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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#841 |
Lieutenant
![]() Join Date: Jun 2007
Location: Lausanne/ Switzerland
Posts: 260
Downloads: 477
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Hello there,
I'm a newbie in this game. I just begun a campaign with the famous mod RFB1.28 and I have a two little questions to Berry or someone who wants to answer... 1. Why when I have finished a mission (war patrol in China Sea) nothing has been written in Captain's Log... Yet I have sunk 40K! 2. Is it possible that ComSubPac give me twice the same mission? Next I will return to the same area: China Sea... Thanks a lot for your help. Take care Lopo |
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#842 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#843 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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#844 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#845 | ||
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#846 |
A-ganger
![]() Join Date: Sep 2002
Posts: 72
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On the subject of decoys, here is an excerpt from the book "The Fleet Submarine in the U.S. Navy" by John D. Alden:
"During the war considerable attention was given to so-called evasion devices that would help submarines escape attack. These consisted of various kinds of noisemakers, false targets, and the like which, when ejected from the submarine, were intended to distract or mislead the antisubmarine forces. A small manually operated signal ejector tube was installed, usually in the overhead of the after torpedo room, for releasing these devices. Later an improved hydraulic operated tube was developed. In peacetime these signal ejectors were used to release emergency radio buoys as well as evasion devices." Gus |
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#847 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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In order to feature them in a realistic mod we need clear evidence that such things were used effectively throughout most of the war in combat on a routine basis. We also need to know the general attitude of commanders towards these devices - after all, if you're trying to evade depth charges the last thing you want to do is give more clues about where you are, and a noisemaker is a two edged sword in this regard - a cunning sub hunter is going to see it for what it is and use it to gain an advantage. Since the AI in the game won't do that, the addition of a feature that lacks realistic drawbacks needs to be approached with care.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. Last edited by Beery; 06-07-07 at 10:57 PM. |
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#848 | |
Frogman
![]() Join Date: Apr 2006
Location: England
Posts: 300
Downloads: 15
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2. Yes, you can get the same mission twice.
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"Pitt was the greatest fool who ever lived to encourage a mode of war which they who commanded the seas did not want, and which, if successful, would deprive them of it." Earl St.Vincent (allegedly) |
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#849 | |
Frogman
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Location: England
Posts: 300
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__________________
"Pitt was the greatest fool who ever lived to encourage a mode of war which they who commanded the seas did not want, and which, if successful, would deprive them of it." Earl St.Vincent (allegedly) |
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#850 | ||
Lieutenant
![]() Join Date: Jun 2007
Location: Lausanne/ Switzerland
Posts: 260
Downloads: 477
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Thanks a lot for your help... I will do what you recommend. |
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#851 | ||
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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Speaking of the radar, is there any interference or reduced range when it rains heavily? |
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#852 | |||
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
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I've been following the thread about range rings on the PPI and being a WIP they are attending to interference on the radar screen. I don't know if they will connect interference with the weather system, it's an interesting idea.... |
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#853 |
Navy Dude
![]() Join Date: Sep 2004
Location: Downunder W.A. Sth.of the River
Posts: 174
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__________________
Run Silent Run Deep!!!! 01.NSM4 Classic/.RFB v.1.52.1024+Patches 02.RFB Radar HotFix/RSRDC_RFBv15_V420+Patch2 03.Sobers_Better_Rocks & Sand 04.Small_Nav_Tools_w_Chrono 05.Brit_MkVIII_US_Mk28_Torps 06.ROW Sound effects.v.9/Enviromental 5.0 O/S Win10 Pro 64-Bit/Intel 64xQuad Core CPU i7-4790+3.60 Ghz 32gig RAM nVidia GeForce GTX-1650 Ti |
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#854 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#855 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
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Beery,
I know you're right. But let me tell you that even nowadays it's a painstaking proces to correlate ew (electronic warfare) and/or acoustic data to a radar contact. Making a contact from being "pending" to assumed hostile or confirmed hostile may take not much time in enemy waters, making a contact a merchant or warship may take a lot longer then people think. If, for ex. a contact was plotted on the SW quadrant, there's no telling what's further down that bearing (out of radar range) but could clearly being picked up by hydrophones. The seawater is capable of transporting sound in very many ways. It happens a lot that the closer ship cannot be heard, the further away one can be heard. What I'm trying to say is that reporting a radar contact as being a warship right away is something every navy is still looking for today. |
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