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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Apr 2003
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My sub seems to be a easy find for all looking. Everytime a ship that has sub countermeasures comes anywhere near me they find me fast and sink me. I have tired everything from deadstop, 1knot...silent running. Any ideas?
SH 1.4, TM 176 |
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#2 |
A-ganger
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this is crazy!!! I has fairly good at SH3 100% real...I cant do anything to be undetected in SH4. I can site still when i first get sight of convey and they still will come right to me everytime?? Im not a noob to the SH series either.
I have spent the last 2 nights trying to figure out way and all i can say at this point is this is a waste of time. Im about to shelve this if i cant solve this super AI crap soon. i like the game but something is wrong? Any ideas please! |
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
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That sounds odd, I usually don't have much trouble getting away from the escorts provided the water is deep.
Tried getting below the layer?
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"Stop sounding battlestations just to hear the alarm." |
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#4 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
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Fight to win Capt.Ruskoz
Take-out those damn escorts
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#5 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
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Tun off repair crew and reload torpedo buttons for extra silence. If you got depth go past Thermal Layer at slow speed.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#6 |
Canadian Wolf
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Run silent, run deep
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#7 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
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I concur with the Completely Expired Bard above.
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__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#8 |
Rear Admiral
![]() Join Date: Mar 2005
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The AI can spot a scope as if it were a flare shot off. :hmm:
Limit your exposure keep a low profile (bow/stern) pointed at the escorts. Only raise the scope for quick peeks. If you intend to avoid the targets go deep as suggested. Keep silent, turn on silent running, whatever you do dont ping. Get yourself into a good position where you dont have to do more than a few knots to intercept. |
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#9 |
A-ganger
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I have tried all the above...one example i found a small convey far off, I could only see their faint smoke so igot in front of them and lost visual. I came to a full stop stayed submerged, rigged for silent running, was not loading torps or doing any repairs and scope down and stayed down the whole time. I then time compressed because i was so far ahead of the convey which only had one escort. I ran this same test 3 times, each time the escort makes a b-line to me...I have also noticed the thermal layer has never worked for me I have tried it many times but the escorts keep making passes and they are always deep charging in my direct area.
For some reason they are picking me up with passive detection and zeroing in on me with active pinging making it impossible to do anything but keep moveing at max speed. |
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#10 | |
Rear Admiral
![]() Join Date: Mar 2005
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When the DD's do their attack run they will go to flank rapidly and they are more or less 'blind' at that point. Idea is to keep them guessing. If they are dropping DC's off the mark smile and creep your way out of their. If they are picking you up at a distance when your submerged at all stop you must have done something to alert them to your presance wether it be your scope or some other 'noisy' behaviour. |
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#11 |
Samurai Navy
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First, never use time compression when near the enemy. In time compression, the computer takes shortcuts, including detection check shortcuts. Boats that will never see you will spot you under TC. In rough seas at night merchant ships will spot a torpedo wake if you use time compression to cut the wait time to impact. Don't use it.
Second, the AI warships seem to be able to automatically detect you anytime they get withing 300 or 400 yards of you, no matter what. Keep your distance at least 500 yards away from any warship.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#12 | |
Rear Admiral
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#13 |
Medic
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Location: Telluride, Colorado
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Assuming the TC is the issue here, should we avoid using it to evade as well? For example, lets say that I just sank the Yamoto (haven't even seen her once!), dived below the thermal layer while at silent running, and the escorts are searching madly. Can I creep away at 1kt using time compression off and on? Or will TC's use help them to locate me?
Thanks, Howler ![]() |
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#14 | |
Rear Admiral
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#15 |
Medic
![]() Join Date: Jun 2005
Location: Notts UK
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I've never had escorts head directly at me yet but then again i dont use TC either, on a side note however how many peeps get into good firing positions and then go and open the torpedo tube doors when well within passive sonar range? i know it seems like i'm gettin ya to suck eggs but make sure you open the torpedo tubes before you get within range, i tend to do this on all tubes, dont want to take the chance that passive sonar is gonna pick up the doors opening... if you can hear it they can hear it.
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