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Old 03-14-10, 09:03 AM   #1
Nisgeis
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Default Ships slowing due to damage IRL

Hi Guys.

It's been noted that in SH5 ships only slow down if you damage their propulsion in some way. Now I have read accounts of ships slowing down to avoid increasing the damage to their hull / bulkheads espceially when in heavy weather.

Does anyone have any information on how much they should slow down and when they should stop? I've heard of severely damaged ships being taken under tow backwards, to avoid increasing damage to the bow.

Thanks!
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Old 03-14-10, 09:05 AM   #2
utops
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eel under funel disable ship, eel near propeller sometimes, but i observe merchant, steam away without propeller
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Old 03-14-10, 09:19 AM   #3
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Quote:
Originally Posted by utops View Post
but i observe merchant, steam away without propeller
Confirmed



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Old 03-14-10, 09:29 AM   #4
SteamWake
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I observed a merchant down by the bow, props clear up out of the water but still turning and making 8 knots
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Old 03-14-10, 09:48 AM   #5
tommyk
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Quote:
Originally Posted by SteamWake View Post
I observed a merchant down by the bow, props clear up out of the water but still turning and making 8 knots
maybe headed south? downhill is faster, you know

scnr
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Old 03-14-10, 10:14 AM   #6
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Quote:
Originally Posted by SteamWake View Post
I observed a merchant down by the bow, props clear up out of the water but still turning and making 8 knots
Had this happen once with a large steamer aswell. Also, on the last patrol, troop ship was listing by the bow pretty badly, yet kept going at 10 knots.
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Old 03-14-10, 10:37 AM   #7
Nisgeis
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OK, forgetting about what does happen, what should happen? I know the ships carry on sailing with damage like nothing is wrong...

The question is what should happen and what levels of damage or sea states affect the speed the captain chooses.
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