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#31 | ||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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![]() Quote:
I have only played two patrols, and some test runs torpedoing static ships in La Spezia I had: - a T3 blown up and sunk - I saw it blow up with my own eyes, just a few hundred meters away - and no credit given - a C3 completely disappeared from convoy, almost definitely sunk, about one hour after torpedoeing - no credit given I did not: -reload or anything (I had other sinkings not credted after reloading but I know this a bug) I might have done a save in between - but not reload - is this forbidden too? Quote:
NOTE: I believe that my problems might be a particular problem of sinking tankers in ports, because the hull will settle on the ground and not sink. But here are the facts. Attack on docked T2 Tanker from 500-800 m AOB ~90deg: >two torps in the two bow sections - bow sinks, but ship not sunk >another two torps the two stern sections - nothing happens except small fire. Stern doesnt even sink. >a fifth torpedo in the middle - fire goes off and ship is destroyed - out of hitpoints All torps were set to 11m depth, magnetic impact, and all hit different parts of the ship. I use time compression between torps to see effects of hits. As said before, I use GW1.1. And yes, I had other ships which sank fine. The german destroyers still have the old damage model right? They usually blew up from one torp.
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