![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#151 |
Black Magic
![]() |
![]()
I looked through my code to see what was going on (and to remember how they worked) and now I know why you can't set a supermark. In order to place a supermark your sub or a previous supermark has to be visible in the nav map. I need a reference to work off of to 'place' the supermark and that is why there is this limitation (and this was the only way I could get them to work).
|
![]() |
![]() |
![]() |
#152 | |
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#153 |
Ace of the deep .
|
![]() |
![]() |
![]() |
![]() |
#154 |
Canadian Wolf
|
![]()
Does it matter when this is installed?
|
![]() |
![]() |
![]() |
#155 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#156 |
Canadian Wolf
|
![]()
Great, thanks
![]() |
![]() |
![]() |
![]() |
#157 |
Engineer
![]() Join Date: Feb 2007
Location: Indianapolis, United States
Posts: 214
Downloads: 122
Uploads: 0
|
![]()
DOH--me too. Sorry DW. For some reason I thought one of the other patches/mods took care of this.
__________________
from Brandt |
![]() |
![]() |
![]() |
#158 |
Engineer
![]() Join Date: Feb 2007
Location: Indianapolis, United States
Posts: 214
Downloads: 122
Uploads: 0
|
![]()
Hmm. I verified my menu.txt has the right entries--but still can't place a SM unless there is another SM within view. For now, just using solution above, creating one zoomed out, then moving it, zoomed in.
__________________
from Brandt |
![]() |
![]() |
![]() |
#159 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#160 |
Engineer
![]() Join Date: Feb 2007
Location: Indianapolis, United States
Posts: 214
Downloads: 122
Uploads: 0
|
![]()
__________________
from Brandt |
![]() |
![]() |
![]() |
#161 |
Sparky
![]() Join Date: Apr 2010
Location: Germany
Posts: 157
Downloads: 270
Uploads: 2
|
![]()
Hi TDW,
thanks again for your great work. To make the pathcher even more enjoyable for noobs like me, there would be one thing that'll be realy helpfull. Sometimes when chosing new colors, I had problems with the readability. And starting up SH5 to check the new colors always take a lot of time, so a navmap preview would be awesome. regards MiTon
__________________
Last edited by MiTon; 03-31-11 at 07:11 AM. |
![]() |
![]() |
![]() |
#162 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
RGB-COLORS-CHART-1 RGB-COLORS-CHART-2 And here is a useful tool to make your combination in the RGB code to see how the colors will be displayied in your game: RGB-colors-CALCULATOR regards |
|
![]() |
![]() |
![]() |
#163 | |
Silent Hunter
![]() |
![]() Quote:
I´ve a question: Can we change the color for the plotting line with the SH5-Patcher Tool? I mean, when i click with left mouse key on my sub-icon on NavMap to plot the course, this color of line I would change in another color (because the line is too thin, hard to see) ? Mean "compass" from the above quote these plotting line ? And when yes, I doesn´t find the right setting in the SH5-Patcher-Tool ? Which "change Number" is for the compass ? ![]() Best regards, Magic |
|
![]() |
![]() |
![]() |
#164 | |
Sparky
![]() Join Date: Apr 2010
Location: Germany
Posts: 157
Downloads: 270
Uploads: 2
|
![]() Quote:
But personaly, with these charts only, I find it hard to figure out if these colors are matching. Maybe I'm some kind of colorblind?? So I thought that this could be a nice feature if TDW is bored for a minute or two. ![]() |
|
![]() |
![]() |
![]() |
#165 |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
![]()
Men here everything is clear and simple.
![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
|
|