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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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From the readme:
Quote:
MediaFire RapidShare
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#2 |
Canadian Wolf
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Nice work Rubini
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#3 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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Great Work as always
![]() Thanks a lot for that ![]()
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#4 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Thank you so very much for this mod, Rubini!
This falls into the "Truly Useful Mods" category. I love that someone has made it easier to properly I.D. a ship and reduced my renown penalties for sinking neutrals and friendlies simply because spotting the flag is nearly impossible until you're at point-blank range when sailing at night or in foul weather. Now, if only someone would release the "hot French nurses sunbathing on deck" mod for the hospital ships, my desires for SH3 would be nearly fulfilled! ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#5 |
Watch
![]() Join Date: Aug 2007
Posts: 21
Downloads: 186
Uploads: 0
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One of the tricks I've used in the past is to check the position of the engineer. If he is standing with his back to the engine telegraph you do not have a target. When you have a legitimate target he moves to hover over the planesmen. However this does not work with the II class subs as he is always in this position. Also this technique is not foolproof when multiple ships are involved, eg in a convoy. Many times after sinking multiple ships in a convoy encounter I discovered later that one or more were neutral. ARGH. This mod should help me increase my tally-thanks very much gentlemen.
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#6 |
Chief of the Boat
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Nice touch Rubini
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#7 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Congratulations matey for developing this effective mod.
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#8 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Kudos to DivingDuck! He is the man behind this mod!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#9 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Then DD may consider himself deluged with showers of "kudoization"!
Thanks to both of you it shall be, then. All give three cheers for Rubini and Diving Duck! ![]() ![]() ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#10 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
stop it! No need for "kudoization". If some one is mad enough to give an idea of mine a go, all the kudos shall go to him/her. Well done, Rubini. You have put too much emphasis on my involvement. It´s your mod. The work was/is yours, I myself just had nothing more than a "brain fart". LOL Regards, DD
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#11 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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:rotfl:
Sorry, guys ... This idea is old as our World ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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