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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#47 | ||
Grey Wolf
![]() Join Date: May 2005
Location: USA
Posts: 978
Downloads: 5
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people say things are contraversial way to often. before you know it Super Mario Bros will be contraversial. think about it, Mario eats shrooms right, he also jumps on peoples heads and throws fire at people...so that could make mario a "bad guy", right |
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#48 | |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
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__________________
the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#49 | ||
Grey Wolf
![]() Join Date: May 2005
Location: USA
Posts: 978
Downloads: 5
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If you dont like it, DONT BUY IT!! |
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#50 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
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i did say it was controversial remember --you really didn't have to prove the point for me you know by starting an argument
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__________________
the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#51 |
Planesman
![]() Join Date: Sep 2002
Location: Canada
Posts: 185
Downloads: 94
Uploads: 0
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Core elements (must have)
PACIFIC CAMPAIGN!!! - After two tours in the Atlantic, it's more than time for Silent Hunter to return home to the Pacific and do it up right. The success of the Pacific Aces Mod speaks to the need. Dynamic campaign Quick encounter generator Detailed mission editor Interactive crew (can't go back to empty boats now after SH3) Accurate boat handling physics and damage modelling Detailed and realistic damage control Immersive campaign environment (radio messages, tonnage boards, drinks and conversation at the Royal Hawaiian ![]() Great graphics, including weather and sea effects Choices in boat upgrades Crew certifications and commendations Product Enhnacements More compartments to be visited Crew watch assignments for crew management Options for different wartime paint schemes (as an optional in port upgrade) Nets and mines Pacific specific missions (aircrew rescue, photo recon, coast watcher insertion/extraction, etc.) Fleet boat wolf pack operations More flooding and damage, less instant catastrophic kills for subs Fuel leaks leaving visible surface trails Better system for time compression during long transits (especially in the huge Pacific... I can not express how pleased I am the there will be an SHIV, and that it will be in the PACIFIC!!! Cheers! |
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#52 |
Watch
![]() Join Date: Dec 2005
Posts: 28
Downloads: 215
Uploads: 0
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1) Playable DDs
2) Being able to order courses to the nearest degree 3) Improved crew management routine |
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#53 |
Electrician's Mate
![]() Join Date: May 2005
Location: Finland
Posts: 136
Downloads: 1
Uploads: 0
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Lifeboats!
![]() Well, some people, including me, missed them in SH3 so here is our chance. Also, ability to abandon boat and then waiting to picked up by friendly forces or enemy. Not just a simply death screen. I definitely want to play both sides. |
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#54 | |
Captain of the Nautilus
Join Date: Mar 2005
Posts: 146
Downloads: 223
Uploads: 0
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#55 |
Bilge Rat
![]() Join Date: Apr 2005
Location: Netherlands
Posts: 1
Downloads: 0
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Hello all.
What i would like to see is multiple monitor and computer support. How nice would it be to play SH3 with different sonar-screens or computers in a local network. Those flightsimming guys have a software module created by Peter Dowson wich makes it possible to send gamedata to other computers in a LAN. What about real weather, ship movements or current information provided by the internet. Come on guys...wake up!!!!! |
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#56 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
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A better death scene if your sub is destoryed
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#57 | |
Helmsman
![]() Join Date: May 2005
Location: Finland
Posts: 107
Downloads: 19
Uploads: 0
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#58 |
Electrician's Mate
![]() Join Date: Apr 2005
Posts: 138
Downloads: 0
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I can remember somewhere where ubi said in a future silent hunter there would be dynamic weather .
Lots more ships . Better looking graphics. Did i mention more ships . Hundreds more new ports. Did i mention more ships. SDK pack for adding more ships. Did i mention more ships. |
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#59 | ||
Sea Lord
![]() Join Date: Feb 2005
Location: Shreveport, Louisiana
Posts: 1,956
Downloads: 13
Uploads: 0
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What they can do is have a tool to get the files needed off your SH3 CD then auto configure SH4 to be have all campaigns and scns. |
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#60 |
Electrician's Mate
![]() Join Date: Sep 2001
Location: Under the sea
Posts: 140
Downloads: 119
Uploads: 0
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I would like a more complex sim: a mix between Great Naval Battles II, Task Force 1942 and SH III in the Pacific. A simulator with a strategic component.
And the possibility to command subs and ships. |
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