | |
A-ganger
![]() Join Date: Jan 2012
Posts: 78
Downloads: 59
Uploads: 0
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USSR Air Force is mainly fought on land theaters except the Arctic, the Black Sea and the Gulf of Finland. HAPPY NEW YEAR!!! ![]() |
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#4547 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Up to June 1941 there were existing airfields: Vaenga-1 Murmashi Shonguj Ura-Guba Afrikanda hydro-airfield in guba Grjaznaja During the war were built: Vaenga-2 Kitsa airfield of sovhoz "Arctica" in Kola airfield of sovhoz "Arctica" in Rosta Monchegorsk Kildin Vaenga-3 Kirovsk Olenja Teriberka Iokanga Ponoj Zapadnaja Litsa (Western Litsa) Alakurtti - was captured by German's in 1941 up to 1944 Pasted in yellow were most actively used (among new one the highest activity was in Vaenga-2, Kitsa and "Arctica"- Kola The list of Norhern Navy Airforce detachments 1941-1945: http://sk16.ru/vvssf/list17.shtml (push 'translate to english' ![]() HAPPY NEW YEAR TO ALL THE COMMUNITY! ![]() ![]() ![]() (though it is not happy in Russia this time ![]() |
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#4548 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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During the first period (1941) the most popular fighter-types Used by Soviet Northern Navy in Murmansk region and Karelia were: I-15bis, I-153, I-16, only some Mig-3, Jak-1 Since the beginning of 1942 and further appeared Hurricane Mk1-2, Bell P-39, P-40 (Land-lease). F.e: 72-nd mixed airforce regiment: on 22 June 1941: fighters - I-15bis-28 units, I-153 - 17, I-16 - 4; bombers - SB - 11 units on 1st January 1942: fighters - I-15bis - 16/9 (total/in flight condition), I-153 - 14/9, I-16 - 13/6, Mig-3 - 4/2 bombers - SB - 10/7, Pe-2 - 3/3, DB-3f - 4/2, TB-3 - 1/1 In June 1941 Northern Navy had only 116 planes of all types (mostly old one) , the whole Northern front - 275 planes of all types only Last edited by vlad29; 01-01-14 at 01:19 AM. |
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#4549 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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and to all mates around I'm sure better times for Russia are just around the corner. Nowadays it is impossible to suppress a freedom-loving people like the Russians Let's hope for the best, soon! |
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#4550 | |
A-ganger
![]() Join Date: Jan 2012
Posts: 78
Downloads: 59
Uploads: 0
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I know it, but for gameplay... Must be a balance between history and gameplay. This - the game. Actually, I didn't expect, that it will enhance Trevally mods a new Russian airbases. ![]() |
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#4551 |
Ace of the deep .
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This download link is not working serge65
http://www.subsim.com/radioroom/show...postcount=3934 |
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#4552 |
Ace of the deep .
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There are over 50 countries in the roster folder . I don't think there are that many flags in the flag chart . How do you addd more flags ? Where are the DDs etc ? My bad , I will remove the smaller flags for warships mod .
Last edited by THE_MASK; 01-01-14 at 04:44 PM. |
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#4553 |
Stowaway
Posts: n/a
Downloads:
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#4554 |
A-ganger
![]() Join Date: Jan 2011
Posts: 72
Downloads: 289
Uploads: 0
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#4555 | |
Ace of the deep .
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#4556 |
A-ganger
![]() Join Date: Jan 2011
Posts: 72
Downloads: 289
Uploads: 0
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This is my mod list:
Accurate German Flags Naights Submaine Textures v1.2 (PUV) DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 8.c Wave Mechanics - Hurricane DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution) DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution) Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober FX_Update_0_0_21_ByTheDarkWraith New Torpedoes Explosion - FX Update add-on MightyFine Crew Mod 1.2.1 Alt w beards Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional louder engine sounds Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional scary creaks NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_jimimadrids_map_tools NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator IRAI_0_0_39_ByTheDarkWraith OPEN HORIZONS II v2.3 smaller flags for Warships 1_0b MadMaxs_SH5_Subdiesel (mono) v2 EQuaTool 01.01 by AvM - Large Style Warfox deck crew always whispering SH5 German Version Shadow Improvement Mod TDW Round Fire Button v11 by Torpedo Old Style Explosions V1.1 Manos Scopes-patch for 16x9 Menu - Das Boot Alarm Theme Grossdeutscher Rundfunk NDB,NDH OM#1 - No Dialog Indicator Gramophone Radio sobers hud sounds V1 SH5 AOB slide ruller for TDW UIs and MO by stoianm Cerberus62 Corrected Depth Charge Projector 1.0 IRAI_0_0_39_Inertia_Damage TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 Sub_Exhaust_1_0_5_byTheDarkWraith gap - HD 1 deg Scope Bearing v 1.0 Clock skin by Naights Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Fuel Gauge WoGaDi_SteelViking's Interior DBSM_Music_1_0_4 Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.2_by_ Trevally Trevally Tutorial - All v0.2(for OHIIv1.3) TDC Graphics by Naights v1.0 RPM Hydrophone v2.2.1 Fifi_NoReflections_compatible_RPM_Hydrophone_Merch ants_2.2 (incl Gap NDD Rocket) Reworked Morale and Abilities v.1.1 sobers game loading tips V8 SH5 TDW_Mines_Subnets_Detectable_in_hydro (OH II ) IO_StrategicMap_7_5_0_for_TDWv750 NewUIs_TDC_7_5_0_Real_Navigation OPEN HORIZONS II v2.3 patch1 beta SkyBaron's Leigh Light for SH5 1.1 AAguns_12_20_40mm Rocket_3InchGB_&_5InchUS R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Nazi Medals Water reflections intensity varied by available sunlight by TheDarkWraith tdw patch Deck`s awash, Bad Weather Guns V1.0 |
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#4557 |
Ace of the deep .
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Maybe Trevally could supply a sub patch for the guns to stop the ctds as the link that serge65 has is broken .
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#4558 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
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Not shure but I think here you can get the guns and rocket files:
http://www.mediafire.com/download/sk...%26Rockets.rar Regards. Ech ![]() |
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#4559 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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![]() The best for gameplay/historical balance solution IMHO should be: - to place 4-5 airfield (which were most actively used); - to position on them 2 types of fighters (Hurricane, which game-model already exist and some else, but not Jak-1 or Mig-3), and 2 types of bombers (torpedo carriers). ![]() |
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#4560 |
Ace of the deep .
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Wilhelmshaven
![]() ![]() Last edited by THE_MASK; 01-02-14 at 06:28 AM. |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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