![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#2071 |
Navy Seal
![]() |
![]()
I'll be glad to play with it Bosje. I like the obstructed view too, although I don't think it's a deal killer by any means.
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
#2072 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
|
![]() Quote:
tater asked if there was ANY data out there on U-boat torpedo performance, so I pulled a quote from an article posted on a very credible website. It just so happens that the data was sourced from the most productive time for U-boat victories. So yes, I would say that I am quite clever, thank you very much. ![]() So, we still sit here waiting for you to produce credible data to back up your arguments, yet all I still see from you is your BS parade. Either put up some supporting data or shut the hell up.
__________________
![]() ROW Sound Effects Contributor RFB Team Leader Last edited by LukeFF; 11-18-08 at 07:53 PM. |
|
![]() |
![]() |
#2073 |
Lucky Jack
![]() |
![]()
I would like the obstructed view as well.
![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
#2074 |
Seaman
![]() Join Date: Feb 2008
Posts: 38
Downloads: 106
Uploads: 0
|
![]()
Hey,guys, i cant lock on to the target;well i can for abt 5 sec regardles of weather,and than i lose the lock-is that suppose to happen?
|
![]() |
![]() |
#2075 |
Mate
![]() Join Date: Jun 2005
Location: Unknown ... until it's too late!
Posts: 60
Downloads: 149
Uploads: 0
|
![]()
I can't lock with the scope unless I am very close - about 480 yards on a stationary target. I can surface and lock with the TBT and get accurate shots, but not with the scope. Another pecular thing. I had a stationary tanker to shoot at and, looking through the scope, when I pressed the GSP button, the range increased rapidly but I was moving very slowly (1 kt.) One other thing, are most tankers and freighters moving at 18 knots when their tops speeds are listed at 11 to 13 kts?
__________________
I am. Therefore, I sink. |
![]() |
![]() |
#2076 |
Machinist's Mate
![]() Join Date: Mar 2007
Posts: 126
Downloads: 64
Uploads: 0
|
![]()
Just got sunk near Kiska again...same as before..I should avoid surface attacks..especially during day against DD!
![]() Anyhow, how do you upgrade deck gun from aft to fore? When I do that in my USS Gato, I lose the deck gun crew slot altogether. |
![]() |
![]() |
#2077 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
|
![]()
same here, had a few occasions where a warship took a shot at me, one hit results in a bulkhead + hull completely destroyed in a compartment -> death
had one interesting case where i landed on the sea floor at 360 feet. the boat kept colliding, resulting in slight damages all throughout. slowly crunched all compartments (as said in a manual/readme/on this thread somewhere), nothing i could do about it. death came after half an hour. So I guess there is no hope as soon as you take even one shell? edit: to clarify some details on two deaths: -Porpoise vs taskforce, tried to sneak in on the surface, escort came very close and i was lucky enough to be already on my way down before they opened fire. a little DC damage which was repaired. a short while later at periscope depth inside the taskforce, they fired on my periscope, I took a hit to the conning tower and sunk like a brick, unable to control the descent at any point. dead -Gato on the surface, keeping an eye on a convoy as it went past me on the horizion (all ammo already expended). went into 128x TC (won't be making that stupid mistake again, lol), took incoming shells as they spotted me, ordered crashdive as they hit me. engine room bulkhead and hull with full red bars, uncontrollable sinking. hit the bottom at 360 feet and got slowly eaten up by collision damages. conclusion so far after 3 encounters with escorts: depthcharge damage / damage model seems to work very nicely but as soon as you take a shell you are dead very intense, very scary, I am really getting afraid of warships ![]() (although I was not too happy about being shelled at P-depth, I don't suppose it's possible to code them into ramming instead of shooting? And I was secretly hoping to be able to save my boat with repairs while sitting on the bottom but no such luck. I didn't stand a chance at all, lol)
__________________
And when an 800-ton Uboat has you by the tits... you listen! Last edited by Bosje; 11-19-08 at 05:03 AM. |
![]() |
![]() |
#2078 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
|
![]()
I guess me dumb. Where do I find the download link for the patch ?
|
![]() |
![]() |
#2079 | |
Machinist's Mate
![]() Join Date: Mar 2007
Posts: 126
Downloads: 64
Uploads: 0
|
![]() Quote:
![]() I think it's quite realistic and definitely makes me think about those surface attacks at night again...:hmm: ![]() Last edited by Sardaukar67; 11-19-08 at 05:36 AM. |
|
![]() |
![]() |
#2080 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
|
![]()
yup that's what I said: warships now scare me mightily, like they should
![]() just some simple feedback on the submarine damage model, that's all -when a destroyer opens fire you are pretty much done for since they shoot pretty darn well, too ![]()
__________________
And when an 800-ton Uboat has you by the tits... you listen! |
![]() |
![]() |
#2081 | |
Machinist's Mate
![]() Join Date: Mar 2007
Posts: 126
Downloads: 64
Uploads: 0
|
![]() Quote:
http://dodownload.filefront.com/12376595//bd3e93ab4b73bca7572d033dbe5ffba1c62f9fbad6d0adde8a 16286842abf172a4bded4a189937e2 |
|
![]() |
![]() |
#2082 | ||
Lucky Jack
![]() |
![]() Quote:
![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road Last edited by AVGWarhawk; 11-19-08 at 11:07 AM. |
||
![]() |
![]() |
#2083 | |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
|
![]() Quote:
http://www.subsim.com/radioroom/show...postcount=2025 Moreover I suppose you are not so clever as you think. Especially if I quoted here technical sources that German torpedoes warhead's weight increased constantly during the war. Thus data from 1942 are not crucial to me if I play SH4 in 1943-1945 period. And I do not care about some third party mods which enable possibility of playing U-boats before 1943 because RFBeta mod do not allow this per se. In sum now you should stop your BS parade aimed at defending unrealistic RFBeta sinking model at least for German torpedoes performance and shut the hell up yourself! ![]() I am curious if so called Management ban me on this forum because otherwise Management would have to ban LukeFF, too! I simply adjusted words in my post to level of his verbal culture. ![]() Anyway I won't continue discussion in this thread because it is not very nice to read profane language from guy who did not read or do not understand properly my previous posts and even other users posts. This is in fact deplorable. You can wage discussion in this manner in your own body if you like it. I don't! ![]() Last edited by Gorshkov; 11-19-08 at 11:31 AM. |
|
![]() |
![]() |
#2084 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
|
![]()
Well, that was interesting...
![]() |
![]() |
![]() |
#2085 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
|
![]()
Yep, and still lacking the hard evidence he has been requested to produce. For once this smiley fits the situation at hand:
![]() |
![]() |
![]() |
|
|